Player Matchup

Nemesis
Nemesis
An orphan30
Nemesis
Level 109
God Stats
9W - 7L
1,616 SR
Queue Stats
118W - 110L
1,473 Elo+
Party 3
Cabrakan
Cabrakan
DoctorLapp
Cabrakan
Level 141
God Stats
18W - 10L
1,623 SR
Queue Stats
575W - 542L
1,566 Elo+
Party 2
Cerberus
Cerberus
KIA1501
Cerberus
Level 89
God Stats
15W - 5L
1,665 SR
Queue Stats
89W - 92L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
LipppM
Baron Samedi
Level 83
God Stats
5W - 4L
1,693 SR
Queue Stats
509W - 497L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
mindflayerasnm
Xbalanque
Level 139
God Stats
15W - 6L
1,607 SR
Queue Stats
168W - 156L
1,503 Elo+
Solo
Team Averages
Level 112
1,641 SR
1,500 Elo+

VS

Team Averages
Level 83
1,501 SR
1,465 Elo+
Kukulkan
Kukulkan
Minisanchz11
Kukulkan
Level 102
God Stats
5W - 7L
1,499 SR
Queue Stats
210W - 233L
1,426 Elo+
Party 1
Charybdis
Charybdis
iTzRayo
Charybdis
Level 64
God Stats
3W - 3L
1,706 SR
Queue Stats
54W - 60L
1,431 Elo+
Party 1
Hel
Hel
mazacotejj4
Hel
Level 83
God Stats
18W - 31L
1,394 SR
Queue Stats
120W - 141L
1,413 Elo+
Party 1
Nemesis
Nemesis
racso1010x
Nemesis
Level 52
God Stats
138W - 108L
1,564 SR
Queue Stats
151W - 127L
1,521 Elo+
Solo
Artio
Artio
xDarlinks
Artio
Level 116
God Stats
1W - 5L
1,344 SR
Queue Stats
329W - 291L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
An orphan30
Nemesis
13
4 / 2 / 6
7,363
526
8,205
12,757
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
DoctorLapp
Cabrakan
13
5 / 2 / 4
8,363
597
10,697
13,343
12,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
KIA1501
Cerberus
12
2 / 2 / 7
7,652
547
3,947
12,476
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LipppM
Baron Samedi
13
5 / 0 / 7
8,086
578
10,824
6,350
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mindflayerasnm
Xbalanque
14
8 / 3 / 4
8,621
616
14,299
12,992
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Minisanchz11
Kukulkan
12
1 / 3 / 0
6,861
490
6,848
7,697
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iTzRayo
Charybdis
12
2 / 6 / 2
6,907
493
9,950
11,026
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 5 / 1
6,805
486
4,712
11,103
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
racso1010x
Nemesis
12
2 / 4 / 4
6,566
469
10,930
15,449
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
xDarlinks
Artio
11
1 / 6 / 1
6,649
475
5,996
14,886
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
9
9
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
An orphan30
Nemesis
4
2
6
3.5
W
Cabrakan
DoctorLapp
Cabrakan
5
2
4
3.5
W
Cerberus
KIA1501
Cerberus
2
2
7
2.75
W
Baron Samedi
LipppM
Baron Samedi
5
0
7
8.5
L
Kukulkan
Minisanchz11
Kukulkan
1
3
0
0.33
L
Charybdis
iTzRayo
Charybdis
2
6
2
0.5
L
3
5
1
0.7
W
Xbalanque
mindflayerasnm
Xbalanque
8
3
4
3.33
L
Nemesis
racso1010x
Nemesis
2
4
4
1
L
Artio
xDarlinks
Artio
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
38,436
57,918
Taken
60,161
32,349
Mitigated
21,864
25,544
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
An orphan30
Nemesis
8,205
3,474
0
6,421
12,757
3,934
81
1,291
11,466
0
49,669
W
Cabrakan
DoctorLapp
Cabrakan
10,697
1,440
0
4,022
13,343
12,820
0
5,117
6,807
50,925
1,632
W
Cerberus
KIA1501
Cerberus
3,947
200
0
5,590
12,476
8,683
0
4,040
8,436
32,699
0
W
Baron Samedi
LipppM
Baron Samedi
10,824
743
663
3,102
6,350
2,750
219
3,470
2,880
41,187
2,145
L
Kukulkan
Minisanchz11
Kukulkan
6,848
0
0
621
7,697
2,288
0
3,762
3,521
47,651
0
L
Charybdis
iTzRayo
Charybdis
9,950
5,574
0
362
11,026
3,273
62
887
10,105
0
49,774
L
4,712
211
3,137
4,852
11,103
3,521
0
3,142
7,853
25,022
0
W
Xbalanque
mindflayerasnm
Xbalanque
14,299
7,759
0
5,746
12,992
4,162
634
2,219
10,773
0
69,823
L
Nemesis
racso1010x
Nemesis
10,930
5,872
0
6,378
15,449
5,077
0
6,523
8,588
0
42,242
L
Artio
xDarlinks
Artio
5,996
167
200
4,639
14,886
7,705
0
9,578
5,238
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
33,788
435
Minions Killed
345
0
Camps Cleared
0
1,349,991
Distance Traveled
1,372,929
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,363
526
75
5
0
322,337
2
W
Cabrakan
8,363
597
93
7
0
222,402
3
W
Cerberus
7,652
547
83
6
0
258,566
0
W
Baron Samedi
8,086
578
84
6
0
278,071
0
L
Kukulkan
6,861
490
82
6
0
272,254
2
L
Charybdis
6,907
493
75
5
0
241,275
0
L
Hel
6,805
486
57
4
0
277,296
7
W
Xbalanque
8,621
616
100
7
0
268,615
2
L
Nemesis
6,566
469
74
5
0
310,641
0
L
Artio
6,649
475
57
4
0
271,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role