Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Aeranima
Bastet
Level 156
God Stats
9W - 3L
1,704 SR
Queue Stats
400W - 383L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
Bubben3k
Ah Puch
Level 83
God Stats
4W - 2L
1,580 SR
Queue Stats
119W - 103L
1,514 Elo+
Party 3
Vulcan
Vulcan
KaugummiAutomat
Vulcan
Level 157
God Stats
2W - 2L
1,376 SR
Queue Stats
134W - 137L
1,461 Elo+
Party 2
Merlin
Merlin
denfkh
Merlin
Level 174
God Stats
3W - 1L
1,546 SR
Queue Stats
43W - 48L
1,503 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,492 Elo+

VS

Team Averages
Level 118
1,421 SR
1,545 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hobó
Heimdallr
Level 80
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 5L
1,645 Elo+
Solo
Nike
Nike
LokiCelNinja
Nike
Level 87
God Stats
4W - 1L
1,870 SR
Queue Stats
212W - 204L
1,544 Elo+
Party 1
Zeus
Zeus
ThorCelTunator
Zeus
Level 127
God Stats
1W - 3L
1,198 SR
Queue Stats
181W - 168L
1,540 Elo+
Party 1
Medusa
Medusa
VindiF
Medusa
Level 138
God Stats
0W - 5L
1,260 SR
Queue Stats
164W - 169L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
1 / 1 / 10
7,843
871
4,525
5,588
1,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
Aeranima
Bastet
13
7 / 5 / 6
8,110
901
8,263
9,751
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Bubben3k
Ah Puch
14
3 / 2 / 8
8,073
897
6,538
6,485
2,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 1 / 4
8,239
915
6,631
5,116
1,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
denfkh
Merlin
14
2 / 1 / 6
7,797
866
5,110
4,685
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 1 / 1
5,947
661
2,176
2,939
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Hobó
Heimdallr
14
1 / 4 / 7
7,216
802
2,899
6,510
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 5
6,385
709
3,989
9,402
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 4
7,129
792
8,270
6,477
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VindiF
Medusa
15
4 / 4 / 2
8,089
899
5,176
6,861
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
16
Kills
9
10
Deaths
16
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
1
10
6
L
Hera
 
Hera
1
1
1
1.5
W
Bastet
Aeranima
Bastet
7
5
6
2
W
Ah Puch
Bubben3k
Ah Puch
3
2
8
3.5
L
Heimdallr
Hobó
Heimdallr
1
4
7
1.13
W
3
1
4
5
L
1
4
5
0.88
L
2
3
4
1.33
L
Medusa
VindiF
Medusa
4
4
2
1.25
W
Merlin
denfkh
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
22,510
31,625
Taken
32,189
11,509
Mitigated
13,944
11,020
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,525
687
352
999
5,588
1,889
517
2,794
2,410
0
14,233
L
Hera
 
Hera
2,176
544
0
1,013
2,939
896
0
1,418
1,481
7,591
0
W
Bastet
Aeranima
Bastet
8,263
1,560
332
2,109
9,751
3,839
56
2,408
7,114
0
12,079
W
Ah Puch
Bubben3k
Ah Puch
6,538
182
1,402
1,574
6,485
2,132
171
2,415
3,876
14,546
0
L
Heimdallr
Hobó
Heimdallr
2,899
845
337
564
6,510
2,029
0
3,174
3,129
0
10,541
W
6,631
0
1,073
1,395
5,116
1,958
1,204
1,440
3,518
19,224
792
L
3,989
49
492
963
9,402
7,096
0
5,117
4,068
198
5,933
L
8,270
106
1,226
895
6,477
1,632
0
3,385
2,918
15,601
32
L
Medusa
VindiF
Medusa
5,176
1,826
0
358
6,861
2,291
0
4,012
2,781
0
20,541
W
Merlin
denfkh
Merlin
5,110
0
597
1,187
4,685
1,691
1,123
484
4,071
14,588
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
34,766
110
Minions Killed
113
0
Camps Cleared
0
888,460
Distance Traveled
748,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,843
871
25
3
0
194,457
0
L
Hera
5,947
661
16
2
0
99,652
0
W
Bastet
8,110
901
7
1
0
188,695
0
W
Ah Puch
8,073
897
23
3
0
152,721
0
L
Heimdallr
7,216
802
24
3
0
152,973
0
W
Vulcan
8,239
915
33
4
0
191,822
0
L
Nike
6,385
709
6
1
0
157,448
0
L
Zeus
7,129
792
31
3
0
190,323
0
L
Medusa
8,089
899
36
4
0
147,842
0
W
Merlin
7,797
866
22
2
0
160,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role