Player Matchup

Poseidon
Poseidon
Arcanë
Poseidon
Level 164
God Stats
1W - 1L
1,664 SR
Queue Stats
19W - 13L
1,920 Elo+
Solo
Jormungandr
Jormungandr
Eclipse-Envy-
Jormungandr
Level 181
God Stats
5W - 5L
1,575 SR
Queue Stats
62W - 70L
1,496 Elo+
Solo
Nu Wa
Nu Wa
LazerLegionnaire
Nu Wa
Level 158
God Stats
82W - 60L
1,573 SR
Queue Stats
142W - 135L
1,535 Elo+
Solo
Bakasura
Bakasura
Vanek
Bakasura
Level 158
God Stats
274W - 270L
1,570 SR
Queue Stats
274W - 271L
1,543 Elo+
Solo
Sylvanus
Sylvanus
xTheSomberlain-
Sylvanus
Level 147
God Stats
1W - 0L
1,868 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 162
1,650 SR
1,599 Elo+

VS

Team Averages
Level 127
1,569 SR
1,504 Elo+
Hera
Hera
DespoticWoe
Hera
Level 158
God Stats
1W - 2L
1,580 SR
Queue Stats
46W - 46L
1,573 Elo+
Party 1
King Arthur
King Arthur
Smellooch
King Arthur
Level 141
God Stats
4W - 4L
1,507 SR
Queue Stats
190W - 112L
1,624 Elo+
Solo
Artio
Artio
TouchMeSan39
Artio
Level 71
God Stats
0W - 1L
1,684 SR
Queue Stats
7W - 14L
1,410 Elo+
Party 1
Charybdis
Charybdis
davidreyno2014
Charybdis
Level 143
God Stats
15W - 24L
1,312 SR
Queue Stats
201W - 258L
1,426 Elo+
Solo
Camazotz
Camazotz
lHugzI
Camazotz
Level 122
God Stats
1W - 2L
1,761 SR
Queue Stats
14W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arcanë
Poseidon
14
6 / 1 / 3
8,221
1,174
7,908
5,322
1,901
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Eclipse-Envy-
Jormungandr
13
3 / 0 / 10
7,510
1,073
9,064
8,145
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 4
7,362
1,052
5,063
4,182
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Vanek
Bakasura
14
4 / 2 / 2
7,621
1,089
6,559
7,035
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
12
0 / 2 / 9
7,134
1,019
4,531
8,199
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,859
980
4,120
6,723
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Smellooch
King Arthur
11
1 / 2 / 4
6,546
935
6,826
9,020
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 4
6,465
924
3,410
8,435
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
davidreyno2014
Charybdis
11
1 / 4 / 1
6,387
912
2,384
8,680
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
lHugzI
Camazotz
13
4 / 1 / 1
7,709
1,101
6,339
8,039
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
7
7
Deaths
15
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arcanë
Poseidon
6
1
3
7.5
L
0
4
4
0.5
W
Jormungandr
Eclipse-Envy-
Jormungandr
3
0
10
8
W
2
2
4
2
L
King Arthur
Smellooch
King Arthur
1
2
4
1.5
L
1
4
4
0.75
W
Bakasura
Vanek
Bakasura
4
2
2
2.5
L
Charybdis
davidreyno2014
Charybdis
1
4
1
0.38
L
Camazotz
lHugzI
Camazotz
4
1
1
4.5
W
Sylvanus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
23,079
32,883
Taken
40,897
20,742
Mitigated
21,406
10,940
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arcanë
Poseidon
7,908
1,014
0
1,311
5,322
1,901
861
1,298
4,024
23,772
538
L
4,120
907
0
715
6,723
3,066
0
4,332
1,872
25,033
0
W
Jormungandr
Eclipse-Envy-
Jormungandr
9,064
2,497
0
1,372
8,145
7,405
124
2,044
5,881
16,709
0
W
5,063
2,133
0
250
4,182
1,470
1,885
918
3,264
18,704
331
L
King Arthur
Smellooch
King Arthur
6,826
1,161
0
1,400
9,020
6,834
0
3,962
3,985
0
15,488
L
3,410
496
768
930
8,435
6,478
0
5,461
2,408
10,776
0
W
Bakasura
Vanek
Bakasura
6,559
4,334
0
3,339
7,035
3,587
1,592
653
6,343
0
18,661
L
Charybdis
davidreyno2014
Charybdis
2,384
1,855
0
2,112
8,680
2,573
0
5,237
2,763
0
12,265
L
Camazotz
lHugzI
Camazotz
6,339
1,356
0
3,039
8,039
2,455
0
5,317
2,308
0
20,927
W
Sylvanus
4,531
1,183
1,904
2,764
8,199
6,379
196
2,148
5,841
8,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
33,966
157
Minions Killed
153
0
Camps Cleared
0
742,400
Distance Traveled
668,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,221
1,174
46
7
0
152,664
0
L
Hera
6,859
980
57
8
0
136,376
0
W
Jormungandr
7,510
1,073
17
2
0
160,004
0
W
Nu Wa
7,362
1,052
34
5
0
118,782
0
L
King Arthur
6,546
935
17
2
0
150,529
2
L
Artio
6,465
924
12
2
0
136,325
0
W
Bakasura
7,621
1,089
53
8
0
184,080
0
L
Charybdis
6,387
912
29
4
0
88,987
0
L
Camazotz
7,709
1,101
38
5
0
156,466
0
W
Sylvanus
7,134
1,019
7
1
0
126,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role