Player Matchup

Artemis
Artemis
Brave_Color
Artemis
Level 109
God Stats
11W - 10L
1,604 SR
Queue Stats
106W - 118L
1,462 Elo+
Solo
Chaac
Chaac
LonerWolf_Elijah
Chaac
Level 48
God Stats
2W - 9L
1,197 SR
Queue Stats
128W - 157L
1,433 Elo+
Solo
Yemoja
Yemoja
LukzMA
Yemoja
Level 48
God Stats
6W - 10L
1,413 SR
Queue Stats
66W - 81L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
SniperPicnic
Ratatoskr
Level 213
God Stats
2W - 3L
1,435 SR
Queue Stats
108W - 105L
1,483 Elo+
Solo
Scylla
Scylla
Snipin Fa Dayz
Scylla
Level 156
God Stats
3W - 2L
1,575 SR
Queue Stats
44W - 43L
1,525 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,466 Elo+

VS

Team Averages
Level 101
1,615 SR
1,419 Elo+
Anubis
Anubis
Hectasy
Anubis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,484 Elo+
Solo
Anhur
Anhur
NiuBi69
Anhur
Level 89
God Stats
3W - 2L
1,607 SR
Queue Stats
172W - 177L
1,464 Elo+
Solo
Horus
Horus
PuPuCaChoo
Horus
Level 116
God Stats
2W - 0L
1,743 SR
Queue Stats
21W - 29L
1,383 Elo+
Solo
Fenrir
Fenrir
Unarminglnk
Fenrir
Level 74
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Sylvanus
Sylvanus
naruto16sama
Sylvanus
Level 109
God Stats
10W - 6L
1,946 SR
Queue Stats
191W - 195L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brave_Color
Artemis
11
0 / 2 / 1
6,168
441
3,559
8,030
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 4 / 1
5,100
364
1,978
7,125
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
LukzMA
Yemoja
11
0 / 1 / 0
6,295
450
3,061
7,800
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
SniperPicnic
Ratatoskr
14
2 / 3 / 2
7,587
542
5,871
11,405
3,806
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
7,562
540
6,037
7,436
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hectasy
Anubis
14
2 / 3 / 1
8,555
611
5,278
7,998
3,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
NiuBi69
Anhur
15
2 / 0 / 0
8,295
593
3,963
3,297
984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
11
0 / 0 / 2
7,343
525
4,829
7,271
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
3 / 1 / 1
7,712
551
3,928
8,897
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
naruto16sama
Sylvanus
14
5 / 1 / 1
8,784
627
8,400
10,662
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
12
12
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brave_Color
Artemis
0
2
1
0.25
W
Anubis
Hectasy
Anubis
2
3
1
0.83
L
0
4
1
0.13
L
Yemoja
LukzMA
Yemoja
0
1
0
0
W
Anhur
NiuBi69
Anhur
2
0
0
2
W
Horus
0
0
2
1
L
Ratatoskr
SniperPicnic
Ratatoskr
2
3
2
1
L
3
2
0
1.5
W
Fenrir
3
1
1
3.5
W
Sylvanus
naruto16sama
Sylvanus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
26,398
41,796
Taken
38,125
16,432
Mitigated
21,165
13,100
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brave_Color
Artemis
3,559
839
0
964
8,030
2,261
0
291
7,739
0
42,210
W
Anubis
Hectasy
Anubis
5,278
71
0
4,041
7,998
3,521
0
2,867
5,131
68,822
46
L
1,978
227
0
823
7,125
4,346
0
3,719
3,406
0
11,735
L
Yemoja
LukzMA
Yemoja
3,061
235
2,760
1,605
7,800
4,193
0
1,276
6,524
21,390
645
W
Anhur
NiuBi69
Anhur
3,963
1,541
0
2,294
3,297
984
1,027
1,036
2,261
0
70,046
W
Horus
4,829
2,048
328
2,042
7,271
5,062
0
3,802
3,469
0
17,271
L
Ratatoskr
SniperPicnic
Ratatoskr
5,871
1,771
0
2,970
11,405
3,806
0
4,032
7,373
0
64,743
L
6,037
546
0
3,978
7,436
1,826
0
3,537
3,899
57,022
29
W
Fenrir
3,928
565
0
4,905
8,897
3,560
0
534
8,363
0
51,637
W
Sylvanus
naruto16sama
Sylvanus
8,400
2,457
382
6,376
10,662
8,038
0
984
9,330
47,622
17,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
40,689
351
Minions Killed
440
0
Camps Cleared
0
1,267,493
Distance Traveled
1,400,111
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,168
441
79
6
0
265,168
1
W
Anubis
8,555
611
121
9
0
274,112
4
L
Chaac
5,100
364
17
1
0
176,622
2
L
Yemoja
6,295
450
29
2
0
257,746
1
W
Anhur
8,295
593
127
9
0
265,014
0
W
Horus
7,343
525
17
1
0
314,561
5
L
Ratatoskr
7,587
542
107
8
0
305,706
0
L
Scylla
7,562
540
119
9
0
262,251
0
W
Fenrir
7,712
551
71
5
0
315,391
4
W
Sylvanus
8,784
627
104
7
0
231,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role