Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Almirante1117
Heimdallr
Level 145
God Stats
2W - 1L
1,675 SR
Queue Stats
38W - 37L
1,501 Elo+
Party 1
Bakasura
Bakasura
BUHO2700
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,560 Elo+
Party 1
Shiva
Shiva
FlashpointA832
Shiva
Level 128
God Stats
2W - 2L
1,563 SR
Queue Stats
116W - 105L
1,495 Elo+
Solo
Ah Puch
Ah Puch
ItsKingImPaCt
Ah Puch
Level 72
God Stats
10W - 6L
1,474 SR
Queue Stats
81W - 72L
1,427 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,496 Elo+

VS

Team Averages
Level 138
1,414 SR
1,471 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
274W - 237L
1,530 SR
Queue Stats
365W - 329L
1,472 Elo+
Solo
Atlas
Atlas
TheLethalLemon
Atlas
Level 148
God Stats
10W - 23L
1,303 SR
Queue Stats
784W - 755L
1,497 Elo+
Solo
Agni
Agni
queenOfDaRez
Agni
Level 85
God Stats
0W - 2L
1,238 SR
Queue Stats
157W - 171L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
5,970
597
6,362
1,435
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Almirante1117
Heimdallr
11
2 / 1 / 1
5,973
597
4,182
4,567
1,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bakasura
BUHO2700
Bakasura
11
2 / 0 / 0
5,916
592
2,040
6,912
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 1 / 2
6,019
602
4,324
7,040
3,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
9
1 / 2 / 1
5,625
563
1,492
3,961
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 0 / 0
6,492
649
768
7,114
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
3,364
336
0
561
124
Medusa
Dr-Danga9
Medusa
10
2 / 3 / 0
5,508
551
3,231
7,592
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,202
520
4,023
7,805
4,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 3 / 0
5,285
529
4,174
5,242
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Mulan
 
Mulan
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Heimdallr
Almirante1117
Heimdallr
2
1
1
2.5
W
Bakasura
BUHO2700
Bakasura
2
0
0
2
L
Medusa
Dr-Danga9
Medusa
2
3
0
0.67
W
2
1
2
3
W
Ah Puch
1
2
1
0.75
L
0
1
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
12,196
23,915
Taken
28,314
8,676
Mitigated
11,071
8,492
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,362
1,547
0
0
1,435
376
0
0
1,435
38,109
0
L
Mulan
 
Mulan
768
323
0
2,871
7,114
2,663
0
3,778
2,825
0
55,703
L
Sun Wukong
 
Sun Wukong
0
0
0
0
561
124
0
493
0
0
0
W
Heimdallr
Almirante1117
Heimdallr
4,182
1,894
0
1,590
4,567
1,587
396
1,049
3,518
0
39,915
W
Bakasura
BUHO2700
Bakasura
2,040
1,304
0
4,737
6,912
2,258
288
1,084
5,828
0
41,395
L
Medusa
Dr-Danga9
Medusa
3,231
1,254
203
2,877
7,592
2,305
0
464
7,000
0
43,499
W
4,324
503
137
1,257
7,040
3,468
0
2,687
4,353
0
20,598
W
Ah Puch
1,492
49
0
771
3,961
987
170
3,234
727
22,702
0
L
4,023
1,455
0
1,994
7,805
4,653
0
790
6,830
18,702
298
L
4,174
266
0
508
5,242
1,326
0
1,546
3,567
26,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
25,851
309
Minions Killed
269
0
Camps Cleared
0
992,845
Distance Traveled
822,906
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,970
597
82
8
0
178,413
0
L
Mulan
6,492
649
120
12
0
217,556
0
L
Sun Wukong
3,364
336
0
0
0
0
0
W
Heimdallr
5,973
597
65
7
0
196,791
0
W
Bakasura
5,916
592
85
9
0
229,396
0
L
Medusa
5,508
551
73
7
0
220,717
0
W
Shiva
6,019
602
28
3
0
224,248
4
W
Ah Puch
5,625
563
49
5
0
163,997
0
L
Atlas
5,202
520
26
3
0
209,179
0
L
Agni
5,285
529
50
5
0
175,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role