Player Matchup

Ix Chel
Ix Chel
Bradweeb
Ix Chel
Level 106
God Stats
2W - 1L
1,281 SR
Queue Stats
8W - 7L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Goswin
Kukulkan
Level 123
God Stats
4W - 0L
1,893 SR
Queue Stats
25W - 24L
1,615 Elo+
Solo
Danzaburou
Danzaburou
LumpBeefBroth
Danzaburou
Level 41
God Stats
5W - 7L
1,418 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 2
King Arthur
King Arthur
RadeonXL
King Arthur
Level 135
God Stats
4W - 4L
1,397 SR
Queue Stats
16W - 16L
1,478 Elo+
Party 2
Mulan
Mulan
oboma
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,398 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,468 Elo+

VS

Team Averages
Level 73
1,470 SR
1,460 Elo+
Serqet
Serqet
 
Serqet
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alvess7
Hera
Level 82
God Stats
3W - 7L
1,409 SR
Queue Stats
251W - 272L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Orgotos
Cthulhu
Level 18
God Stats
3W - 5L
1,559 SR
Queue Stats
9W - 22L
1,364 Elo+
Solo
Poseidon
Poseidon
Sry4What
Poseidon
Level 85
God Stats
1W - 2L
1,172 SR
Queue Stats
162W - 185L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
xPlxyer
Heimdallr
Level 112
God Stats
3W - 2L
1,711 SR
Queue Stats
99W - 98L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bradweeb
Ix Chel
16
7 / 1 / 14
10,209
1,021
9,649
7,800
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Goswin
Kukulkan
16
7 / 0 / 7
10,335
1,034
12,063
6,043
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LumpBeefBroth
Danzaburou
17
5 / 0 / 8
10,480
1,048
4,026
4,384
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RadeonXL
King Arthur
15
3 / 3 / 18
9,413
941
7,313
12,408
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
oboma
Mulan
16
9 / 3 / 15
10,268
1,027
8,512
14,366
9,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 9 / 2
8,325
833
5,853
11,236
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Alvess7
Hera
12
0 / 8 / 3
7,868
787
7,283
9,127
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Orgotos
Cthulhu
15
2 / 2 / 3
9,037
904
6,588
10,031
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Sry4What
Poseidon
14
3 / 10 / 3
9,208
921
9,279
9,899
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xPlxyer
Heimdallr
14
0 / 2 / 5
8,266
827
3,568
6,240
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
31
Kills
6
7
Deaths
31
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
9
2
0.22
L
Hera
Alvess7
Hera
0
8
3
0.19
W
Ix Chel
Bradweeb
Ix Chel
7
1
14
14
W
Kukulkan
Goswin
Kukulkan
7
0
7
10.5
W
Danzaburou
LumpBeefBroth
Danzaburou
5
0
8
9
L
Cthulhu
Orgotos
Cthulhu
2
2
3
1.75
W
King Arthur
RadeonXL
King Arthur
3
3
18
4
L
Poseidon
Sry4What
Poseidon
3
10
3
0.45
W
Mulan
oboma
Mulan
9
3
15
5.5
L
Heimdallr
xPlxyer
Heimdallr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
32,571
45,001
Taken
46,533
22,678
Mitigated
19,786
10,766
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,853
1,270
0
324
11,236
5,135
0
4,948
6,288
0
12,488
L
Hera
Alvess7
Hera
7,283
1,375
0
0
9,127
3,050
0
3,590
5,537
17,692
0
W
Ix Chel
Bradweeb
Ix Chel
9,649
1,529
1,147
3,113
7,800
2,450
1,355
3,791
3,517
33,651
116
W
Kukulkan
Goswin
Kukulkan
12,063
527
0
353
6,043
1,916
288
3,361
2,250
37,299
200
W
Danzaburou
LumpBeefBroth
Danzaburou
4,026
1,146
0
1,640
4,384
1,448
2,193
957
3,224
0
30,680
L
Cthulhu
Orgotos
Cthulhu
6,588
389
0
2,030
10,031
6,106
0
6,020
4,011
16,842
0
W
King Arthur
RadeonXL
King Arthur
7,313
364
0
2,043
12,408
7,296
445
6,888
4,698
0
20,006
L
Poseidon
Sry4What
Poseidon
9,279
1,776
0
0
9,899
3,112
0
4,581
5,318
15,121
193
W
Mulan
oboma
Mulan
8,512
909
0
2,470
14,366
9,568
1,125
6,182
7,601
0
20,080
L
Heimdallr
xPlxyer
Heimdallr
3,568
1,414
0
589
6,240
2,383
0
2,451
3,789
0
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
42,704
249
Minions Killed
124
0
Camps Cleared
0
1,151,544
Distance Traveled
845,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,325
833
20
2
0
172,595
0
L
Hera
7,868
787
15
2
0
140,702
0
W
Ix Chel
10,209
1,021
60
6
0
220,794
0
W
Kukulkan
10,335
1,034
71
7
0
214,958
0
W
Danzaburou
10,480
1,048
71
7
0
249,653
0
L
Cthulhu
9,037
904
30
3
0
210,650
0
W
King Arthur
9,413
941
24
2
0
253,000
0
L
Poseidon
9,208
921
18
2
0
128,172
0
W
Mulan
10,268
1,027
23
2
0
213,139
0
L
Heimdallr
8,266
827
41
4
0
193,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role