Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
AfkTeammates
Loki
Platinum I
Level 87
God Stats
27W - 21L
1,683 SR
Queue Stats
115W - 101L
2,024 MMR
Solo
Atlas
Atlas
Diamond V
I23-cry
Atlas
Diamond V
Level 146
God Stats
33W - 25L
1,702 SR
Queue Stats
110W - 97L
2,068 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Numba1JahFan
Baron Samedi
Platinum I
Level 148
God Stats
6W - 4L
1,445 SR
Queue Stats
340W - 329L
1,997 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,566 SR
1,818 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,661 SR
1,966 MMR
Hun Batz
Hun Batz
Masters
Jayswervy
Hun Batz
Masters
Level 189
God Stats
26W - 14L
1,789 SR
Queue Stats
215W - 181L
2,387 MMR
Solo
Geb
Geb
Platinum V
JoXth
Geb
Platinum V
Level 103
God Stats
3W - 2L
1,671 SR
Queue Stats
122W - 128L
1,756 MMR
Solo
Aphrodite
Aphrodite
Platinum I
QUEEN_GRAnNyy
Aphrodite
Platinum I
Level 145
God Stats
353W - 282L
1,617 SR
Queue Stats
612W - 602L
2,062 MMR
Solo
Hachiman
Hachiman
Platinum III
Szyza
Hachiman
Platinum III
Level 188
God Stats
30W - 33L
1,593 SR
Queue Stats
911W - 905L
1,827 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
erkiturkey
Gilgamesh
Platinum III
Level 202
God Stats
7W - 7L
1,634 SR
Queue Stats
124W - 122L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 3
7,301
664
3,704
3,966
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
11
6 / 1 / 2
7,201
655
7,536
9,467
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 1
7,338
667
4,967
7,276
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
I23-cry
Atlas
11
2 / 1 / 6
6,638
603
3,726
8,236
5,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Numba1JahFan
Baron Samedi
11
0 / 1 / 5
6,434
585
4,935
4,684
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuKumbhakarnaAo KuangYmir

VS

Bans
JanusBacchusCamazotzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jayswervy
Hun Batz
11
4 / 4 / 0
6,523
593
4,840
9,207
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
JoXth
Geb
8
0 / 3 / 1
4,834
439
2,688
6,880
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
QUEEN_GRAnNyy
Aphrodite
11
1 / 2 / 2
6,014
547
2,794
5,499
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Szyza
Hachiman
10
0 / 1 / 2
5,620
511
2,087
3,140
645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
erkiturkey
Gilgamesh
9
0 / 7 / 0
5,258
478
5,341
11,532
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
W
Cerberus
 
Cerberus
6
1
2
7
W
7
1
1
7.5
W
Atlas
I23-cry
Atlas
2
1
6
5
L
Hun Batz
Jayswervy
Hun Batz
4
4
0
1
L
Geb
JoXth
Geb
0
3
1
0.17
W
Baron Samedi
Numba1JahFan
Baron Samedi
0
1
5
2.5
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
1
2
2
1
L
Hachiman
Szyza
Hachiman
0
1
2
1
L
Gilgamesh
erkiturkey
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
17,750
33,629
Taken
36,258
18,704
Mitigated
13,903
12,092
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,704
1,486
0
695
3,966
1,288
544
551
3,415
0
58,964
W
Cerberus
 
Cerberus
7,536
391
0
3,844
9,467
7,182
0
0
8,869
39,109
0
W
4,967
1,520
0
3,543
7,276
2,148
0
718
6,558
0
56,433
W
Atlas
I23-cry
Atlas
3,726
1,188
0
2,371
8,236
5,717
0
2,371
5,832
16,223
1,494
L
Hun Batz
Jayswervy
Hun Batz
4,840
1,174
0
2,814
9,207
2,172
0
3,365
5,792
0
44,605
L
Geb
JoXth
Geb
2,688
0
0
1,297
6,880
3,430
0
2,660
4,220
11,869
92
W
Baron Samedi
Numba1JahFan
Baron Samedi
4,935
261
272
1,367
4,684
2,369
0
2,119
2,565
46,814
0
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
2,794
233
1,563
2,969
5,499
1,513
0
2,069
3,430
38,341
0
L
Hachiman
Szyza
Hachiman
2,087
1,165
0
1,633
3,140
645
0
666
2,474
0
35,826
L
Gilgamesh
erkiturkey
Gilgamesh
5,341
1,651
0
1,951
11,532
6,143
0
6,161
4,444
0
27,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
28,249
406
Minions Killed
309
0
Camps Cleared
0
1,158,585
Distance Traveled
1,078,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,301
664
103
9
0
225,974
4
W
Cerberus
7,201
655
100
9
0
214,067
0
W
Loki
7,338
667
89
8
0
261,318
0
W
Atlas
6,638
603
18
2
0
233,634
0
L
Hun Batz
6,523
593
83
8
0
242,674
0
L
Geb
4,834
439
17
2
0
240,638
2
W
Baron Samedi
6,434
585
96
9
0
223,592
0
L
Aphrodite
6,014
547
90
8
0
213,717
4
L
Hachiman
5,620
511
77
7
0
176,323
0
L
Gilgamesh
5,258
478
42
4
0
205,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role