Player Matchup

Skadi
Skadi
Silver IV
IIzSnupiSleepzII
Skadi
Silver IV
Level 109
God Stats
2W - 2L
1,598 SR
Queue Stats
71W - 76L
1,291 MMR
Solo
Hun Batz
Hun Batz
Silver I
MadAztec0510
Hun Batz
Silver I
Level 64
God Stats
4W - 1L
1,334 SR
Queue Stats
98W - 111L
1,149 MMR
Solo
Scylla
Scylla
Gold V
OderusUrungus1
Scylla
Gold V
Level 128
God Stats
7W - 1L
1,635 SR
Queue Stats
67W - 73L
1,202 MMR
Solo
Xing Tian
Xing Tian
Gold V
Veeesty 91
Xing Tian
Gold V
Level 204
God Stats
19W - 11L
1,552 SR
Queue Stats
307W - 313L
1,197 MMR
Solo
Horus
Horus
Silver I
italdant
Horus
Silver I
Level 107
God Stats
2W - 3L
1,568 SR
Queue Stats
48W - 57L
1,157 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,537 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,571 SR
1,200 MMR
Pele
Pele
Bronze I
Hellywood
Pele
Bronze I
Level 127
God Stats
0W - 1L
1,806 SR
Queue Stats
7W - 20L
1,231 MMR
Solo
Hera
Hera
Gold IV
JAWAXDD
Hera
Gold IV
Level 153
God Stats
3W - 4L
1,465 SR
Queue Stats
443W - 454L
1,278 MMR
Solo
Xbalanque
Xbalanque
Silver I
JPH22
Xbalanque
Silver I
Level 147
God Stats
6W - 3L
1,717 SR
Queue Stats
113W - 132L
1,209 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
kinglami2017
Kumbhakarna
Silver II
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,073 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
爱吃西瓜De小菠萝
Baron Samedi
Silver I
Level 62
God Stats
6W - 11L
1,369 SR
Queue Stats
114W - 141L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 6
13,494
675
16,759
11,030
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
MadAztec0510
Hun Batz
19
4 / 1 / 9
11,923
596
10,303
16,491
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
7 / 2 / 7
14,399
720
9,751
10,391
3,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Veeesty 91
Xing Tian
19
6 / 0 / 11
13,404
670
15,494
21,120
12,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Horus
italdant
Horus
17
4 / 0 / 14
12,519
626
7,763
18,195
16,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
ArachneJanusCthulhuThanatos

VS

Bans
LancelotBake KujiraAgniNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 10 / 0
9,488
474
9,444
25,414
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
JAWAXDD
Hera
12
0 / 8 / 1
8,516
426
3,017
10,947
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
JPH22
Xbalanque
13
0 / 9 / 0
8,317
416
6,701
15,604
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
kinglami2017
Kumbhakarna
8
0 / 2 / 0
7,238
362
3,468
8,836
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 4 / 0
9,691
485
12,229
18,623
7,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
4
32
Kills
3
3
Deaths
33
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
2
10
0
0.2
W
11
0
6
14
L
Hera
JAWAXDD
Hera
0
8
1
0.06
L
Xbalanque
JPH22
Xbalanque
0
9
0
0
W
Hun Batz
MadAztec0510
Hun Batz
4
1
9
8.5
W
7
2
7
5.25
W
Xing Tian
Veeesty 91
Xing Tian
6
0
11
11.5
W
Horus
italdant
Horus
4
0
14
11
L
Kumbhakarna
kinglami2017
Kumbhakarna
0
2
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
34,859
77,227
Taken
79,424
43,559
Mitigated
26,512
25,771
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,444
2,518
0
6,059
25,414
7,138
0
9,722
15,402
0
65,690
W
16,759
6,369
0
4,143
11,030
4,390
6,345
3,759
7,271
0
128,261
L
Hera
JAWAXDD
Hera
3,017
585
0
840
10,947
2,752
16
3,182
7,591
46,633
677
L
Xbalanque
JPH22
Xbalanque
6,701
2,619
0
2,026
15,604
3,848
0
1,352
14,246
0
58,318
W
Hun Batz
MadAztec0510
Hun Batz
10,303
2,287
0
6,662
16,491
6,614
1,879
4,703
11,788
0
98,491
W
9,751
476
0
500
10,391
3,977
1,227
3,942
6,449
127,071
354
W
Xing Tian
Veeesty 91
Xing Tian
15,494
171
410
5,065
21,120
12,278
2,855
6,217
14,903
80,104
4,502
W
Horus
italdant
Horus
7,763
3,097
1,610
7,381
18,195
16,300
4,445
3,287
14,908
0
38,244
L
Kumbhakarna
kinglami2017
Kumbhakarna
3,468
686
0
1,715
8,836
5,729
0
0
8,836
14,850
652
L
12,229
783
58
8,839
18,623
7,045
1,081
9,502
8,519
75,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,739
Gold Earned
43,250
695
Minions Killed
461
0
Camps Cleared
0
2,082,598
Distance Traveled
1,455,222
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,488
474
105
5
0
346,313
1
W
Skadi
13,494
675
167
8
0
414,307
0
L
Hera
8,516
426
101
5
0
296,814
2
L
Xbalanque
8,317
416
105
5
0
310,471
5
W
Hun Batz
11,923
596
123
6
0
451,329
0
W
Scylla
14,399
720
206
10
0
405,014
7
W
Xing Tian
13,404
670
145
7
0
409,727
7
W
Horus
12,519
626
54
3
0
402,221
0
L
Kumbhakarna
7,238
362
24
1
0
193,295
0
L
Baron Samedi
9,691
485
126
6
0
308,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role