Player Matchup

Artio
Artio
Diamond II
 
Artio
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Masters
KILLAQUIN
Vamana
Masters
Level 157
God Stats
2W - 0L
1,788 SR
Queue Stats
185W - 157L
3,196 MMR
Solo
Poseidon
Poseidon
Masters
Pilоt
Poseidon
Masters
Level 186
God Stats
12W - 6L
1,651 SR
Queue Stats
207W - 164L
2,747 MMR
Party 1
Anhur
Anhur
Diamond I
хueyi
Anhur
Diamond I
Level 82
God Stats
3W - 4L
1,582 SR
Queue Stats
58W - 42L
2,482 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,604 SR
2,285 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,580 SR
2,702 MMR
Camazotz
Camazotz
Masters
DORSEYSGHOST
Camazotz
Masters
Level 127
God Stats
2W - 5L
1,464 SR
Queue Stats
202W - 179L
2,857 MMR
Party 2
He Bo
He Bo
Masters
Venenu
He Bo
Masters
Level 269
God Stats
5W - 7L
1,606 SR
Queue Stats
753W - 678L
2,831 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
VlCK
Cu Chulainn
Masters
Level 154
God Stats
9W - 7L
1,703 SR
Queue Stats
156W - 103L
3,064 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Yeqqon
Danzaburou
Diamond III
Level 218
God Stats
3W - 2L
1,627 SR
Queue Stats
49W - 29L
2,385 MMR
Solo
Odin
Odin
Diamond III
xFey
Odin
Diamond III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 175L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 0 / 1
4,473
746
1,293
4,340
2,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
 
Tiamat
8
0 / 0 / 0
4,242
707
1,400
1,376
466
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
KILLAQUIN
Vamana
8
0 / 0 / 2
4,459
743
2,851
4,781
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Pilоt
Poseidon
9
2 / 1 / 0
4,532
755
1,236
3,485
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
хueyi
Anhur
8
2 / 0 / 1
4,821
804
4,048
2,327
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Nu WaCthulhuChronos

VS

Bans
KumbhakarnaAnubisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DORSEYSGHOST
Camazotz
8
0 / 0 / 0
3,937
656
704
3,553
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Venenu
He Bo
8
1 / 0 / 0
4,323
721
1,718
3,054
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
VlCK
Cu Chulainn
8
0 / 2 / 0
4,277
713
2,789
5,986
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Yeqqon
Danzaburou
6
0 / 0 / 0
3,554
592
1,811
3,851
823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
xFey
Odin
3
0 / 3 / 0
3,075
513
76
3,479
756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
1
1.5
W
Tiamat
 
Tiamat
0
0
0
0
L
Camazotz
DORSEYSGHOST
Camazotz
0
0
0
0
W
Vamana
KILLAQUIN
Vamana
0
0
2
1
W
Poseidon
Pilоt
Poseidon
2
1
0
2
L
He Bo
Venenu
He Bo
1
0
0
1
L
Cu Chulainn
VlCK
Cu Chulainn
0
2
0
0
L
Danzaburou
Yeqqon
Danzaburou
0
0
0
0
L
Odin
xFey
Odin
0
3
0
0
W
Anhur
хueyi
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,828
Damage
7,098
16,309
Taken
19,923
6,766
Mitigated
5,834
8,843
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,293
224
40
2,444
4,340
2,036
0
484
3,856
11,874
0
W
Tiamat
 
Tiamat
1,400
313
0
757
1,376
466
0
270
1,106
24,126
0
L
Camazotz
DORSEYSGHOST
Camazotz
704
419
0
2,756
3,553
847
0
254
3,249
0
22,243
W
Vamana
KILLAQUIN
Vamana
2,851
1,010
0
2,049
4,781
2,820
0
0
4,781
817
28,277
W
Poseidon
Pilоt
Poseidon
1,236
344
0
2,093
3,485
752
0
784
2,701
28,804
0
L
He Bo
Venenu
He Bo
1,718
164
0
1,295
3,054
743
0
1,747
1,091
26,322
924
L
Cu Chulainn
VlCK
Cu Chulainn
2,789
568
0
1,837
5,986
2,665
0
1,080
4,493
0
25,603
L
Danzaburou
Yeqqon
Danzaburou
1,811
1,315
0
1,674
3,851
823
0
228
3,623
0
22,441
L
Odin
xFey
Odin
76
0
0
442
3,479
756
0
440
3,039
0
1,231
W
Anhur
хueyi
Anhur
4,048
2,622
0
1,460
2,327
692
36
0
2,327
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
19,166
258
Minions Killed
201
0
Camps Cleared
0
694,551
Distance Traveled
623,156
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,473
746
13
2
0
145,940
4
W
Tiamat
4,242
707
68
11
0
139,215
2
L
Camazotz
3,937
656
55
9
0
156,176
0
W
Vamana
4,459
743
53
9
0
135,235
0
W
Poseidon
4,532
755
63
11
0
145,584
0
L
He Bo
4,323
721
65
11
0
141,979
0
L
Cu Chulainn
4,277
713
44
7
0
141,726
0
L
Danzaburou
3,554
592
35
6
0
112,551
0
L
Odin
3,075
513
2
0
0
70,724
1
W
Anhur
4,821
804
61
10
0
128,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role