Player Matchup

Mercury
Mercury
ProjectReload
Mercury
Level 127
God Stats
22W - 32L
1,448 SR
Queue Stats
281W - 290L
1,431 Elo+
Solo
Nu Wa
Nu Wa
T-one_xiao_qi_e
Nu Wa
Level 154
God Stats
75W - 48L
1,638 SR
Queue Stats
309W - 300L
1,427 Elo+
Solo
Neith
Neith
i-Askari
Neith
Level 108
God Stats
1W - 3L
1,656 SR
Queue Stats
39W - 46L
1,428 Elo+
Solo
Anubis
Anubis
i_collectskullz
Anubis
Level 107
God Stats
12W - 6L
1,635 SR
Queue Stats
189W - 168L
1,431 Elo+
Solo
Ymir
Ymir
icejaysquared2
Ymir
Level 63
God Stats
19W - 18L
1,564 SR
Queue Stats
193W - 197L
1,521 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,448 Elo+

VS

Team Averages
Level 97
1,528 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeePinYuh_Bih
Neith
Level 61
God Stats
3W - 2L
1,583 SR
Queue Stats
47W - 52L
1,424 Elo+
Solo
Geb
Geb
Dragogamer01
Geb
Level 124
God Stats
1W - 0L
1,566 SR
Queue Stats
110W - 117L
1,454 Elo+
Solo
Anubis
Anubis
LWallace1993
Anubis
Level 129
God Stats
39W - 29L
1,622 SR
Queue Stats
290W - 271L
1,458 Elo+
Solo
Bacchus
Bacchus
nasa_Vessel
Bacchus
Level 62
God Stats
6W - 10L
1,366 SR
Queue Stats
116W - 148L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 0 / 1
6,530
466
888
6,729
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 4
7,626
545
7,819
5,153
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
i-Askari
Neith
11
2 / 4 / 2
6,369
455
6,657
9,652
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 1
5,706
408
1,628
5,373
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 3 / 3
5,977
427
5,280
9,157
5,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 0 / 4
6,792
485
1,762
8,576
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 1
7,191
514
7,204
7,834
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
6,613
472
4,286
9,692
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
15
6 / 2 / 1
9,158
654
9,127
9,224
3,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
nasa_Vessel
Bacchus
13
1 / 0 / 2
7,618
544
1,827
4,830
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
11
11
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
4
2
W
3
2
1
1.75
W
1
2
3
1.25
W
Anubis
6
2
1
3.25
L
Mercury
1
0
1
1.5
L
1
1
4
3
L
Neith
i-Askari
Neith
2
4
2
0.75
L
1
3
1
0.5
L
1
3
3
0.83
W
Bacchus
nasa_Vessel
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
24,206
36,064
Taken
40,156
12,167
Mitigated
19,323
10,501
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,762
143
0
2,482
8,576
3,092
197
1,730
6,674
0
46,107
W
7,204
1,678
0
2,405
7,834
2,782
275
2,275
5,448
0
45,798
W
4,286
342
0
1,709
9,692
6,639
356
3,162
6,452
22,970
825
W
Anubis
9,127
0
0
4,720
9,224
3,579
600
4,117
4,904
67,095
3,557
L
Mercury
888
269
0
2,902
6,729
1,791
168
1,243
5,398
0
44,037
L
7,819
1,255
0
1,242
5,153
1,224
0
3,161
1,938
54,401
0
L
Neith
i-Askari
Neith
6,657
2,457
316
3,229
9,652
2,590
282
3,737
5,915
0
34,167
L
1,628
137
0
1,097
5,373
1,515
0
3,587
1,786
18,970
388
L
5,280
371
0
1,715
9,157
5,047
117
3,008
6,131
22,726
0
W
Bacchus
nasa_Vessel
Bacchus
1,827
180
0
1,358
4,830
3,231
216
2,382
2,040
33,237
5,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
37,372
342
Minions Killed
399
0
Camps Cleared
0
1,127,319
Distance Traveled
1,278,452
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,792
485
81
6
0
291,250
0
W
Neith
7,191
514
73
5
0
226,702
1
W
Geb
6,613
472
32
2
0
265,929
4
W
Anubis
9,158
654
127
9
0
269,638
0
L
Mercury
6,530
466
85
6
0
267,647
0
L
Nu Wa
7,626
545
116
8
0
260,073
2
L
Neith
6,369
455
67
5
0
239,827
6
L
Anubis
5,706
408
40
3
0
123,417
2
L
Ymir
5,977
427
34
2
0
236,355
2
W
Bacchus
7,618
544
86
6
0
224,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role