Player Matchup

Ares
Ares
 
Ares
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
NathanBanggz30
Eset
Level 142
God Stats
0W - 2L
1,284 SR
Queue Stats
146W - 156L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
ToF Weedmann69
Jormungandr
Level 69
God Stats
7W - 5L
1,660 SR
Queue Stats
94W - 108L
1,421 Elo+
Party 1
Poseidon
Poseidon
X VINCIT OMNIA
Poseidon
Level 167
God Stats
6W - 5L
1,459 SR
Queue Stats
173W - 191L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
sassybaldsalmon
Gilgamesh
Level 157
God Stats
8W - 5L
1,548 SR
Queue Stats
315W - 315L
1,483 Elo+
Party 1
Team Averages
Level 147
1,490 SR
1,473 Elo+

VS

Team Averages
Level 123
1,681 SR
1,788 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MrOLdmanN
Hun Batz
Level 129
God Stats
30W - 5L
1,898 SR
Queue Stats
1,045W - 184L
1,887 Elo+
Party 2
Nu Wa
Nu Wa
老鼠怕猫
Nu Wa
Level 66
God Stats
7W - 0L
1,837 SR
Queue Stats
524W - 107L
1,779 Elo+
Party 2
Eset
Eset
萝莉控萝莉控萝莉控萝莉控萝莉控
Eset
Level 156
God Stats
3W - 0L
1,885 SR
Queue Stats
523W - 55L
1,857 Elo+
Party 2
Apollo
Apollo
麻瓜在旁边
Apollo
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
246W - 46L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 5 / 5
6,827
683
2,206
12,078
10,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 9 / 2
6,481
648
1,443
9,741
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ToF Weedmann69
Jormungandr
14
1 / 5 / 5
8,115
812
7,495
11,592
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
14
5 / 4 / 1
8,309
831
10,178
8,723
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
sassybaldsalmon
Gilgamesh
11
0 / 6 / 1
6,438
644
5,672
14,034
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 24
8,997
900
4,141
10,513
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MrOLdmanN
Hun Batz
15
7 / 3 / 16
9,407
941
16,117
9,701
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 15
10,942
1,094
8,403
7,968
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 22
10,506
1,051
15,179
8,120
3,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 15
9,990
999
7,485
7,024
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
6
Kills
29
29
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
5
0.5
W
Geb
 
Geb
0
1
24
12
W
Hun Batz
MrOLdmanN
Hun Batz
7
3
16
5
L
0
9
2
0.11
L
Jormungandr
ToF Weedmann69
Jormungandr
1
5
5
0.7
L
Poseidon
5
4
1
1.38
L
Gilgamesh
sassybaldsalmon
Gilgamesh
0
6
1
0.08
W
10
1
15
17.5
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
51,325
56,168
Taken
43,326
33,555
Mitigated
22,054
8,799
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,206
45
126
430
12,078
10,642
0
6,294
5,784
3,915
0
W
Geb
 
Geb
4,141
45
3,640
3,276
10,513
7,495
81
4,301
5,791
7,061
152
W
Hun Batz
MrOLdmanN
Hun Batz
16,117
3,348
0
490
9,701
4,220
1,485
3,874
5,519
0
29,568
L
1,443
112
780
444
9,741
3,287
0
5,891
3,850
12,505
0
L
Jormungandr
ToF Weedmann69
Jormungandr
7,495
128
585
1,949
11,592
6,058
0
5,916
5,676
24,458
1,009
L
Poseidon
10,178
724
290
2,300
8,723
2,649
0
4,138
4,585
25,031
696
L
Gilgamesh
sassybaldsalmon
Gilgamesh
5,672
279
451
1,444
14,034
10,919
0
4,980
9,054
0
11,459
W
8,403
1,683
70
1,720
7,968
3,864
2,670
3,438
4,313
26,138
1,173
W
15,179
768
1,267
2,085
8,120
3,777
921
4,027
3,834
25,142
0
W
7,485
4,282
0
2,150
7,024
2,698
2,459
4,173
2,643
0
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
49,842
105
Minions Killed
128
0
Camps Cleared
0
762,918
Distance Traveled
1,108,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,827
683
1
0
0
146,224
0
W
Geb
8,997
900
5
1
0
232,676
0
W
Hun Batz
9,407
941
32
3
0
228,714
0
L
Eset
6,481
648
18
2
0
136,995
0
L
Jormungandr
8,115
812
40
4
0
151,160
0
L
Poseidon
8,309
831
38
4
0
158,553
0
L
Gilgamesh
6,438
644
8
1
0
169,986
0
W
Nu Wa
10,942
1,094
30
3
0
210,693
0
W
Eset
10,506
1,051
16
2
0
230,724
0
W
Apollo
9,990
999
45
5
0
205,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role