Player Matchup

Danzaburou
Danzaburou
Silver III
PaddaiM
Danzaburou
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,447 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ShomA1985
Kuzenbo
Gold IV
Level 176
God Stats
100W - 115L
1,499 SR
Queue Stats
871W - 864L
1,418 MMR
Solo
Chaac
Chaac
Silver II
Vinke-48
Chaac
Silver II
Level 100
God Stats
1W - 3L
1,359 SR
Queue Stats
25W - 28L
1,424 MMR
Solo
Set
Set
Gold V
devil750
Set
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 90L
1,347 MMR
Party 1
Nu Wa
Nu Wa
Silver I
sasmii
Nu Wa
Silver I
Level 160
God Stats
0W - 1L
1,377 SR
Queue Stats
22W - 27L
1,522 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,447 SR
1,431 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,673 SR
1,431 MMR
Yu Huang
Yu Huang
Gold III
Sora264
Yu Huang
Gold III
Level 137
God Stats
9W - 2L
1,774 SR
Queue Stats
172W - 173L
1,350 MMR
Party 2
Bacchus
Bacchus
Gold IV
T-ALi-37530
Bacchus
Gold IV
Level 151
God Stats
6W - 8L
1,613 SR
Queue Stats
128W - 133L
1,385 MMR
Solo
Neith
Neith
Gold III
VeganShark
Neith
Gold III
Level 141
God Stats
7W - 5L
1,751 SR
Queue Stats
88W - 88L
1,459 MMR
Solo
Nemesis
Nemesis
Gold III
erayberg
Nemesis
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 215L
1,459 MMR
Solo
Nike
Nike
Gold I
xTODYBOYx
Nike
Gold I
Level 121
God Stats
6W - 2L
1,729 SR
Queue Stats
107W - 106L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PaddaiM
Danzaburou
11
0 / 4 / 0
6,198
477
4,195
7,335
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ShomA1985
Kuzenbo
10
1 / 3 / 1
5,668
436
5,004
13,101
11,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Vinke-48
Chaac
12
0 / 4 / 0
6,961
535
4,199
10,832
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 1
6,767
521
2,847
10,708
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
sasmii
Nu Wa
12
0 / 2 / 1
6,547
504
5,499
6,491
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
AwilixAo KuangKaliSusanoThor

VS

Bans
AthenaTyrJanusThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sora264
Yu Huang
14
3 / 0 / 0
7,932
610
7,793
6,279
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
T-ALi-37530
Bacchus
12
1 / 0 / 5
7,321
563
5,201
9,282
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
15
5 / 1 / 1
8,863
682
7,154
6,716
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
erayberg
Nemesis
12
0 / 1 / 2
6,807
524
4,439
8,153
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
15
5 / 0 / 0
9,264
713
7,674
10,444
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
PaddaiM
Danzaburou
0
4
0
0
L
Kuzenbo
ShomA1985
Kuzenbo
1
3
1
0.5
W
Yu Huang
Sora264
Yu Huang
3
0
0
3
W
Bacchus
T-ALi-37530
Bacchus
1
0
5
3.5
W
Neith
5
1
1
5.5
L
Chaac
Vinke-48
Chaac
0
4
0
0
L
1
1
1
1.5
W
Nemesis
erayberg
Nemesis
0
1
2
1
L
Nu Wa
sasmii
Nu Wa
0
2
1
0.25
W
Nike
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,744
Damage
32,261
48,467
Taken
40,874
25,556
Mitigated
22,493
11,620
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
PaddaiM
Danzaburou
4,195
1,583
0
2,202
7,335
2,323
0
1,558
5,777
0
44,611
L
Kuzenbo
ShomA1985
Kuzenbo
5,004
1,838
0
3,691
13,101
11,896
0
4,722
8,104
19,223
0
W
Yu Huang
Sora264
Yu Huang
7,793
540
0
378
6,279
2,163
745
3,849
2,257
64,888
0
W
Bacchus
T-ALi-37530
Bacchus
5,201
878
0
3,585
9,282
8,093
0
2,380
6,721
24,729
817
W
Neith
7,154
2,617
0
2,515
6,716
2,132
492
1,136
5,470
0
74,350
L
Chaac
Vinke-48
Chaac
4,199
265
0
3,082
10,832
5,092
0
327
9,735
0
50,005
L
2,847
1,429
0
1,234
10,708
5,050
0
2,166
8,470
0
60,136
W
Nemesis
erayberg
Nemesis
4,439
1,319
0
1,392
8,153
3,124
0
1,838
6,073
0
57,470
L
Nu Wa
sasmii
Nu Wa
5,499
1,012
0
1,411
6,491
1,195
0
3,923
2,324
46,989
531
W
Nike
7,674
776
0
2,846
10,444
6,981
40
434
9,900
4,422
62,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
40,187
421
Minions Killed
542
0
Camps Cleared
0
1,350,497
Distance Traveled
1,437,113
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,198
477
77
6
0
246,912
0
L
Kuzenbo
5,668
436
19
1
0
282,332
3
W
Yu Huang
7,932
610
125
10
0
282,775
3
W
Bacchus
7,321
563
33
3
0
283,087
4
W
Neith
8,863
682
148
11
0
257,219
2
L
Chaac
6,961
535
100
8
0
268,686
0
L
Set
6,767
521
108
8
0
294,707
0
W
Nemesis
6,807
524
112
9
0
336,252
3
L
Nu Wa
6,547
504
117
9
0
257,860
2
W
Nike
9,264
713
124
10
0
277,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role