Player Matchup

Danzaburou
Danzaburou
DolceWalls
Danzaburou
Level 62
God Stats
10W - 7L
1,616 SR
Queue Stats
118W - 93L
1,452 Elo+
Solo
Ymir
Ymir
Gold137
Ymir
Level 108
God Stats
0W - 1L
1,598 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo
Scylla
Scylla
Jacach_
Scylla
Level 60
God Stats
16W - 13L
1,441 SR
Queue Stats
242W - 277L
1,391 Elo+
Solo
Bakasura
Bakasura
SkyeFrost22
Bakasura
Level 41
God Stats
4W - 5L
1,393 SR
Queue Stats
93W - 94L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Zeromuramasa106
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,451 Elo+
Solo
Team Averages
Level 69
1,510 SR
1,431 Elo+

VS

Team Averages
Level 93
1,424 SR
1,408 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Foolgar
Janus
Level 46
God Stats
21W - 15L
1,389 SR
Queue Stats
260W - 270L
1,371 Elo+
Solo
Ymir
Ymir
Karma9Zero
Ymir
Level 127
God Stats
1W - 1L
1,233 SR
Queue Stats
22W - 28L
1,288 Elo+
Solo
Hachiman
Hachiman
TeddyPorTuAno
Hachiman
Level 97
God Stats
59W - 55L
1,498 SR
Queue Stats
276W - 275L
1,436 Elo+
Solo
Tyr
Tyr
politeBro23
Tyr
Level 62
God Stats
26W - 25L
1,502 SR
Queue Stats
310W - 349L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DolceWalls
Danzaburou
8
3 / 4 / 0
4,755
528
7,683
5,432
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Gold137
Ymir
4
0 / 1 / 0
3,881
431
1,054
3,034
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Jacach_
Scylla
7
0 / 2 / 0
4,264
474
2,218
3,073
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SkyeFrost22
Bakasura
10
2 / 2 / 0
5,170
574
3,469
7,889
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Zeromuramasa106
Sun Wukong
6
0 / 1 / 0
3,963
440
1,019
3,880
2,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 1
5,412
601
2,628
2,700
693
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Foolgar
Janus
10
1 / 0 / 2
5,249
583
1,978
2,412
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
4,384
487
1,243
7,524
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
TeddyPorTuAno
Hachiman
10
4 / 1 / 1
5,876
653
4,088
6,710
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 3 / 1
5,233
581
3,988
7,024
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
10
10
Deaths
6
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Danzaburou
DolceWalls
Danzaburou
3
4
0
0.75
W
Janus
Foolgar
Janus
1
0
2
2
L
Ymir
Gold137
Ymir
0
1
0
0
L
Scylla
Jacach_
Scylla
0
2
0
0
W
0
2
2
0.5
L
Bakasura
SkyeFrost22
Bakasura
2
2
0
1
W
Hachiman
TeddyPorTuAno
Hachiman
4
1
1
4.5
L
Sun Wukong
Zeromuramasa106
Sun Wukong
0
1
0
0
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,443
Damage
13,925
23,308
Taken
26,370
9,539
Mitigated
9,078
5,510
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,628
512
0
1,354
2,700
693
651
0
2,700
0
33,079
L
Danzaburou
DolceWalls
Danzaburou
7,683
3,619
0
445
5,432
1,368
0
501
4,931
0
29,162
W
Janus
Foolgar
Janus
1,978
85
0
795
2,412
608
352
1,138
1,068
24,711
812
L
Ymir
Gold137
Ymir
1,054
337
0
995
3,034
1,331
0
644
2,390
6,283
0
L
Scylla
Jacach_
Scylla
2,218
0
0
492
3,073
770
0
563
2,404
15,126
739
W
1,243
393
0
360
7,524
3,854
120
496
6,920
8,654
0
L
Bakasura
SkyeFrost22
Bakasura
3,469
2,532
0
2,116
7,889
3,710
0
1,024
6,742
0
30,078
W
Hachiman
TeddyPorTuAno
Hachiman
4,088
2,061
0
3,453
6,710
1,775
549
558
6,152
0
32,825
L
Sun Wukong
Zeromuramasa106
Sun Wukong
1,019
212
0
1,462
3,880
2,360
0
212
3,624
0
13,379
W
3,988
303
0
2,197
7,024
2,148
0
767
5,692
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
26,154
175
Minions Killed
224
0
Camps Cleared
0
744,405
Distance Traveled
879,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,412
601
58
6
0
158,159
0
L
Danzaburou
4,755
528
36
4
0
158,385
0
W
Janus
5,249
583
46
5
0
200,547
0
L
Ymir
3,881
431
10
1
0
92,555
2
L
Scylla
4,264
474
34
4
0
165,593
0
W
Ymir
4,384
487
21
2
0
153,284
0
L
Bakasura
5,170
574
73
8
0
227,137
0
W
Hachiman
5,876
653
51
6
0
164,411
1
L
Sun Wukong
3,963
440
22
2
0
100,735
0
W
Tyr
5,233
581
48
5
0
203,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role