Player Matchup

Maui
Maui
 
Maui
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BudgetPanda96
Neith
Level 11
God Stats
2W - 6L
1,160 SR
Queue Stats
51W - 40L
1,427 Elo+
Party 2
Cerberus
Cerberus
GeisterMonarch
Cerberus
Level 164
God Stats
3W - 1L
1,793 SR
Queue Stats
17W - 16L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JustRanga
Tsukuyomi
Level 100
God Stats
4W - 3L
1,399 SR
Queue Stats
52W - 22L
1,644 Elo+
Solo
Bakasura
Bakasura
LotusOrden
Bakasura
Level 209
God Stats
1W - 2L
1,157 SR
Queue Stats
159W - 171L
1,512 Elo+
Party 3
Team Averages
Level 151
1,402 SR
1,532 Elo+

VS

Team Averages
Level 192
1,353 SR
1,473 Elo+
Achilles
Achilles
 
Achilles
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Darkludo56
Thor
Level 195
God Stats
0W - 3L
1,319 SR
Queue Stats
57W - 87L
1,437 Elo+
Party 1
Hachiman
Hachiman
Tibduck
Hachiman
Level 195
God Stats
0W - 3L
1,058 SR
Queue Stats
38W - 44L
1,456 Elo+
Party 1
Bake Kujira
Bake Kujira
ti fou happy
Bake Kujira
Level 223
God Stats
6W - 13L
1,389 SR
Queue Stats
127W - 161L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 7
6,279
628
3,110
8,887
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 1 / 3
6,822
682
7,183
5,670
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
11
1 / 2 / 1
6,450
645
4,495
10,997
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
JustRanga
Tsukuyomi
12
4 / 0 / 2
6,706
671
5,066
6,595
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
LotusOrden
Bakasura
12
2 / 0 / 1
6,135
614
2,149
7,479
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,107
611
7,342
8,918
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
4
0 / 1 / 0
3,888
389
840
1,593
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,990
499
1,802
6,857
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Tibduck
Hachiman
9
3 / 5 / 0
5,275
528
4,256
7,629
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
ti fou happy
Bake Kujira
9
0 / 3 / 3
5,476
548
3,963
8,285
5,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
7
1.75
L
Achilles
 
Achilles
2
2
0
1
L
Janus
 
Janus
0
1
0
0
W
4
1
3
5.5
L
0
0
0
0
W
Cerberus
1
2
1
0.75
W
Tsukuyomi
JustRanga
Tsukuyomi
4
0
2
5
W
Bakasura
LotusOrden
Bakasura
2
0
1
2.5
L
Hachiman
Tibduck
Hachiman
3
5
0
0.6
L
Bake Kujira
ti fou happy
Bake Kujira
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
18,203
39,628
Taken
33,282
17,237
Mitigated
14,375
14,578
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,110
1,190
0
2,525
8,887
6,457
0
2,102
6,785
23,612
0
L
Achilles
 
Achilles
7,342
2,140
0
4,826
8,918
4,011
0
3,816
4,366
0
37,697
L
Janus
 
Janus
840
37
0
501
1,593
271
0
0
1,593
7,223
174
W
7,183
2,453
0
1,905
5,670
1,771
126
1,066
4,604
0
48,403
L
1,802
803
0
2,530
6,857
2,125
0
950
5,839
0
26,994
W
Cerberus
4,495
347
0
4,835
10,997
3,983
0
0
10,997
34,616
1,374
W
Tsukuyomi
JustRanga
Tsukuyomi
5,066
1,695
0
2,090
6,595
2,114
0
1,116
5,357
0
45,556
W
Bakasura
LotusOrden
Bakasura
2,149
1,424
0
3,223
7,479
2,912
138
129
7,310
0
48,737
L
Hachiman
Tibduck
Hachiman
4,256
2,383
0
1,773
7,629
2,299
0
1,137
6,282
0
27,322
L
Bake Kujira
ti fou happy
Bake Kujira
3,963
1,743
0
1,190
8,285
5,669
0
1,023
7,132
24,049
1,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
25,736
420
Minions Killed
215
0
Camps Cleared
0
1,121,270
Distance Traveled
935,641
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,279
628
40
4
0
221,384
0
L
Achilles
6,107
611
63
6
0
200,084
0
L
Janus
3,888
389
21
2
0
138,764
0
W
Neith
6,822
682
87
9
0
196,321
0
L
Thor
4,990
499
54
5
0
186,857
0
W
Cerberus
6,450
645
120
12
0
192,001
0
W
Tsukuyomi
6,706
671
69
7
0
239,749
2
W
Bakasura
6,135
614
104
10
0
271,815
0
L
Hachiman
5,275
528
42
4
0
194,969
0
L
Bake Kujira
5,476
548
35
4
0
214,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role