Player Matchup

Chaac
Chaac
 
Chaac
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gamb1t0
Ares
Level 88
God Stats
4W - 0L
1,628 SR
Queue Stats
47W - 26L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
TOOBEAST_83
Zhong Kui
Level 176
God Stats
10W - 12L
1,544 SR
Queue Stats
299W - 304L
1,585 Elo+
Solo
Thor
Thor
Thee Peasant
Thor
Level 207
God Stats
4W - 7L
1,403 SR
Queue Stats
399W - 405L
1,445 Elo+
Solo
Agni
Agni
peteyru
Agni
Level 113
God Stats
3W - 9L
1,218 SR
Queue Stats
334W - 315L
1,528 Elo+
Solo
Team Averages
Level 178
1,459 SR
1,537 Elo+

VS

Team Averages
Level 171
1,560 SR
1,556 Elo+
Skadi
Skadi
Grand Spartan69
Skadi
Level 216
God Stats
12W - 5L
1,618 SR
Queue Stats
597W - 574L
1,495 Elo+
Solo
King Arthur
King Arthur
Kanade2212
King Arthur
Level 119
God Stats
1W - 2L
1,495 SR
Queue Stats
226W - 198L
1,585 Elo+
Solo
Tiamat
Tiamat
goleomjianne
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 85L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
xTotemic
Kuzenbo
Level 183
God Stats
15W - 23L
1,522 SR
Queue Stats
414W - 392L
1,576 Elo+
Solo
Lancelot
Lancelot
younglove247
Lancelot
Level 178
God Stats
3W - 2L
1,666 SR
Queue Stats
99W - 88L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 1 / 0
9,705
693
14,228
11,087
7,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
Gamb1t0
Ares
13
2 / 0 / 2
7,297
521
5,143
7,598
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
TOOBEAST_83
Zhong Kui
13
1 / 0 / 6
7,385
528
6,266
8,179
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 2 / 1
6,899
493
3,515
7,033
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
peteyru
Agni
14
4 / 2 / 1
7,780
556
8,737
7,333
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
6,600
471
5,975
6,903
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kanade2212
King Arthur
11
0 / 5 / 1
6,332
452
4,216
14,328
12,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
11
0 / 6 / 2
6,452
461
4,791
11,416
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kuzenbo
xTotemic
Kuzenbo
12
1 / 0 / 0
7,001
500
4,007
8,368
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
younglove247
Lancelot
13
2 / 2 / 1
7,120
509
5,027
11,059
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
0
8
W
Ares
Gamb1t0
Ares
2
0
2
3
L
1
2
0
0.5
L
King Arthur
Kanade2212
King Arthur
0
5
1
0.1
W
Zhong Kui
TOOBEAST_83
Zhong Kui
1
0
6
4
W
0
2
1
0.25
L
Tiamat
0
6
2
0.17
W
Agni
peteyru
Agni
4
2
1
2.25
L
Kuzenbo
xTotemic
Kuzenbo
1
0
0
1
L
Lancelot
younglove247
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
24,016
41,230
Taken
52,074
24,094
Mitigated
31,359
16,378
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,228
1,773
0
5,271
11,087
7,956
63
470
10,617
631
78,870
W
Ares
Gamb1t0
Ares
5,143
757
0
2,322
7,598
6,500
61
2,076
5,408
25,218
801
L
5,975
2,263
0
1,760
6,903
2,282
0
2,189
4,714
0
54,054
L
King Arthur
Kanade2212
King Arthur
4,216
690
0
3,364
14,328
12,413
0
272
14,056
628
41,128
W
Zhong Kui
TOOBEAST_83
Zhong Kui
6,266
515
0
6,011
8,179
5,058
0
1,673
6,394
47,431
2,124
W
3,515
616
0
2,061
7,033
2,302
0
999
6,034
0
58,589
L
Tiamat
4,791
456
0
3,642
11,416
5,320
0
7,975
2,891
47,705
0
W
Agni
peteyru
Agni
8,737
860
0
713
7,333
2,278
0
3,137
3,706
57,965
0
L
Kuzenbo
xTotemic
Kuzenbo
4,007
2,073
0
2,415
8,368
6,912
0
4,072
4,142
23,074
1,425
L
Lancelot
younglove247
Lancelot
5,027
651
0
1,061
11,059
4,432
0
5,060
5,853
0
54,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
33,505
502
Minions Killed
387
0
Camps Cleared
0
1,434,671
Distance Traveled
1,397,547
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,705
693
133
10
0
284,667
5
W
Ares
7,297
521
59
4
0
303,507
5
L
Skadi
6,600
471
91
7
0
246,404
0
L
King Arthur
6,332
452
77
6
0
278,126
1
W
Zhong Kui
7,385
528
82
6
0
311,439
5
W
Thor
6,899
493
97
7
0
262,905
0
L
Tiamat
6,452
461
89
6
0
269,834
0
W
Agni
7,780
556
131
9
0
272,153
0
L
Kuzenbo
7,001
500
36
3
0
272,252
7
L
Lancelot
7,120
509
94
7
0
330,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role