Player Matchup

Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
Criptooo
Artemis
Diamond V
Level 143
God Stats
3W - 0L
1,739 SR
Queue Stats
201W - 185L
2,018 MMR
Solo
Hun Batz
Hun Batz
Diamond I
SumarCarobnjak
Hun Batz
Diamond I
Level 159
God Stats
15W - 4L
1,888 SR
Queue Stats
218W - 195L
2,412 MMR
Solo
Odin
Odin
Diamond III
UnstoppableYmir
Odin
Diamond III
Level 126
God Stats
1W - 1L
1,631 SR
Queue Stats
219W - 196L
2,245 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,652 SR
1,935 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,490 SR
2,061 MMR
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
Easttt
Nox
Masters
Level 167
God Stats
4W - 5L
1,552 SR
Queue Stats
334W - 318L
2,691 MMR
Solo
Xing Tian
Xing Tian
Diamond V
GingerArcher
Xing Tian
Diamond V
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 103L
2,049 MMR
Solo
Izanami
Izanami
Platinum IV
Kingstar37
Izanami
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,852 MMR
Solo
Fenrir
Fenrir
Diamond III
Maloaise
Fenrir
Diamond III
Level 158
God Stats
1W - 5L
1,400 SR
Queue Stats
224W - 206L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 0 / 2
7,642
588
7,320
4,414
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
12
3 / 1 / 5
7,345
565
8,284
10,767
8,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Criptooo
Artemis
13
1 / 1 / 3
7,071
544
7,205
9,239
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
14
6 / 2 / 4
7,548
581
8,381
9,764
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
6 / 0 / 1
8,467
651
6,015
6,710
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Chang'eNemesisCerberusCthulhu

VS

Bans
Ne ZhaAphroditeFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 6 / 0
6,317
486
4,408
11,853
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nox
Easttt
Nox
13
1 / 4 / 0
7,156
550
3,464
7,901
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
GingerArcher
Xing Tian
9
0 / 1 / 2
6,047
465
5,896
10,490
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Kingstar37
Izanami
13
2 / 3 / 0
7,325
563
5,251
9,979
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Maloaise
Fenrir
11
1 / 4 / 1
6,113
470
5,081
12,629
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
2
3
W
Ares
 
Ares
3
1
5
5.5
L
Nike
 
Nike
0
6
0
0
W
Artemis
Criptooo
Artemis
1
1
3
2.5
L
Nox
Easttt
Nox
1
4
0
0.25
L
Xing Tian
GingerArcher
Xing Tian
0
1
2
1
L
Izanami
Kingstar37
Izanami
2
3
0
0.67
L
Fenrir
Maloaise
Fenrir
1
4
1
0.38
W
Hun Batz
6
2
4
4
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
24,100
40,894
Taken
52,852
20,950
Mitigated
22,898
9,705
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,320
938
0
560
4,414
1,643
0
2,069
2,345
55,567
1,710
W
Ares
 
Ares
8,284
1,428
0
1,875
10,767
8,448
0
3,700
7,034
21,386
0
L
Nike
 
Nike
4,408
640
0
2,960
11,853
5,546
17
335
10,966
0
43,190
W
Artemis
Criptooo
Artemis
7,205
2,728
0
811
9,239
2,821
0
1,238
8,001
0
58,569
L
Nox
Easttt
Nox
3,464
536
0
1,256
7,901
2,703
0
3,226
4,364
58,654
0
L
Xing Tian
GingerArcher
Xing Tian
5,896
742
0
1,670
10,490
6,557
0
4,463
5,449
16,853
0
L
Izanami
Kingstar37
Izanami
5,251
3,834
0
2,626
9,979
3,209
251
2,280
7,607
0
61,049
L
Fenrir
Maloaise
Fenrir
5,081
1,581
0
1,997
12,629
4,883
0
4,082
8,376
0
46,883
W
Hun Batz
8,381
2,252
0
4,476
9,764
3,190
0
2,353
7,372
0
59,614
W
6,015
1,583
0
1,983
6,710
4,848
0
0
6,348
0
55,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
32,958
443
Minions Killed
424
0
Camps Cleared
0
1,408,377
Distance Traveled
1,307,805
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,642
588
130
10
0
295,979
2
W
Ares
7,345
565
11
1
0
282,558
2
L
Nike
6,317
486
84
6
0
227,637
0
W
Artemis
7,071
544
102
8
0
233,009
2
L
Nox
7,156
550
123
9
0
264,381
0
L
Xing Tian
6,047
465
21
2
0
293,922
5
L
Izanami
7,325
563
128
10
0
239,670
1
L
Fenrir
6,113
470
68
5
0
282,195
0
W
Hun Batz
7,548
581
95
7
0
329,842
0
W
Odin
8,467
651
105
8
0
266,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role