Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Frostcicle
Tiamat
Level 174
God Stats
3W - 1L
1,565 SR
Queue Stats
258W - 226L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
OOgddogOO
Baron Samedi
Level 108
God Stats
5W - 4L
1,487 SR
Queue Stats
536W - 552L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Rivaljrkman
Gilgamesh
Level 157
God Stats
5W - 4L
1,302 SR
Queue Stats
472W - 462L
1,554 Elo+
Solo
Vamana
Vamana
brandongray17
Vamana
Level 149
God Stats
2W - 1L
1,707 SR
Queue Stats
285W - 297L
1,430 Elo+
Solo
Team Averages
Level 149
1,512 SR
1,509 Elo+

VS

Team Averages
Level 121
1,436 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Manigold2512
The Morrigan
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,425 Elo+
Party 1
Olorun
Olorun
Methwolf91
Olorun
Level 145
God Stats
0W - 3L
1,182 SR
Queue Stats
274W - 277L
1,425 Elo+
Solo
Chronos
Chronos
PHILLYSHELL5833
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,535 Elo+
Solo
Charon
Charon
Welltros
Charon
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 2 / 8
7,692
1,282
5,653
3,894
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Frostcicle
Tiamat
15
7 / 1 / 8
8,458
1,410
9,283
5,344
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
OOgddogOO
Baron Samedi
13
2 / 2 / 13
7,567
1,261
8,110
5,754
2,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rivaljrkman
Gilgamesh
11
2 / 2 / 6
6,981
1,164
2,729
6,926
5,824
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 4 / 6
7,320
1,220
4,273
8,716
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 3
6,538
1,090
6,985
4,212
1,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Manigold2512
The Morrigan
11
2 / 6 / 3
5,907
985
2,300
7,123
2,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
Methwolf91
Olorun
11
3 / 6 / 3
6,475
1,079
5,105
7,643
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 4
5,052
842
2,244
3,105
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Welltros
Charon
12
1 / 5 / 7
6,129
1,022
3,495
9,403
5,757
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
21
Kills
10
11
Deaths
21
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
8
4.5
L
Ah Puch
 
Ah Puch
4
2
3
2.75
W
Tiamat
Frostcicle
Tiamat
7
1
8
11
L
The Morrigan
Manigold2512
The Morrigan
2
6
3
0.58
L
Olorun
Methwolf91
Olorun
3
6
3
0.75
W
Baron Samedi
OOgddogOO
Baron Samedi
2
2
13
4.25
L
0
2
4
1
W
Gilgamesh
Rivaljrkman
Gilgamesh
2
2
6
2.5
L
Charon
Welltros
Charon
1
5
7
0.9
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
20,129
30,634
Taken
31,486
18,386
Mitigated
12,940
8,262
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,653
578
472
174
3,894
1,367
2,025
3,039
855
0
12,266
L
Ah Puch
 
Ah Puch
6,985
184
80
1,061
4,212
1,594
0
1,467
2,706
14,710
0
W
Tiamat
Frostcicle
Tiamat
9,283
634
281
1,392
5,344
3,826
472
3,791
1,512
22,259
153
L
The Morrigan
Manigold2512
The Morrigan
2,300
422
144
1,319
7,123
2,168
0
4,292
2,798
5,465
0
L
Olorun
Methwolf91
Olorun
5,105
2,073
346
833
7,643
2,531
0
3,168
4,297
7,886
0
W
Baron Samedi
OOgddogOO
Baron Samedi
8,110
67
1,542
1,969
5,754
2,339
516
4,470
1,228
17,065
475
L
2,244
504
25
436
3,105
890
0
1,485
1,620
6,889
0
W
Gilgamesh
Rivaljrkman
Gilgamesh
2,729
487
350
1,085
6,926
5,824
250
3,113
3,763
0
6,402
L
Charon
Welltros
Charon
3,495
146
173
23
9,403
5,757
0
6,718
2,591
6,591
0
W
4,273
1,938
480
517
8,716
5,030
646
5,459
3,147
0
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
30,101
90
Minions Killed
55
0
Camps Cleared
0
649,047
Distance Traveled
514,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,692
1,282
14
2
0
122,573
0
L
Ah Puch
6,538
1,090
26
4
0
140,302
0
W
Tiamat
8,458
1,410
28
5
0
150,445
0
L
The Morrigan
5,907
985
5
1
0
100,128
0
L
Olorun
6,475
1,079
11
2
0
100,596
0
W
Baron Samedi
7,567
1,261
27
5
0
138,197
0
L
Chronos
5,052
842
8
1
0
65,603
0
W
Gilgamesh
6,981
1,164
5
1
0
108,489
0
L
Charon
6,129
1,022
5
1
0
107,554
0
W
Vamana
7,320
1,220
16
3
0
129,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role