Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PUHIPI
Cthulhu
Level 89
God Stats
1W - 2L
1,289 SR
Queue Stats
108W - 120L
1,435 Elo+
Solo
Agni
Agni
SampleText00
Agni
Level 61
God Stats
15W - 9L
1,646 SR
Queue Stats
65W - 57L
1,474 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 165
God Stats
152W - 132L
1,512 SR
Queue Stats
259W - 230L
1,487 Elo+
Solo
Surtr
Surtr
koda21
Surtr
Level 141
God Stats
3W - 4L
1,432 SR
Queue Stats
129W - 107L
1,531 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,485 Elo+

VS

Team Averages
Level 97
1,598 SR
1,453 Elo+
Pele
Pele
GrVLegacy
Pele
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 18L
1,422 Elo+
Party 1
Medusa
Medusa
Jinxsyns
Medusa
Level 92
God Stats
6W - 4L
1,739 SR
Queue Stats
16W - 21L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Lord-_-Hermann
Cthulhu
Level 126
God Stats
35W - 24L
1,622 SR
Queue Stats
436W - 424L
1,498 Elo+
Solo
Poseidon
Poseidon
PhiBroMiaja
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
goldenvamp27
Sun Wukong
Level 119
God Stats
1W - 1L
1,831 SR
Queue Stats
140W - 150L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 3 / 2
6,673
556
4,734
9,498
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
PUHIPI
Cthulhu
10
2 / 2 / 1
6,678
557
4,124
10,488
5,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 5
8,428
702
7,533
4,892
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
iamIPHoRY
Fenrir
14
5 / 1 / 3
7,294
608
9,193
9,556
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
koda21
Surtr
12
1 / 2 / 1
6,695
558
5,508
8,581
3,786
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 6 / 1
6,205
517
1,646
11,966
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Jinxsyns
Medusa
13
4 / 2 / 2
7,142
595
8,357
9,998
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 2
6,688
557
4,678
11,548
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
PhiBroMiaja
Poseidon
4
0 / 2 / 0
4,252
354
42
1,468
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
goldenvamp27
Sun Wukong
11
1 / 1 / 0
6,314
526
4,975
10,219
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
8
9
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
2
0.67
L
Pele
0
6
1
0.08
L
Medusa
Jinxsyns
Medusa
4
2
2
2.5
L
3
3
2
1.33
W
Cthulhu
PUHIPI
Cthulhu
2
2
1
1.25
L
Poseidon
PhiBroMiaja
Poseidon
0
2
0
0
W
5
1
5
7.5
L
Sun Wukong
goldenvamp27
Sun Wukong
1
1
0
1
W
Fenrir
iamIPHoRY
Fenrir
5
1
3
6.5
W
Surtr
koda21
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
19,698
43,015
Taken
45,199
21,661
Mitigated
23,165
9,998
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,734
2,485
0
2,903
9,498
7,107
450
1,540
7,958
0
43,053
L
Pele
1,646
277
0
2,648
11,966
3,471
0
3,694
7,901
0
39,351
L
Medusa
Jinxsyns
Medusa
8,357
4,874
0
3,460
9,998
3,535
282
2,764
7,194
0
57,239
L
4,678
547
989
1,966
11,548
6,074
26
3,702
7,635
22,534
0
W
Cthulhu
PUHIPI
Cthulhu
4,124
328
50
1,988
10,488
5,268
0
1,179
9,309
32,185
0
L
Poseidon
PhiBroMiaja
Poseidon
42
0
0
210
1,468
301
0
792
538
5,057
0
W
7,533
272
0
1,250
4,892
1,441
512
443
4,449
54,251
0
L
Sun Wukong
goldenvamp27
Sun Wukong
4,975
930
0
1,922
10,219
9,784
71
345
9,874
0
41,879
W
Fenrir
iamIPHoRY
Fenrir
9,193
2,127
0
2,613
9,556
4,059
0
987
8,496
0
58,506
W
Surtr
koda21
Surtr
5,508
2,167
0
1,194
8,581
3,786
7
571
7,427
1,020
40,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
30,601
418
Minions Killed
326
0
Camps Cleared
0
1,235,067
Distance Traveled
1,007,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,673
556
79
7
0
253,908
0
L
Pele
6,205
517
95
8
0
276,989
2
L
Medusa
7,142
595
95
8
0
235,514
1
L
Cthulhu
6,688
557
43
4
0
237,373
2
W
Cthulhu
6,678
557
54
5
0
238,507
6
L
Poseidon
4,252
354
13
1
0
45,161
0
W
Agni
8,428
702
115
10
0
236,424
2
L
Sun Wukong
6,314
526
80
7
0
212,854
2
W
Fenrir
7,294
608
92
8
0
273,858
0
W
Surtr
6,695
558
78
7
0
232,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role