Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
Alphases
Cupid
Gold II
Level 155
God Stats
1W - 2L
1,526 SR
Queue Stats
64W - 61L
1,495 MMR
Solo
Mulan
Mulan
Gold V
REAFWERD
Mulan
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,471 MMR
Solo
Poseidon
Poseidon
Bronze III
Random dFu
Poseidon
Bronze III
Level 154
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
Sciuque
Fenrir
Bronze III
Level 154
God Stats
0W - 1L
1,905 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,614 SR
1,493 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,480 SR
1,486 MMR
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Skochubra
Cu Chulainn
Platinum V
Level 100
God Stats
26W - 23L
1,623 SR
Queue Stats
95W - 89L
1,473 MMR
Party 1
Ne Zha
Ne Zha
Gold V
TIBUTELLI
Ne Zha
Gold V
Level 141
God Stats
2W - 0L
1,489 SR
Queue Stats
48W - 53L
1,493 MMR
Solo
Chang'e
Chang'e
Gold II
oni cult 1
Chang'e
Gold II
Level 248
God Stats
3W - 2L
1,523 SR
Queue Stats
341W - 335L
1,495 MMR
Solo
Artemis
Artemis
Gold IV
slayer950
Artemis
Gold IV
Level 109
God Stats
1W - 2L
1,268 SR
Queue Stats
101W - 99L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 6 / 2
7,082
472
6,942
14,799
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
Alphases
Cupid
15
1 / 4 / 1
8,371
558
4,550
11,099
3,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
REAFWERD
Mulan
14
1 / 5 / 0
7,715
514
5,690
12,999
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Random dFu
Poseidon
13
1 / 2 / 1
7,837
522
7,601
5,660
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sciuque
Fenrir
13
1 / 4 / 3
7,303
487
9,037
14,797
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ao KuangKing ArthurBacchusRavana

VS

Bans
Nu WaBakasuraCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 11
7,610
507
4,152
15,212
10,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Skochubra
Cu Chulainn
17
6 / 1 / 4
10,486
699
10,638
13,704
11,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
TIBUTELLI
Ne Zha
15
9 / 0 / 3
8,910
594
7,475
10,521
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
oni cult 1
Chang'e
15
2 / 1 / 4
8,852
590
9,805
10,217
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
slayer950
Artemis
17
4 / 1 / 2
9,828
655
8,648
9,227
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
2
0.5
W
Athena
 
Athena
0
3
11
1.83
L
Cupid
Alphases
Cupid
1
4
1
0.38
L
Mulan
REAFWERD
Mulan
1
5
0
0.2
L
Poseidon
Random dFu
Poseidon
1
2
1
0.75
L
Fenrir
Sciuque
Fenrir
1
4
3
0.63
W
Cu Chulainn
Skochubra
Cu Chulainn
6
1
4
8
W
Ne Zha
TIBUTELLI
Ne Zha
9
0
3
10.5
W
Chang'e
oni cult 1
Chang'e
2
1
4
4
W
Artemis
slayer950
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,820
Damage
40,718
59,354
Taken
58,881
29,644
Mitigated
32,768
12,272
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,942
373
0
1,161
14,799
11,574
0
6,392
7,920
14,843
2,189
W
Athena
 
Athena
4,152
1,599
2,516
2,585
15,212
10,620
0
6,625
8,587
13,708
0
L
Cupid
Alphases
Cupid
4,550
2,471
198
3,989
11,099
3,909
0
720
10,379
0
72,421
L
Mulan
REAFWERD
Mulan
5,690
608
0
3,432
12,999
6,821
0
1,596
11,403
0
57,649
L
Poseidon
Random dFu
Poseidon
7,601
1,090
0
637
5,660
1,530
0
2,557
2,971
65,010
0
L
Fenrir
Sciuque
Fenrir
9,037
2,353
0
2,855
14,797
5,810
0
3,818
10,777
0
63,121
W
Cu Chulainn
Skochubra
Cu Chulainn
10,638
1,261
0
3,940
13,704
11,669
0
1,035
12,669
14,737
65,237
W
Ne Zha
TIBUTELLI
Ne Zha
7,475
1,449
0
3,668
10,521
3,848
0
1,312
9,209
0
56,058
W
Chang'e
oni cult 1
Chang'e
9,805
1,580
1,761
4,489
10,217
3,488
140
5,313
4,904
76,617
0
W
Artemis
slayer950
Artemis
8,648
3,549
0
4,768
9,227
3,143
128
322
8,905
0
86,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
45,686
482
Minions Killed
493
0
Camps Cleared
0
1,498,737
Distance Traveled
1,610,348
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,082
472
17
1
0
259,605
2
W
Athena
7,610
507
26
2
0
330,132
4
L
Cupid
8,371
558
133
9
0
306,288
2
L
Mulan
7,715
514
101
7
0
266,119
0
L
Poseidon
7,837
522
127
8
0
323,626
4
L
Fenrir
7,303
487
104
7
0
343,099
0
W
Cu Chulainn
10,486
699
116
8
0
280,497
2
W
Ne Zha
8,910
594
85
6
0
375,700
0
W
Chang'e
8,852
590
140
9
0
337,369
0
W
Artemis
9,828
655
126
8
0
286,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role