Player Matchup

Ra
Ra
ACrosseyedSnypr
Ra
Level 98
God Stats
1W - 0L
1,872 SR
Queue Stats
10W - 0L
1,857 Elo+
Party 1
Terra
Terra
Rrich12
Terra
Level 104
God Stats
4W - 0L
1,624 SR
Queue Stats
14W - 12L
1,493 Elo+
Party 2
Chaac
Chaac
Teppo-dama515
Chaac
Level 74
God Stats
9W - 16L
1,353 SR
Queue Stats
412W - 426L
1,404 Elo+
Solo
Neith
Neith
Yonny9
Neith
Level 124
God Stats
4W - 1L
1,886 SR
Queue Stats
36W - 27L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
boxer2066
Hun Batz
Level 118
God Stats
2W - 0L
1,656 SR
Queue Stats
10W - 0L
1,857 Elo+
Party 1
Team Averages
Level 104
1,678 SR
1,630 Elo+

VS

Team Averages
Level 65
1,476 SR
1,440 Elo+
Anhur
Anhur
JxshMc
Anhur
Level 64
God Stats
4W - 4L
1,513 SR
Queue Stats
53W - 54L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Mike Lopes6173
Guan Yu
Level 44
God Stats
3W - 5L
1,145 SR
Queue Stats
89W - 103L
1,454 Elo+
Solo
Aphrodite
Aphrodite
P_Talyuli
Aphrodite
Level 61
God Stats
0W - 5L
1,240 SR
Queue Stats
117W - 117L
1,397 Elo+
Solo
Cthulhu
Cthulhu
javichunt
Cthulhu
Level 47
God Stats
4W - 5L
1,767 SR
Queue Stats
129W - 145L
1,419 Elo+
Solo
Serqet
Serqet
naruto16sama
Serqet
Level 109
God Stats
1W - 2L
1,716 SR
Queue Stats
191W - 195L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,908
651
422
1,207
268
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Terra
Rrich12
Terra
6
0 / 0 / 2
3,897
650
1,453
4,553
1,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
3 / 0 / 0
4,797
800
4,540
5,351
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Yonny9
Neith
7
2 / 0 / 0
3,921
654
3,483
2,202
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
boxer2066
Hun Batz
6
1 / 1 / 0
3,516
586
1,178
2,503
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JxshMc
Anhur
6
0 / 0 / 0
3,387
565
1,138
2,791
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 3 / 1
3,735
623
2,204
6,146
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
P_Talyuli
Aphrodite
3
0 / 0 / 0
2,717
453
0
695
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
javichunt
Cthulhu
5
0 / 2 / 0
3,566
594
2,243
5,380
2,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
7
1 / 1 / 0
3,918
653
1,132
4,472
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Anhur
JxshMc
Anhur
0
0
0
0
L
0
3
1
0.17
L
Aphrodite
P_Talyuli
Aphrodite
0
0
0
0
W
Terra
Rrich12
Terra
0
0
2
1
W
3
0
0
3
W
Neith
Yonny9
Neith
2
0
0
2
W
Hun Batz
boxer2066
Hun Batz
1
1
0
1
L
Cthulhu
javichunt
Cthulhu
0
2
0
0
L
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
6,717
15,816
Taken
19,484
5,844
Mitigated
6,641
6,316
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
422
0
60
370
1,207
268
0
0
1,207
22,463
1,000
L
Anhur
JxshMc
Anhur
1,138
840
0
1,125
2,791
620
0
570
2,221
0
14,533
L
2,204
689
0
1,652
6,146
2,308
0
0
6,146
0
16,538
L
Aphrodite
P_Talyuli
Aphrodite
0
0
0
210
695
147
0
390
273
3,116
0
W
Terra
Rrich12
Terra
1,453
150
988
1,702
4,553
1,492
0
1,084
3,469
11,419
0
W
4,540
515
0
2,253
5,351
2,726
0
0
5,351
0
27,309
W
Neith
Yonny9
Neith
3,483
1,788
0
889
2,202
603
0
1,159
1,043
0
22,674
W
Hun Batz
boxer2066
Hun Batz
1,178
584
0
54
2,503
755
0
0
2,503
0
11,011
L
Cthulhu
javichunt
Cthulhu
2,243
334
827
1,721
5,380
2,359
0
836
4,544
14,465
0
L
Serqet
1,132
285
0
2,827
4,472
1,207
0
47
4,425
0
18,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,039
Gold Earned
17,323
160
Minions Killed
133
0
Camps Cleared
0
603,898
Distance Traveled
511,930
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,908
651
32
5
0
106,586
2
L
Anhur
3,387
565
33
6
0
104,582
1
L
Guan Yu
3,735
623
32
5
0
118,608
0
L
Aphrodite
2,717
453
4
1
0
23,105
0
W
Terra
3,897
650
18
3
0
135,983
1
W
Chaac
4,797
800
45
8
0
105,817
0
W
Neith
3,921
654
39
7
0
110,678
1
W
Hun Batz
3,516
586
26
4
0
144,834
0
L
Cthulhu
3,566
594
19
3
0
119,534
0
L
Serqet
3,918
653
45
8
0
146,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role