Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
Kedeos286
Cthulhu
Bronze V
Level 129
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 11L
1,141 MMR
Party 1
Olorun
Olorun
Silver I
SSJ3SergioGR557
Olorun
Silver I
Level 106
God Stats
7W - 4L
1,622 SR
Queue Stats
67W - 81L
1,120 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,555 SR
1,254 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,421 SR
1,205 MMR
Sobek
Sobek
Bronze III
BeatBoxingBanana
Sobek
Bronze III
Level 157
God Stats
0W - 3L
1,480 SR
Queue Stats
1W - 5L
1,403 MMR
Solo
Neith
Neith
Silver IV
Ps_Deadwalker
Neith
Silver IV
Level 127
God Stats
1W - 4L
1,330 SR
Queue Stats
18W - 44L
980 MMR
Party 2
Discordia
Discordia
Silver II
americankingbela
Discordia
Silver II
Level 120
God Stats
27W - 41L
1,453 SR
Queue Stats
158W - 277L
1,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 0 / 3
10,084
1,008
8,493
6,186
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Kedeos286
Cthulhu
14
0 / 2 / 11
8,175
818
5,187
8,533
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 8
8,802
880
5,779
5,234
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
PersephoneIx ChelAchillesAh Muzen CabSerqet

VS

Bans
AthenaMedusaAgniHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,726
673
7,453
10,279
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 2
7,099
710
3,035
6,252
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
13
2 / 6 / 1
7,754
775
4,490
5,885
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
2
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
3
10.5
L
0
3
2
0.33
W
Cthulhu
Kedeos286
Cthulhu
0
2
11
2.75
L
0
3
2
0.33
W
3
1
8
7
L
Discordia
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
14,978
19,953
Taken
22,416
11,811
Mitigated
11,510
6,508
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,493
2,002
0
1,963
6,186
3,902
479
3,304
2,594
38
33,139
L
7,453
518
0
1,606
10,279
7,833
0
4,508
5,515
13,257
0
W
Cthulhu
Kedeos286
Cthulhu
5,187
143
181
1,478
8,533
5,826
14
4,004
3,998
23,985
1,608
L
3,035
987
0
1,155
6,252
2,040
0
2,960
3,088
0
15,829
W
5,779
2,320
703
2,183
5,234
2,083
751
3,588
1,396
24,294
1,558
L
Discordia
4,490
381
0
0
5,885
1,637
0
2,883
2,838
24,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
21,579
147
Minions Killed
106
0
Camps Cleared
0
572,036
Distance Traveled
506,838
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,084
1,008
47
5
0
195,226
0
L
Sobek
6,726
673
15
2
0
183,143
0
W
Cthulhu
8,175
818
35
4
0
194,407
3
L
Neith
7,099
710
40
4
0
163,437
0
W
Olorun
8,802
880
65
7
0
182,403
0
L
Discordia
7,754
775
51
5
0
160,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role