Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Krikit
Cthulhu
Level 127
God Stats
2W - 2L
1,535 SR
Queue Stats
74W - 69L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
beast4827
Ratatoskr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 176L
1,528 Elo+
Solo
Cabrakan
Cabrakan
buddyimgoldn
Cabrakan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,458 Elo+
Solo
Ix Chel
Ix Chel
new-36701397
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,501 Elo+

VS

Team Averages
Level 130
1,483 SR
1,498 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Darth Remz
Jing Wei
Level 159
God Stats
3W - 5L
1,453 SR
Queue Stats
389W - 365L
1,544 Elo+
Solo
Surtr
Surtr
TheMainOffender
Surtr
Level 108
God Stats
5W - 5L
1,423 SR
Queue Stats
296W - 280L
1,476 Elo+
Solo
Ra
Ra
UJeenus
Ra
Level 68
God Stats
4W - 3L
1,349 SR
Queue Stats
211W - 206L
1,476 Elo+
Solo
Chronos
Chronos
UltraMax55
Chronos
Level 156
God Stats
10W - 7L
1,692 SR
Queue Stats
426W - 415L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
5,631
704
5,483
4,590
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Krikit
Cthulhu
13
1 / 3 / 5
7,285
911
14,019
11,908
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
beast4827
Ratatoskr
15
5 / 3 / 1
8,281
1,035
10,096
9,845
4,592
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
buddyimgoldn
Cabrakan
10
0 / 5 / 3
6,088
761
5,692
10,824
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
new-36701397
Ix Chel
11
0 / 6 / 3
5,965
746
8,450
7,380
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 18
8,162
1,020
6,467
11,391
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Darth Remz
Jing Wei
13
1 / 1 / 14
7,421
928
7,634
8,043
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 12
7,442
930
9,153
12,567
11,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
6 / 2 / 14
8,419
1,052
7,672
9,616
4,326
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
UltraMax55
Chronos
14
10 / 2 / 7
8,882
1,110
8,926
10,386
4,622
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
6
Kills
20
20
Deaths
7
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Ganesha
 
Ganesha
0
0
18
9
W
Jing Wei
Darth Remz
Jing Wei
1
1
14
8
L
Cthulhu
Krikit
Cthulhu
1
3
5
1.17
W
3
2
12
4.5
W
6
2
14
6.5
W
Chronos
UltraMax55
Chronos
10
2
7
6.75
L
Ratatoskr
beast4827
Ratatoskr
5
3
1
1.83
L
Cabrakan
buddyimgoldn
Cabrakan
0
5
3
0.3
L
Ix Chel
new-36701397
Ix Chel
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,740
Damage
39,852
44,547
Taken
52,003
33,209
Mitigated
36,124
16,907
Healing
30,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,483
3,861
783
749
4,590
1,701
0
2,133
2,457
0
11,569
W
Ganesha
 
Ganesha
6,467
238
774
2,318
11,391
11,807
454
5,541
5,711
9,096
1,132
W
Jing Wei
Darth Remz
Jing Wei
7,634
5,444
1,315
1,520
8,043
3,549
1,276
5,346
2,661
0
14,636
L
Cthulhu
Krikit
Cthulhu
14,019
632
1,366
3,067
11,908
11,940
0
5,906
5,928
25,904
1,436
W
9,153
1,993
1,132
1,275
12,567
11,820
226
6,023
6,334
442
14,469
W
7,672
691
13,751
4,995
9,616
4,326
426
5,292
4,284
19,629
0
W
Chronos
UltraMax55
Chronos
8,926
3,287
1,226
2,202
10,386
4,622
1,213
4,718
5,526
17,005
490
L
Ratatoskr
beast4827
Ratatoskr
10,096
2,678
824
4,253
9,845
4,592
0
4,521
5,241
0
18,862
L
Cabrakan
buddyimgoldn
Cabrakan
5,692
757
902
2,003
10,824
12,381
0
6,326
4,412
7,021
708
L
Ix Chel
new-36701397
Ix Chel
8,450
790
2,272
688
7,380
2,595
0
3,562
3,818
17,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
40,326
94
Minions Killed
86
0
Camps Cleared
0
701,405
Distance Traveled
771,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,631
704
13
2
0
91,118
0
W
Ganesha
8,162
1,020
1
0
0
171,067
0
W
Jing Wei
7,421
928
27
3
0
156,554
0
L
Cthulhu
7,285
911
43
5
0
154,749
0
W
Surtr
7,442
930
12
2
0
155,816
0
W
Ra
8,419
1,052
25
3
0
150,779
0
W
Chronos
8,882
1,110
21
3
0
137,339
0
L
Ratatoskr
8,281
1,035
14
2
0
167,913
0
L
Cabrakan
6,088
761
7
1
0
137,699
0
L
Ix Chel
5,965
746
17
2
0
149,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role