Player Matchup

Charon
Charon
Arvipp
Charon
Level 15
God Stats
2W - 4L
1,476 SR
Queue Stats
11W - 20L
1,298 Elo+
Party 1
Agni
Agni
JpegWANYK
Agni
Level 125
God Stats
1W - 3L
1,374 SR
Queue Stats
197W - 182L
1,522 Elo+
Party 1
Chaac
Chaac
Kylas
Chaac
Level 147
God Stats
2W - 1L
1,843 SR
Queue Stats
68W - 63L
1,562 Elo+
Solo
Bastet
Bastet
TheOnkelMys
Bastet
Level 17
God Stats
3W - 2L
1,753 SR
Queue Stats
23W - 25L
1,454 Elo+
Party 1
Skadi
Skadi
X_-Ochoa-_X
Skadi
Level 146
God Stats
3W - 5L
1,382 SR
Queue Stats
246W - 245L
1,472 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,462 Elo+

VS

Team Averages
Level 106
1,548 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
BIG C0UNTRY5
Ah Muzen Cab
Level 86
God Stats
2W - 1L
1,730 SR
Queue Stats
47W - 32L
1,509 Elo+
Solo
Fenrir
Fenrir
Dunkys_Dones
Fenrir
Level 105
God Stats
9W - 4L
1,728 SR
Queue Stats
108W - 125L
1,452 Elo+
Solo
Ares
Ares
Lunarblazeken
Ares
Level 117
God Stats
14W - 17L
1,476 SR
Queue Stats
252W - 241L
1,566 Elo+
Solo
Anubis
Anubis
TGCs-CmV29415
Anubis
Level 112
God Stats
10W - 6L
1,557 SR
Queue Stats
409W - 416L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
cogollano2804
Sun Wukong
Level 111
God Stats
2W - 5L
1,248 SR
Queue Stats
196W - 200L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Arvipp
Charon
9
0 / 2 / 0
5,409
492
2,431
6,448
3,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
11
2 / 1 / 0
6,238
567
5,037
4,371
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kylas
Chaac
14
6 / 0 / 0
8,210
746
6,358
9,308
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
10
0 / 1 / 2
5,370
488
3,449
7,913
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 4 / 0
5,242
477
3,864
6,982
1,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIG C0UNTRY5
Ah Muzen Cab
9
2 / 1 / 3
5,497
500
3,008
5,239
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
11
3 / 1 / 1
5,864
533
4,944
7,911
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 0 / 3
6,099
554
5,904
8,628
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
5,839
531
2,663
7,061
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sun Wukong
cogollano2804
Sun Wukong
10
0 / 4 / 0
5,332
485
877
7,825
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
8
Kills
8
8
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
Arvipp
Charon
0
2
0
0
W
Ah Muzen Cab
BIG C0UNTRY5
Ah Muzen Cab
2
1
3
3.5
W
Fenrir
3
1
1
3.5
L
Agni
2
1
0
2
L
Chaac
Kylas
Chaac
6
0
0
6
W
2
0
3
3.5
W
1
2
2
1
L
Bastet
0
1
2
1
L
0
4
0
0
W
Sun Wukong
cogollano2804
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
17,396
35,022
Taken
36,664
16,213
Mitigated
18,423
8,634
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Arvipp
Charon
2,431
437
0
1,921
6,448
3,895
0
1,166
5,282
13,567
0
W
Ah Muzen Cab
BIG C0UNTRY5
Ah Muzen Cab
3,008
602
0
678
5,239
1,459
423
2,168
2,893
0
34,341
W
Fenrir
4,944
1,167
0
1,936
7,911
3,209
369
1,211
6,650
0
38,946
L
Agni
5,037
198
0
930
4,371
1,199
0
1,386
2,985
43,381
1,886
L
Chaac
Kylas
Chaac
6,358
809
0
3,221
9,308
6,715
0
320
8,988
0
60,960
W
5,904
431
0
2,298
8,628
6,943
344
2,569
5,966
13,118
297
W
2,663
207
0
2,807
7,061
3,090
0
987
5,932
31,399
122
L
Bastet
3,449
480
0
1,738
7,913
2,626
0
2,076
5,837
0
34,899
L
3,864
1,239
121
703
6,982
1,778
0
3,366
3,616
0
31,872
W
Sun Wukong
cogollano2804
Sun Wukong
877
149
0
569
7,825
3,722
0
0
7,825
0
30,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
28,631
334
Minions Killed
278
0
Camps Cleared
0
1,061,220
Distance Traveled
983,688
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,409
492
27
2
0
217,791
0
W
Ah Muzen Cab
5,497
500
62
6
0
176,591
2
W
Fenrir
5,864
533
68
6
0
242,047
1
L
Agni
6,238
567
93
8
0
231,766
0
L
Chaac
8,210
746
100
9
0
170,977
0
W
Ares
6,099
554
9
1
0
215,652
1
W
Anubis
5,839
531
73
7
0
196,372
2
L
Bastet
5,370
488
56
5
0
250,157
5
L
Skadi
5,242
477
58
5
0
190,529
0
W
Sun Wukong
5,332
485
66
6
0
153,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role