Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ichedt
Nox
Level 156
God Stats
7W - 12L
1,405 SR
Queue Stats
373W - 378L
1,554 Elo+
Solo
Bellona
Bellona
TtBkn
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,483 Elo+
Solo
Loki
Loki
samazuinfame
Loki
Level 103
God Stats
55W - 48L
1,513 SR
Queue Stats
269W - 271L
1,472 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,502 Elo+

VS

Team Averages
Level 131
1,466 SR
1,470 Elo+
Ra
Ra
Angolano80cm
Ra
Level 158
God Stats
27W - 26L
1,569 SR
Queue Stats
129W - 130L
1,465 Elo+
Solo
Artemis
Artemis
BCVinny4407
Artemis
Level 94
God Stats
2W - 3L
1,274 SR
Queue Stats
93W - 93L
1,459 Elo+
Solo
Mercury
Mercury
CleverCalff
Mercury
Level 159
God Stats
5W - 5L
1,448 SR
Queue Stats
98W - 102L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
gui-Shadowzika
Kuzenbo
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
98W - 90L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
survivorrXD
Cu Chulainn
Level 156
God Stats
2W - 3L
1,323 SR
Queue Stats
343W - 370L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
9 / 1 / 2
7,665
639
10,244
6,483
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
13
3 / 3 / 1
7,020
585
6,113
7,025
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Ichedt
Nox
10
1 / 2 / 7
6,978
582
2,266
8,400
5,148
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TtBkn
Bellona
11
2 / 2 / 2
6,099
508
5,478
10,723
10,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 1
4,784
399
3,695
7,171
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,298
692
6,045
3,245
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
BCVinny4407
Artemis
10
1 / 5 / 2
6,178
515
3,019
7,730
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CleverCalff
Mercury
15
7 / 2 / 4
8,191
683
6,136
10,432
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 5 / 3
6,077
506
3,409
10,522
9,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
survivorrXD
Cu Chulainn
12
1 / 3 / 2
6,860
572
6,441
13,010
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
15
Kills
14
14
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
1
2
10
L
Ra
 
Ra
3
3
1
1.17
W
4
0
3
5.5
W
Artemis
BCVinny4407
Artemis
1
5
2
0.4
W
Mercury
CleverCalff
Mercury
7
2
4
4.5
L
Nox
Ichedt
Nox
1
2
7
2.25
L
Bellona
TtBkn
Bellona
2
2
2
1.5
W
1
5
3
0.5
L
0
6
1
0.08
W
Cu Chulainn
survivorrXD
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
25,050
39,802
Taken
44,939
21,625
Mitigated
24,701
12,732
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,244
4,895
0
2,252
6,483
1,947
440
1,033
5,450
0
50,766
L
Ra
 
Ra
6,113
765
433
2,047
7,025
2,611
0
3,421
3,553
48,012
917
W
6,045
368
942
1,496
3,245
1,198
88
753
2,422
67,570
1,334
W
Artemis
BCVinny4407
Artemis
3,019
1,712
0
971
7,730
2,483
0
742
6,988
0
33,960
W
Mercury
CleverCalff
Mercury
6,136
2,380
0
1,305
10,432
4,295
0
1,311
8,901
0
68,369
L
Nox
Ichedt
Nox
2,266
297
189
2,321
8,400
5,148
189
2,849
5,551
25,553
2,155
L
Bellona
TtBkn
Bellona
5,478
1,279
0
3,560
10,723
10,236
0
164
10,559
0
28,307
W
3,409
1,701
0
2,110
10,522
9,570
0
2,593
7,735
16,229
0
L
3,695
1,461
0
1,930
7,171
1,683
0
1,724
5,447
0
22,086
W
Cu Chulainn
survivorrXD
Cu Chulainn
6,441
870
0
2,835
13,010
7,155
0
1,798
11,120
0
46,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
35,604
299
Minions Killed
395
0
Camps Cleared
0
1,091,049
Distance Traveled
1,265,987
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,665
639
73
6
0
204,691
0
L
Ra
7,020
585
98
8
0
270,119
3
W
Ra
8,298
692
135
11
0
277,469
5
W
Artemis
6,178
515
59
5
0
199,921
0
W
Mercury
8,191
683
110
9
0
310,439
3
L
Nox
6,978
582
55
5
0
214,439
3
L
Bellona
6,099
508
39
3
0
221,796
4
W
Kuzenbo
6,077
506
14
1
0
248,962
0
L
Loki
4,784
399
34
3
0
180,004
0
W
Cu Chulainn
6,860
572
77
6
0
229,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role