Player Matchup

Danzaburou
Danzaburou
Bollhyster
Danzaburou
Level 96
God Stats
15W - 7L
1,815 SR
Queue Stats
218W - 188L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
LM20 x
Baron Samedi
Level 127
God Stats
1W - 0L
1,271 SR
Queue Stats
176W - 157L
1,543 Elo+
Solo
Awilix
Awilix
Leon4dakill
Awilix
Level 129
God Stats
3W - 2L
1,591 SR
Queue Stats
257W - 257L
1,467 Elo+
Solo
Hades
Hades
White_Fireball
Hades
Level 153
God Stats
5W - 8L
1,462 SR
Queue Stats
224W - 236L
1,471 Elo+
Solo
Cthulhu
Cthulhu
xHE6POx
Cthulhu
Level 95
God Stats
5W - 8L
1,375 SR
Queue Stats
259W - 258L
1,493 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,478 Elo+

VS

Team Averages
Level 73
1,447 SR
1,496 Elo+
Medusa
Medusa
AquiIot
Medusa
Level 66
God Stats
2W - 1L
1,464 SR
Queue Stats
3W - 4L
1,537 Elo+
Solo
Atlas
Atlas
Gamer12SmiTe
Atlas
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Minoa64
Ratatoskr
Level 124
God Stats
0W - 8L
1,464 SR
Queue Stats
480W - 461L
1,471 Elo+
Solo
Kali
Kali
puzzolaacacia
Kali
Level 47
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 21L
1,557 Elo+
Solo
Ra
Ra
wolfangbloster
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bollhyster
Danzaburou
12
3 / 1 / 1
7,291
561
7,843
6,439
2,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
LM20 x
Baron Samedi
12
0 / 2 / 6
7,244
557
3,633
9,280
7,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
14
3 / 1 / 5
7,823
602
5,024
7,448
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
9 / 0 / 1
9,859
758
8,208
5,763
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xHE6POx
Cthulhu
13
4 / 0 / 1
8,498
654
8,018
9,619
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquiIot
Medusa
11
2 / 3 / 0
6,247
481
6,350
7,294
2,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 2
5,984
460
2,901
10,128
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Minoa64
Ratatoskr
12
0 / 3 / 0
6,583
506
4,816
14,507
9,205
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,769
444
2,371
7,881
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 8 / 1
5,966
459
1,065
9,812
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AquiIot
Medusa
2
3
0
0.67
W
Danzaburou
Bollhyster
Danzaburou
3
1
1
3.5
L
1
2
2
1
W
Baron Samedi
LM20 x
Baron Samedi
0
2
6
1.5
W
Awilix
3
1
5
5.5
L
Ratatoskr
Minoa64
Ratatoskr
0
3
0
0
W
9
0
1
9.5
L
1
3
1
0.5
L
0
8
1
0.06
W
Cthulhu
xHE6POx
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
17,503
38,549
Taken
49,622
21,637
Mitigated
21,466
18,904
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AquiIot
Medusa
6,350
2,240
0
1,424
7,294
2,399
0
1,577
5,717
0
49,023
W
Danzaburou
Bollhyster
Danzaburou
7,843
4,887
0
3,652
6,439
2,091
47
1,144
5,295
0
55,702
L
2,901
781
302
3,994
10,128
4,607
0
1,810
8,318
9,530
0
W
Baron Samedi
LM20 x
Baron Samedi
3,633
424
302
2,933
9,280
7,232
18
2,233
7,047
23,582
0
W
Awilix
5,024
1,826
0
1,653
7,448
2,917
43
318
7,130
0
58,964
L
Ratatoskr
Minoa64
Ratatoskr
4,816
1,016
0
1,849
14,507
9,205
0
7,913
5,692
0
44,384
W
8,208
397
176
4,939
5,763
2,404
0
893
4,870
66,895
3,705
L
2,371
1,123
0
987
7,881
3,070
0
1,907
5,844
0
28,348
L
1,065
120
330
1,645
9,812
2,185
0
5,045
4,401
34,590
0
W
Cthulhu
xHE6POx
Cthulhu
8,018
1,205
0
5,249
9,619
6,993
0
0
9,619
53,402
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
30,549
489
Minions Killed
311
0
Camps Cleared
0
1,351,293
Distance Traveled
1,195,758
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,247
481
77
6
0
257,310
2
W
Danzaburou
7,291
561
101
8
0
248,159
0
L
Atlas
5,984
460
19
1
0
210,737
4
W
Baron Samedi
7,244
557
33
3
0
258,288
4
W
Awilix
7,823
602
106
8
0
326,422
0
L
Ratatoskr
6,583
506
90
7
0
276,739
5
W
Hades
9,859
758
146
11
0
278,866
0
L
Kali
5,769
444
59
5
0
269,937
0
L
Ra
5,966
459
66
5
0
181,035
0
W
Cthulhu
8,498
654
103
8
0
239,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role