Player Matchup

Jing Wei
Jing Wei
Gazathingkartel
Jing Wei
Level 139
God Stats
0W - 3L
1,175 SR
Queue Stats
133W - 154L
1,404 Elo+
Solo
Mercury
Mercury
Mattei13M
Mercury
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
193W - 205L
1,481 Elo+
Solo
Cupid
Cupid
PoOkii
Cupid
Level 118
God Stats
7W - 4L
1,849 SR
Queue Stats
321W - 316L
1,418 Elo+
Solo
Jormungandr
Jormungandr
dupsq
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
serg64ru
Kuzenbo
Level 67
God Stats
1W - 1L
1,676 SR
Queue Stats
91W - 87L
1,544 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,455 Elo+

VS

Team Averages
Level 57
1,461 SR
1,512 Elo+
Thoth
Thoth
Joshacton21
Thoth
Level 66
God Stats
2W - 6L
1,086 SR
Queue Stats
427W - 418L
1,498 Elo+
Solo
Rama
Rama
Zulith
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Cupid
Cupid
iBabbels
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,532 Elo+
Party 1
Neith
Neith
toniberry
Neith
Level 86
God Stats
4W - 6L
1,395 SR
Queue Stats
103W - 98L
1,538 Elo+
Party 1
Fafnir
Fafnir
老马丶吃嫩草
Fafnir
Level 38
God Stats
3W - 1L
1,822 SR
Queue Stats
236W - 223L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 5 / 7
7,709
771
8,537
10,443
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Mattei13M
Mercury
12
0 / 4 / 6
7,198
720
4,279
8,971
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
PoOkii
Cupid
14
4 / 3 / 2
7,964
796
10,677
7,959
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
dupsq
Jormungandr
12
2 / 5 / 3
7,213
721
6,225
9,951
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
serg64ru
Kuzenbo
13
2 / 7 / 4
7,813
781
7,273
15,467
17,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
10,585
1,059
15,874
9,330
3,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Zulith
Rama
13
1 / 2 / 14
7,930
793
6,550
6,670
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
iBabbels
Cupid
15
3 / 2 / 18
9,000
900
13,012
9,628
3,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
toniberry
Neith
16
7 / 1 / 10
9,321
932
5,591
5,391
2,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 17
9,493
949
8,830
14,120
18,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
9
Kills
24
24
Deaths
9
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
5
7
0.9
W
11
1
10
16
L
Mercury
Mattei13M
Mercury
0
4
6
0.75
L
Cupid
PoOkii
Cupid
4
3
2
1.67
W
Rama
Zulith
Rama
1
2
14
4
L
Jormungandr
dupsq
Jormungandr
2
5
3
0.7
W
Cupid
iBabbels
Cupid
3
2
18
6
L
Kuzenbo
serg64ru
Kuzenbo
2
7
4
0.57
W
Neith
toniberry
Neith
7
1
10
12
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
49,857
52,791
Taken
45,139
36,375
Mitigated
31,267
13,182
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,537
6,140
312
1,352
10,443
3,805
0
5,056
5,387
0
22,475
W
15,874
889
1,785
1,755
9,330
3,795
939
2,712
6,470
36,172
0
L
Mercury
Mattei13M
Mercury
4,279
875
701
1,395
8,971
3,872
0
4,092
4,879
0
10,474
L
Cupid
PoOkii
Cupid
10,677
3,114
2,250
2,099
7,959
2,784
0
4,946
3,013
0
21,864
W
Rama
Zulith
Rama
6,550
4,660
0
1,220
6,670
2,571
930
1,929
4,705
0
13,508
L
Jormungandr
dupsq
Jormungandr
6,225
1,462
383
813
9,951
8,522
0
5,056
4,895
13,528
203
W
Cupid
iBabbels
Cupid
13,012
7,610
2,377
3,610
9,628
3,780
1,412
2,572
6,848
0
20,887
L
Kuzenbo
serg64ru
Kuzenbo
7,273
1,991
2,077
1,800
15,467
17,392
0
4,799
10,668
10,696
0
W
Neith
toniberry
Neith
5,591
1,532
727
1,339
5,391
2,417
426
1,762
3,521
0
17,955
W
8,830
1,978
3,362
4,255
14,120
18,704
0
3,685
10,300
16,360
1,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
46,329
91
Minions Killed
137
0
Camps Cleared
0
875,441
Distance Traveled
886,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,709
771
35
4
0
190,809
0
W
Thoth
10,585
1,059
42
4
0
197,023
0
L
Mercury
7,198
720
13
1
0
196,637
0
L
Cupid
7,964
796
24
2
0
180,574
0
W
Rama
7,930
793
11
1
0
147,665
0
L
Jormungandr
7,213
721
14
1
0
132,869
0
W
Cupid
9,000
900
30
3
0
175,094
0
L
Kuzenbo
7,813
781
5
1
0
174,552
0
W
Neith
9,321
932
28
3
0
195,742
0
W
Fafnir
9,493
949
26
3
0
171,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role