Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ACrosseyedSnypr
Danzaburou
Level 98
God Stats
3W - 0L
1,742 SR
Queue Stats
10W - 0L
1,835 Elo+
Party 1
Terra
Terra
Rrich12
Terra
Level 104
God Stats
4W - 0L
1,577 SR
Queue Stats
14W - 12L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Yonny9
Erlang Shen
Level 124
God Stats
3W - 2L
1,846 SR
Queue Stats
36W - 27L
1,529 Elo+
Party 2
Janus
Janus
boxer2066
Janus
Level 118
God Stats
2W - 0L
1,298 SR
Queue Stats
10W - 0L
1,835 Elo+
Party 1
Team Averages
Level 115
1,593 SR
1,635 Elo+

VS

Team Averages
Level 88
1,482 SR
1,458 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dullahan6888
Bastet
Level 101
God Stats
4W - 3L
1,642 SR
Queue Stats
150W - 137L
1,541 Elo+
Solo
Bellona
Bellona
Foolgar
Bellona
Level 46
God Stats
16W - 26L
1,298 SR
Queue Stats
199W - 208L
1,384 Elo+
Solo
Geb
Geb
Jred7399TTV
Geb
Level 69
God Stats
4W - 4L
1,604 SR
Queue Stats
146W - 124L
1,459 Elo+
Solo
Ra
Ra
Teppo-dama515
Ra
Level 74
God Stats
24W - 23L
1,365 SR
Queue Stats
391W - 415L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 1
6,324
632
4,519
6,412
2,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
ACrosseyedSnypr
Danzaburou
10
2 / 1 / 0
5,449
545
4,006
4,267
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
Rrich12
Terra
9
0 / 0 / 2
5,427
543
1,531
4,507
2,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Yonny9
Erlang Shen
10
3 / 3 / 2
5,623
562
2,920
9,222
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
boxer2066
Janus
9
2 / 2 / 0
5,538
554
2,906
5,333
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 0 / 0
4,016
402
1,004
1,948
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
10
4 / 2 / 1
5,846
585
4,891
8,501
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Foolgar
Bellona
9
0 / 3 / 0
4,539
454
4,033
7,797
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 1
4,586
459
1,376
5,128
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 2
6,055
606
3,374
4,629
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
6
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Danzaburou
ACrosseyedSnypr
Danzaburou
2
1
0
2
L
Bastet
4
2
1
2.25
L
Bellona
Foolgar
Bellona
0
3
0
0
L
0
1
1
0.5
W
Terra
Rrich12
Terra
0
0
2
1
L
2
3
2
1
W
Erlang Shen
Yonny9
Erlang Shen
3
3
2
1.33
W
Janus
boxer2066
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
14,678
29,741
Taken
28,003
12,080
Mitigated
12,944
13,010
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,519
510
200
4,790
6,412
2,704
22
0
6,412
36,833
1,891
L
Heimdallr
 
Heimdallr
1,004
358
0
373
1,948
531
0
118
1,830
0
15,189
W
Danzaburou
ACrosseyedSnypr
Danzaburou
4,006
1,569
124
1,207
4,267
1,405
0
1,244
3,023
0
34,022
L
Bastet
4,891
1,134
0
4,601
8,501
2,585
0
1,580
6,921
0
35,001
L
Bellona
Foolgar
Bellona
4,033
1,039
0
1,148
7,797
5,187
0
4,304
3,493
0
20,613
L
1,376
0
0
730
5,128
3,047
0
1,025
4,103
12,558
0
W
Terra
Rrich12
Terra
1,531
0
1,954
1,821
4,507
2,251
0
770
3,737
18,421
0
L
3,374
204
120
1,231
4,629
1,594
0
1,714
2,915
33,673
733
W
Erlang Shen
Yonny9
Erlang Shen
2,920
1,448
0
1,612
9,222
4,256
198
556
8,666
0
32,869
W
Janus
boxer2066
Janus
2,906
51
167
1,135
5,333
1,464
0
2,101
3,184
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
25,042
290
Minions Killed
221
0
Camps Cleared
0
1,014,508
Distance Traveled
858,140
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,324
632
78
8
0
190,963
1
L
Heimdallr
4,016
402
34
3
0
89,044
0
W
Danzaburou
5,449
545
48
5
0
195,199
4
L
Bastet
5,846
585
67
7
0
218,445
0
L
Bellona
4,539
454
30
3
0
184,734
2
L
Geb
4,586
459
14
1
0
169,574
2
W
Terra
5,427
543
40
4
0
216,898
3
L
Ra
6,055
606
76
8
0
196,343
3
W
Erlang Shen
5,623
562
60
6
0
210,756
1
W
Janus
5,538
554
64
6
0
200,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role