Player Matchup

Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
NJtheNBK
Kumbhakarna
Level 128
God Stats
2W - 2L
1,300 SR
Queue Stats
97W - 95L
1,500 Elo+
Solo
Cupid
Cupid
TuPicador3285
Cupid
Level 45
God Stats
0W - 6L
1,139 SR
Queue Stats
35W - 62L
1,284 Elo+
Solo
Jing Wei
Jing Wei
yhoannvnz
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 287L
1,379 Elo+
Solo
Team Averages
Level 118
1,388 SR
1,433 Elo+

VS

Team Averages
Level 77
1,495 SR
1,452 Elo+
Terra
Terra
Elcreepconfrio
Terra
Level 38
God Stats
2W - 2L
1,383 SR
Queue Stats
10W - 20L
1,343 Elo+
Solo
Poseidon
Poseidon
Horimiya-Hori
Poseidon
Level 45
God Stats
10W - 8L
1,530 SR
Queue Stats
48W - 63L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
PEMBORT
Sun Wukong
Level 141
God Stats
9W - 7L
1,550 SR
Queue Stats
295W - 266L
1,504 Elo+
Solo
Pele
Pele
Siynergy
Pele
Level 67
God Stats
29W - 27L
1,500 SR
Queue Stats
231W - 252L
1,467 Elo+
Solo
Sol
Sol
bee____sea
Sol
Level 96
God Stats
42W - 38L
1,511 SR
Queue Stats
186W - 187L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
7,036
469
4,045
7,279
4,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
 
Set
1
0 / 0 / 0
4,304
287
0
0
0
Kumbhakarna
NJtheNBK
Kumbhakarna
13
0 / 1 / 1
7,414
494
7,300
15,714
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 0
8,080
539
11,114
14,563
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
yhoannvnz
Jing Wei
12
0 / 7 / 1
6,462
431
2,549
11,034
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,973
398
1,332
9,869
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Poseidon
Horimiya-Hori
Poseidon
14
6 / 0 / 2
9,451
630
11,197
5,752
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PEMBORT
Sun Wukong
14
2 / 1 / 0
8,115
541
8,280
12,871
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
14
1 / 2 / 3
7,630
509
4,045
10,825
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 1
7,217
481
8,508
9,760
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
9
10
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
3
2.5
L
Set
 
Set
0
0
0
0
W
0
4
1
0.13
W
Poseidon
Horimiya-Hori
Poseidon
6
0
2
7
L
Kumbhakarna
NJtheNBK
Kumbhakarna
0
1
1
0.5
W
Sun Wukong
PEMBORT
Sun Wukong
2
1
0
2
W
Pele
1
2
3
1.25
L
6
2
0
3
W
0
2
1
0.25
L
Jing Wei
yhoannvnz
Jing Wei
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
33,362
48,590
Taken
49,077
19,354
Mitigated
17,632
13,949
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,045
181
0
1,816
7,279
4,577
0
2,633
4,646
31,565
0
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
1,332
436
1,323
2,420
9,869
3,911
529
3,676
6,111
12,739
0
W
Poseidon
Horimiya-Hori
Poseidon
11,197
2,001
0
1,089
5,752
1,583
315
461
5,245
64,366
1,909
L
Kumbhakarna
NJtheNBK
Kumbhakarna
7,300
1,645
0
2,956
15,714
8,024
0
2,629
13,085
49,437
1,947
W
Sun Wukong
PEMBORT
Sun Wukong
8,280
1,090
0
1,663
12,871
5,872
164
4,375
8,014
0
61,341
W
Pele
4,045
985
0
1,504
10,825
3,812
0
1,328
9,355
0
61,386
L
11,114
6,224
138
8,007
14,563
4,324
0
11,130
3,433
0
62,733
W
8,508
3,832
0
4,671
9,760
2,454
1,117
678
9,082
47,881
3,851
L
Jing Wei
yhoannvnz
Jing Wei
2,549
1,252
0
1,032
11,034
2,429
340
4,557
6,477
0
37,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
38,386
315
Minions Killed
395
0
Camps Cleared
0
1,104,374
Distance Traveled
1,428,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,036
469
38
3
0
271,018
0
L
Set
4,304
287
0
0
0
0
0
W
Terra
5,973
398
18
1
0
249,332
0
W
Poseidon
9,451
630
106
7
0
309,120
0
L
Kumbhakarna
7,414
494
93
6
0
257,318
0
W
Sun Wukong
8,115
541
94
6
0
302,828
0
W
Pele
7,630
509
92
6
0
306,766
2
L
Cupid
8,080
539
119
8
0
278,555
0
W
Sol
7,217
481
85
6
0
260,262
0
L
Jing Wei
6,462
431
65
4
0
297,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role