Player Matchup

King Arthur
King Arthur
InsectumFanatica
King Arthur
Level 145
God Stats
2W - 3L
1,552 SR
Queue Stats
166W - 171L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
ReyVana
Maman Brigitte
Level 216
God Stats
3W - 8L
1,529 SR
Queue Stats
290W - 299L
1,534 Elo+
Solo
Neith
Neith
TwiceSwords
Neith
Level 122
God Stats
0W - 1L
1,958 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2
Anubis
Anubis
iamdurbitz
Anubis
Level 3
God Stats
1W - 1L
1,259 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 2
Janus
Janus
revue_scellee
Janus
Level 87
God Stats
0W - 1L
1,288 SR
Queue Stats
88W - 72L
1,506 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,545 Elo+

VS

Team Averages
Level 117
1,548 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Maruxt
Mercury
Level 129
God Stats
6W - 2L
1,597 SR
Queue Stats
53W - 40L
1,505 Elo+
Solo
Anubis
Anubis
baggies_boy
Anubis
Level 155
God Stats
7W - 6L
1,576 SR
Queue Stats
247W - 226L
1,484 Elo+
Solo
Bacchus
Bacchus
bananapoo
Bacchus
Level 39
God Stats
4W - 5L
1,430 SR
Queue Stats
105W - 72L
1,589 Elo+
Party 1
Fafnir
Fafnir
toxicwalter
Fafnir
Level 134
God Stats
6W - 4L
1,640 SR
Queue Stats
73W - 62L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InsectumFanatica
King Arthur
12
1 / 2 / 2
6,618
602
3,795
10,330
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
ReyVana
Maman Brigitte
12
3 / 1 / 1
6,305
573
3,314
8,611
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 5 / 0
4,780
435
2,914
7,367
1,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
iamdurbitz
Anubis
8
0 / 7 / 0
4,773
434
1,390
6,431
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 0
5,985
544
1,242
4,798
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 0
7,618
693
6,799
7,381
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Maruxt
Mercury
11
2 / 2 / 1
5,873
534
2,255
5,740
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
3 / 0 / 2
7,171
652
3,838
3,808
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
bananapoo
Bacchus
11
8 / 0 / 7
6,965
633
9,177
7,074
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
11
2 / 1 / 11
7,383
671
4,603
9,250
7,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
0
1.5
L
King Arthur
InsectumFanatica
King Arthur
1
2
2
1
W
Mercury
Maruxt
Mercury
2
2
1
1.25
L
Maman Brigitte
ReyVana
Maman Brigitte
3
1
1
3.5
L
0
5
0
0
W
Anubis
3
0
2
4
W
Bacchus
bananapoo
Bacchus
8
0
7
11.5
L
Anubis
iamdurbitz
Anubis
0
7
0
0
L
0
3
0
0
W
Fafnir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
26,672
37,537
Taken
33,253
15,098
Mitigated
16,217
8,685
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,799
1,742
0
2,442
7,381
2,201
0
995
6,386
0
54,005
L
King Arthur
InsectumFanatica
King Arthur
3,795
438
0
2,489
10,330
7,127
0
1,111
9,167
0
43,605
W
Mercury
Maruxt
Mercury
2,255
888
0
330
5,740
1,936
0
697
5,003
0
42,797
L
Maman Brigitte
ReyVana
Maman Brigitte
3,314
422
0
2,826
8,611
2,679
0
2,159
6,418
29,479
10,277
L
2,914
1,292
0
2,096
7,367
1,982
0
4,961
2,040
0
17,527
W
Anubis
3,838
0
0
1,977
3,808
1,544
0
1,128
2,488
54,858
1,321
W
Bacchus
bananapoo
Bacchus
9,177
659
0
1,751
7,074
3,400
0
1,116
5,958
31,504
0
L
Anubis
iamdurbitz
Anubis
1,390
206
0
383
6,431
2,290
0
5,553
498
13,354
0
L
1,242
39
0
891
4,798
1,020
0
2,869
1,885
35,713
0
W
Fafnir
4,603
1,196
0
3,164
9,250
7,136
40
1,722
7,528
20,277
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
35,010
313
Minions Killed
347
0
Camps Cleared
0
1,088,304
Distance Traveled
1,170,753
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,618
693
100
9
0
188,393
1
L
King Arthur
6,618
602
88
8
0
224,237
2
W
Mercury
5,873
534
67
6
0
288,641
0
L
Maman Brigitte
6,305
573
79
7
0
284,921
4
L
Neith
4,780
435
35
3
0
184,930
1
W
Anubis
7,171
652
112
10
0
233,721
0
W
Bacchus
6,965
633
38
3
0
243,714
1
L
Anubis
4,773
434
22
2
0
196,342
5
L
Janus
5,985
544
89
8
0
197,874
4
W
Fafnir
7,383
671
30
3
0
216,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role