Player Matchup

Chaac
Chaac
 
Chaac
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GrVLegacy
Persephone
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
13W - 18L
1,398 Elo+
Party 1
Neith
Neith
Jinxsyns
Neith
Level 92
God Stats
1W - 0L
1,563 SR
Queue Stats
16W - 21L
1,417 Elo+
Party 1
Athena
Athena
pandapaws1992
Athena
Level 139
God Stats
2W - 0L
1,739 SR
Queue Stats
30W - 18L
1,987 Elo+
Solo
Team Averages
Level 146
1,512 SR
1,560 Elo+

VS

Team Averages
Level 143
1,652 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Dust3713
Sun Wukong
Level 86
God Stats
1W - 1L
1,833 SR
Queue Stats
52W - 48L
1,558 Elo+
Solo
Hachiman
Hachiman
NerfedHisCTE
Hachiman
Level 275
God Stats
2W - 3L
1,495 SR
Queue Stats
548W - 503L
1,578 Elo+
Party 2
Neith
Neith
oTKDo
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 220L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 76
God Stats
61W - 49L
1,620 SR
Queue Stats
170W - 167L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
zxYeyoxz
Baron Samedi
Level 149
God Stats
5W - 2L
1,813 SR
Queue Stats
114W - 119L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 1
8,719
727
8,905
6,926
3,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
 
Loki
12
4 / 2 / 2
7,080
590
2,883
8,925
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
GrVLegacy
Persephone
12
4 / 5 / 3
7,677
640
6,946
7,481
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Jinxsyns
Neith
13
3 / 1 / 3
8,032
669
6,453
7,345
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
1 / 2 / 8
6,597
550
4,066
12,244
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dust3713
Sun Wukong
12
0 / 2 / 1
6,512
543
1,750
7,911
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NerfedHisCTE
Hachiman
12
6 / 4 / 3
7,159
597
11,694
11,125
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
oTKDo
Neith
12
1 / 3 / 0
6,305
525
5,371
8,604
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zhong Kui
wyccad915
Zhong Kui
12
0 / 4 / 4
6,135
511
6,363
10,139
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
zxYeyoxz
Baron Samedi
11
3 / 3 / 1
6,098
508
4,917
11,112
7,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
10
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Loki
 
Loki
4
2
2
2.5
L
Sun Wukong
Dust3713
Sun Wukong
0
2
1
0.25
W
Persephone
GrVLegacy
Persephone
4
5
3
1.1
W
Neith
Jinxsyns
Neith
3
1
3
4.5
L
Hachiman
NerfedHisCTE
Hachiman
6
4
3
1.88
L
Neith
oTKDo
Neith
1
3
0
0.33
W
1
2
8
2.5
L
Zhong Kui
wyccad915
Zhong Kui
0
4
4
0.5
L
Baron Samedi
zxYeyoxz
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
30,095
42,921
Taken
48,891
21,164
Mitigated
23,911
15,304
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,905
980
0
2,839
6,926
3,469
0
1,723
4,901
823
68,362
W
Loki
 
Loki
2,883
568
0
4,074
8,925
2,609
0
1,540
7,385
0
42,984
L
Sun Wukong
Dust3713
Sun Wukong
1,750
73
0
2,870
7,911
4,496
0
113
7,798
0
43,146
W
Persephone
GrVLegacy
Persephone
6,946
724
0
719
7,481
2,023
655
1,228
6,172
31,977
0
W
Neith
Jinxsyns
Neith
6,453
2,729
0
4,306
7,345
2,586
765
1,944
5,401
0
57,363
L
Hachiman
NerfedHisCTE
Hachiman
11,694
5,931
0
4,216
11,125
3,084
0
4,538
6,261
0
45,364
L
Neith
oTKDo
Neith
5,371
1,337
0
2,511
8,604
2,507
0
390
8,214
0
51,930
W
4,066
1,248
282
3,084
12,244
10,477
0
4,814
7,430
21,429
1,245
L
Zhong Kui
wyccad915
Zhong Kui
6,363
736
0
4,713
10,139
5,887
30
2,067
8,008
47,290
2,496
L
Baron Samedi
zxYeyoxz
Baron Samedi
4,917
1,039
664
3,510
11,112
7,937
0
3,547
7,435
17,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
32,209
387
Minions Killed
367
0
Camps Cleared
0
1,327,053
Distance Traveled
1,196,995
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,719
727
110
9
0
293,092
5
W
Loki
7,080
590
72
6
0
285,073
2
L
Sun Wukong
6,512
543
91
8
0
247,590
3
W
Persephone
7,677
640
59
5
0
239,101
0
W
Neith
8,032
669
109
9
0
232,172
1
L
Hachiman
7,159
597
68
6
0
229,799
0
L
Neith
6,305
525
83
7
0
235,890
1
W
Athena
6,597
550
37
3
0
277,615
1
L
Zhong Kui
6,135
511
94
8
0
249,756
1
L
Baron Samedi
6,098
508
31
3
0
233,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role