Player Matchup

Sun Wukong
Sun Wukong
DankSinatra__
Sun Wukong
Level 154
God Stats
9W - 8L
1,596 SR
Queue Stats
904W - 898L
1,432 Elo+
Solo
Chronos
Chronos
Hyacinthesis
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,448 Elo+
Solo
Amaterasu
Amaterasu
MrBoogeyman
Amaterasu
Level 154
God Stats
1W - 2L
1,445 SR
Queue Stats
230W - 161L
1,614 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheFFDisc
Kumbhakarna
Level 149
God Stats
2W - 5L
1,434 SR
Queue Stats
576W - 558L
1,566 Elo+
Solo
Anubis
Anubis
X_-Ochoa-_X
Anubis
Level 146
God Stats
39W - 30L
1,585 SR
Queue Stats
253W - 254L
1,490 Elo+
Solo
Team Averages
Level 148
1,512 SR
1,510 Elo+

VS

Team Averages
Level 146
1,545 SR
1,544 Elo+
Hercules
Hercules
Ballocito
Hercules
Level 139
God Stats
5W - 9L
1,354 SR
Queue Stats
342W - 352L
1,552 Elo+
Solo
Chiron
Chiron
GodPlay70x7
Chiron
Level 216
God Stats
5W - 3L
1,593 SR
Queue Stats
199W - 211L
1,520 Elo+
Solo
Anubis
Anubis
Johula13
Anubis
Level 127
God Stats
23W - 11L
1,799 SR
Queue Stats
101W - 102L
1,618 Elo+
Solo
Athena
Athena
Orinion
Athena
Level 131
God Stats
82W - 101L
1,498 SR
Queue Stats
202W - 236L
1,451 Elo+
Solo
Bakasura
Bakasura
welsy1122
Bakasura
Level 118
God Stats
5W - 7L
1,481 SR
Queue Stats
416W - 383L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DankSinatra__
Sun Wukong
14
1 / 4 / 1
7,440
438
6,678
14,553
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Hyacinthesis
Chronos
15
0 / 2 / 0
8,747
515
2,229
6,072
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MrBoogeyman
Amaterasu
7
0 / 2 / 1
6,005
353
2,319
5,516
2,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
TheFFDisc
Kumbhakarna
15
4 / 2 / 0
9,395
553
11,975
17,047
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
2 / 5 / 1
8,644
508
8,404
11,068
5,091
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ballocito
Hercules
15
1 / 4 / 2
8,290
488
6,640
13,766
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
3 / 2 / 4
8,959
527
7,884
10,109
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
Johula13
Anubis
15
2 / 0 / 7
9,555
562
6,944
7,121
2,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Orinion
Athena
14
2 / 0 / 7
8,844
520
5,243
10,304
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
welsy1122
Bakasura
18
7 / 1 / 4
10,530
619
8,099
11,666
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
15
15
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ballocito
Hercules
1
4
2
0.5
L
Sun Wukong
DankSinatra__
Sun Wukong
1
4
1
0.38
W
Chiron
3
2
4
2.5
L
Chronos
Hyacinthesis
Chronos
0
2
0
0
W
Anubis
Johula13
Anubis
2
0
7
5.5
L
Amaterasu
MrBoogeyman
Amaterasu
0
2
1
0.25
W
Athena
Orinion
Athena
2
0
7
5.5
L
Kumbhakarna
TheFFDisc
Kumbhakarna
4
2
0
2
L
Anubis
2
5
1
0.5
W
Bakasura
welsy1122
Bakasura
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
34,810
54,256
Taken
52,966
22,245
Mitigated
25,931
13,846
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ballocito
Hercules
6,640
1,100
0
5,706
13,766
7,507
154
7,938
5,084
0
51,332
L
Sun Wukong
DankSinatra__
Sun Wukong
6,678
979
0
5,183
14,553
6,041
0
4,426
9,584
0
53,942
W
Chiron
7,884
1,913
200
3,563
10,109
2,285
347
5,410
4,699
0
63,880
L
Chronos
Hyacinthesis
Chronos
2,229
594
0
1,314
6,072
1,672
0
2,150
3,763
65,101
187
W
Anubis
Johula13
Anubis
6,944
118
0
2,630
7,121
2,886
472
3,874
2,998
74,198
0
L
Amaterasu
MrBoogeyman
Amaterasu
2,319
719
0
1,496
5,516
2,383
0
782
4,468
0
21,087
W
Athena
Orinion
Athena
5,243
1,375
0
1,472
10,304
8,045
0
2,841
7,361
31,839
0
L
Kumbhakarna
TheFFDisc
Kumbhakarna
11,975
2,145
0
3,491
17,047
7,058
0
3,404
13,035
72,411
1,218
L
Anubis
8,404
723
14
2,348
11,068
5,091
0
1,425
9,503
56,686
2,718
W
Bakasura
welsy1122
Bakasura
8,099
5,572
0
8,753
11,666
5,208
0
1,091
10,461
0
71,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
46,178
499
Minions Killed
524
0
Camps Cleared
0
1,450,095
Distance Traveled
1,699,001
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,290
488
98
6
0
338,031
0
L
Sun Wukong
7,440
438
70
4
0
369,595
1
W
Chiron
8,959
527
117
7
0
286,075
3
L
Chronos
8,747
515
155
9
0
345,001
3
W
Anubis
9,555
562
113
7
0
303,564
4
L
Amaterasu
6,005
353
33
2
0
126,673
3
W
Athena
8,844
520
51
3
0
361,782
4
L
Kumbhakarna
9,395
553
142
8
0
316,498
1
L
Anubis
8,644
508
99
6
0
292,328
2
W
Bakasura
10,530
619
145
9
0
409,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role