Player Matchup

Shiva
Shiva
EG-Mada-Mada
Shiva
Level 67
God Stats
2W - 1L
1,246 SR
Queue Stats
13W - 13L
1,394 Elo+
Party 4
Merlin
Merlin
Longinggamer1
Merlin
Level 128
God Stats
2W - 1L
1,740 SR
Queue Stats
359W - 347L
1,483 Elo+
Solo
Horus
Horus
VincentGameur27
Horus
Level 137
God Stats
2W - 0L
1,374 SR
Queue Stats
52W - 49L
1,545 Elo+
Party 4
Ao Kuang
Ao Kuang
Vintagehun
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,466 Elo+
Party 3
Neith
Neith
vintagehun
Neith
Level 86
God Stats
28W - 27L
1,524 SR
Queue Stats
103W - 114L
1,453 Elo+
Party 3
Team Averages
Level 89
1,477 SR
1,468 Elo+

VS

Team Averages
Level 61
1,610 SR
1,456 Elo+
King Arthur
King Arthur
Elkghost
King Arthur
Level 89
God Stats
1W - 2L
1,402 SR
Queue Stats
29W - 32L
1,471 Elo+
Party 2
Bacchus
Bacchus
Karasi4ek__
Bacchus
Level 16
God Stats
2W - 7L
1,544 SR
Queue Stats
69W - 78L
1,439 Elo+
Party 1
Ishtar
Ishtar
Kôtohime
Ishtar
Level 26
God Stats
2W - 2L
1,939 SR
Queue Stats
37W - 35L
1,505 Elo+
Party 2
Set
Set
artemius1402
Set
Level 89
God Stats
3W - 5L
1,639 SR
Queue Stats
331W - 319L
1,443 Elo+
Party 1
Discordia
Discordia
k_komochik_k
Discordia
Level 86
God Stats
11W - 10L
1,528 SR
Queue Stats
382W - 377L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,704
607
11,321
15,523
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 3
9,062
566
5,567
4,701
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 1 / 8
8,466
529
6,001
13,687
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Vintagehun
Ao Kuang
14
6 / 2 / 4
8,548
534
10,809
15,881
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
14
1 / 1 / 2
8,588
537
7,943
7,810
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elkghost
King Arthur
14
0 / 2 / 1
7,624
477
8,129
15,023
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
Karasi4ek__
Bacchus
8
0 / 4 / 2
6,253
391
4,989
13,201
9,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Kôtohime
Ishtar
14
3 / 2 / 0
8,301
519
6,902
10,541
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
6,909
432
3,328
14,978
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
k_komochik_k
Discordia
13
1 / 2 / 1
7,343
459
6,121
6,446
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
King Arthur
Elkghost
King Arthur
0
2
1
0.25
L
Bacchus
Karasi4ek__
Bacchus
0
4
2
0.25
L
Ishtar
Kôtohime
Ishtar
3
2
0
1.5
W
1
0
3
2.5
W
2
1
8
6
W
Ao Kuang
Vintagehun
Ao Kuang
6
2
4
4
L
0
4
0
0
L
Discordia
k_komochik_k
Discordia
1
2
1
0.75
W
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
29,469
57,602
Taken
60,189
35,290
Mitigated
29,403
22,535
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,321
1,449
158
7,922
15,523
11,539
112
841
14,632
0
74,936
L
King Arthur
Elkghost
King Arthur
8,129
1,077
0
2,476
15,023
9,228
0
360
13,902
0
56,172
L
Bacchus
Karasi4ek__
Bacchus
4,989
579
0
3,418
13,201
9,988
0
5,381
7,582
17,777
0
L
Ishtar
Kôtohime
Ishtar
6,902
4,179
0
4,166
10,541
3,133
0
2,688
7,853
0
60,395
W
5,567
220
0
1,024
4,701
1,523
213
1,386
3,055
63,124
816
W
6,001
1,891
960
4,480
13,687
11,269
109
2,427
11,092
0
23,756
W
Ao Kuang
Vintagehun
Ao Kuang
10,809
2,867
0
3,830
15,881
8,196
0
4,193
11,478
65,028
0
L
3,328
814
0
7,169
14,978
5,326
0
4,477
10,329
0
58,510
L
Discordia
k_komochik_k
Discordia
6,121
301
0
1,086
6,446
1,728
0
2,810
3,289
42,128
0
W
Neith
7,943
2,492
0
4,161
7,810
2,763
236
1,575
6,235
0
68,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
36,430
496
Minions Killed
436
0
Camps Cleared
0
1,649,015
Distance Traveled
1,601,916
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,704
607
117
7
0
295,756
6
L
King Arthur
7,624
477
107
7
0
316,359
0
L
Bacchus
6,253
391
16
1
0
340,602
6
L
Ishtar
8,301
519
108
7
0
301,994
3
W
Merlin
9,062
566
136
9
0
333,866
4
W
Horus
8,466
529
25
2
0
341,142
4
W
Ao Kuang
8,548
534
104
7
0
369,605
2
L
Set
6,909
432
117
7
0
304,343
0
L
Discordia
7,343
459
88
6
0
338,618
0
W
Neith
8,588
537
114
7
0
308,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role