Player Matchup

Cerberus
Cerberus
Platinum IV
Itz_NexoTix
Cerberus
Platinum IV
Level 157
God Stats
6W - 0L
1,739 SR
Queue Stats
75W - 63L
1,806 MMR
Solo
Serqet
Serqet
Gold II
JsNv
Serqet
Gold II
Level 145
God Stats
8W - 5L
1,809 SR
Queue Stats
200W - 208L
1,634 MMR
Solo
Xbalanque
Xbalanque
Gold III
Muffus
Xbalanque
Gold III
Level 144
God Stats
30W - 8L
1,860 SR
Queue Stats
36W - 19L
1,776 MMR
Party 1
Agni
Agni
Silver II
meIlow
Agni
Silver II
Level 129
God Stats
15W - 10L
1,611 SR
Queue Stats
56W - 50L
1,543 MMR
Party 1
Bacchus
Bacchus
Gold II
ωψnter
Bacchus
Gold II
Level 49
God Stats
1W - 1L
1,483 SR
Queue Stats
136W - 127L
1,613 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,701 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,629 SR
1,614 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
Diddlaow
Surtr
Gold V
Level 146
God Stats
2W - 2L
1,757 SR
Queue Stats
31W - 33L
1,672 MMR
Solo
Kali
Kali
Gold I
IamSoFree
Kali
Gold I
Level 209
God Stats
151W - 135L
1,663 SR
Queue Stats
692W - 692L
1,607 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Muelles13
Kuzenbo
Gold I
Level 141
God Stats
1W - 1L
1,767 SR
Queue Stats
120W - 116L
1,621 MMR
Solo
Janus
Janus
Gold I
marcoss-lu
Janus
Gold I
Level 156
God Stats
7W - 10L
1,459 SR
Queue Stats
246W - 240L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Itz_NexoTix
Cerberus
12
2 / 0 / 4
6,814
681
6,102
6,998
5,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
JsNv
Serqet
10
2 / 1 / 5
5,448
545
2,956
6,930
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Muffus
Xbalanque
12
1 / 1 / 1
6,294
629
4,894
6,387
1,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
meIlow
Agni
11
2 / 1 / 1
5,883
588
3,807
4,990
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ωψnter
Bacchus
11
4 / 0 / 3
6,803
680
3,955
5,379
5,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GaneshaLokiThanatosKing Arthur

VS

Bans
FreyaAo KuangAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,848
585
2,781
7,276
2,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Diddlaow
Surtr
9
0 / 4 / 1
5,068
507
3,669
8,090
3,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kali
10
0 / 1 / 2
5,166
517
2,738
7,649
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Muelles13
Kuzenbo
8
0 / 2 / 1
4,510
451
1,990
5,456
4,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
2 / 2 / 0
6,066
607
3,834
5,723
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
3
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Surtr
Diddlaow
Surtr
0
4
1
0.13
L
Kali
0
1
2
1
W
Cerberus
Itz_NexoTix
Cerberus
2
0
4
4
W
Serqet
JsNv
Serqet
2
1
5
4.5
L
Kuzenbo
Muelles13
Kuzenbo
0
2
1
0.25
W
Xbalanque
Muffus
Xbalanque
1
1
1
1.5
L
Janus
2
2
0
1
W
Agni
meIlow
Agni
2
1
1
2.5
W
Bacchus
ωψnter
Bacchus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
15,012
30,684
Taken
34,194
16,198
Mitigated
14,233
13,057
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,781
2,441
0
3,296
7,276
2,273
0
965
6,311
0
40,945
L
Surtr
Diddlaow
Surtr
3,669
1,273
0
2,695
8,090
3,661
0
4,420
3,605
640
28,724
L
Kali
2,738
712
0
3,766
7,649
2,326
20
1,910
5,559
0
40,795
W
Cerberus
Itz_NexoTix
Cerberus
6,102
596
0
4,042
6,998
5,877
0
735
6,223
43,676
371
W
Serqet
JsNv
Serqet
2,956
856
0
3,908
6,930
2,001
0
647
6,261
0
34,710
L
Kuzenbo
Muelles13
Kuzenbo
1,990
845
0
884
5,456
4,489
0
2,348
3,070
9,309
708
W
Xbalanque
Muffus
Xbalanque
4,894
2,894
0
2,991
6,387
1,951
61
212
6,175
0
48,874
L
Janus
3,834
137
0
1,216
5,723
1,484
0
3,713
1,787
36,147
0
W
Agni
meIlow
Agni
3,807
191
0
1,345
4,990
1,327
0
2,194
2,566
34,541
1,548
W
Bacchus
ωψnter
Bacchus
3,955
643
0
771
5,379
5,042
0
1,726
3,585
18,386
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
26,658
399
Minions Killed
330
0
Camps Cleared
0
1,096,210
Distance Traveled
1,036,742
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,848
585
96
10
0
190,885
2
L
Surtr
5,068
507
56
6
0
160,823
0
L
Kali
5,166
517
73
7
0
229,980
0
W
Cerberus
6,814
681
119
12
0
210,165
4
W
Serqet
5,448
545
63
6
0
238,366
0
L
Kuzenbo
4,510
451
15
2
0
224,772
6
W
Xbalanque
6,294
629
102
10
0
207,243
0
L
Janus
6,066
607
90
9
0
230,282
3
W
Agni
5,883
588
83
8
0
216,987
0
W
Bacchus
6,803
680
32
3
0
223,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role