Player Matchup

Jormungandr
Jormungandr
Arvipp
Jormungandr
Level 15
God Stats
1W - 3L
1,151 SR
Queue Stats
11W - 20L
1,285 Elo+
Party 1
Neith
Neith
CaVeMaN61092
Neith
Level 87
God Stats
18W - 16L
1,501 SR
Queue Stats
19W - 20L
1,458 Elo+
Solo
Scylla
Scylla
JpegWANYK
Scylla
Level 125
God Stats
4W - 3L
1,381 SR
Queue Stats
197W - 182L
1,510 Elo+
Party 1
Chaac
Chaac
S0_MUCH_PA1N
Chaac
Level 106
God Stats
4W - 3L
1,652 SR
Queue Stats
78W - 74L
1,520 Elo+
Solo
Bastet
Bastet
TheOnkelMys
Bastet
Level 17
God Stats
3W - 2L
1,514 SR
Queue Stats
23W - 25L
1,439 Elo+
Party 1
Team Averages
Level 70
1,439 SR
1,442 Elo+

VS

Team Averages
Level 94
1,556 SR
1,485 Elo+
Kuzenbo
Kuzenbo
BIGMOMMYRIDE
Kuzenbo
Level 67
God Stats
5W - 5L
1,637 SR
Queue Stats
100W - 91L
1,495 Elo+
Party 3
Baba Yaga
Baba Yaga
Ciecello
Baba Yaga
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Dinoking WWE
Danzaburou
Level 108
God Stats
11W - 11L
1,705 SR
Queue Stats
165W - 148L
1,492 Elo+
Party 3
Mulan
Mulan
TGCs-CmV29415
Mulan
Level 112
God Stats
4W - 5L
1,511 SR
Queue Stats
481W - 496L
1,496 Elo+
Party 2
Raijin
Raijin
cogollano2804
Raijin
Level 111
God Stats
5W - 8L
1,429 SR
Queue Stats
196W - 200L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arvipp
Jormungandr
7
0 / 2 / 6
5,152
515
3,816
6,743
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 3
4,872
487
3,328
4,117
1,124
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JpegWANYK
Scylla
12
8 / 0 / 2
7,413
741
6,722
2,896
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 0
7,364
736
6,591
9,443
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
10
1 / 1 / 5
5,454
545
1,020
6,124
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGMOMMYRIDE
Kuzenbo
8
1 / 3 / 4
5,363
536
1,986
8,065
4,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Ciecello
Baba Yaga
7
0 / 2 / 2
4,379
438
987
6,923
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dinoking WWE
Danzaburou
9
4 / 2 / 1
5,872
587
5,913
4,577
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 5 / 0
5,767
577
4,639
10,356
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 0
5,375
538
503
5,385
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arvipp
Jormungandr
0
2
6
1.5
L
Kuzenbo
BIGMOMMYRIDE
Kuzenbo
1
3
4
1
W
1
2
3
1.25
L
Baba Yaga
Ciecello
Baba Yaga
0
2
2
0.5
L
Danzaburou
Dinoking WWE
Danzaburou
4
2
1
2.25
W
Scylla
JpegWANYK
Scylla
8
0
2
9
W
6
2
0
3
L
2
5
0
0.4
W
Bastet
1
1
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
14,028
29,323
Taken
35,306
13,664
Mitigated
13,365
8,620
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arvipp
Jormungandr
3,816
1,160
0
2,128
6,743
3,986
270
976
5,767
21,642
807
L
Kuzenbo
BIGMOMMYRIDE
Kuzenbo
1,986
642
1,018
1,790
8,065
4,434
100
2,507
5,531
11,201
378
W
3,328
1,303
133
1,563
4,117
1,124
652
754
3,363
0
20,538
L
Baba Yaga
Ciecello
Baba Yaga
987
90
0
2,076
6,923
1,903
0
1,288
5,517
21,252
0
L
Danzaburou
Dinoking WWE
Danzaburou
5,913
2,602
0
1,239
4,577
1,343
480
2,280
2,263
0
35,606
W
Scylla
JpegWANYK
Scylla
6,722
513
0
745
2,896
744
116
634
2,262
45,102
0
W
6,591
2,129
0
2,603
9,443
5,829
0
586
8,857
0
50,382
L
4,639
1,095
0
2,370
10,356
4,613
0
668
9,642
0
31,075
W
Bastet
1,020
85
0
1,448
6,124
1,981
0
471
5,653
0
35,813
L
503
0
0
250
5,385
1,072
0
3,133
1,926
30,262
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
26,756
312
Minions Killed
247
0
Camps Cleared
0
995,524
Distance Traveled
840,401
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,152
515
37
4
0
197,791
0
L
Kuzenbo
5,363
536
22
2
0
164,857
0
W
Neith
4,872
487
37
4
0
187,368
4
L
Baba Yaga
4,379
438
36
4
0
177,307
1
L
Danzaburou
5,872
587
59
6
0
167,621
2
W
Scylla
7,413
741
94
9
0
196,322
0
W
Chaac
7,364
736
91
9
0
186,008
2
L
Mulan
5,767
577
51
5
0
169,444
0
W
Bastet
5,454
545
53
5
0
228,035
0
L
Raijin
5,375
538
79
8
0
161,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role