Player Matchup

Osiris
Osiris
Elliclipse
Osiris
Level 61
God Stats
0W - 2L
1,306 SR
Queue Stats
81W - 95L
1,370 Elo+
Party 1
Charybdis
Charybdis
F7 x Synergy
Charybdis
Level 67
God Stats
1W - 3L
1,608 SR
Queue Stats
17W - 42L
1,210 Elo+
Solo
Agni
Agni
TheOneInFerniX
Agni
Level 28
God Stats
0W - 2L
1,099 SR
Queue Stats
74W - 73L
1,376 Elo+
Party 1
Team Averages
Level 52
1,338 SR
1,319 Elo+

VS

Team Averages
Level 54
1,602 SR
1,389 Elo+
Ymir
Ymir
Adc_Jbg25
Ymir
Level 51
God Stats
47W - 36L
1,577 SR
Queue Stats
276W - 268L
1,455 Elo+
Solo
Chernobog
Chernobog
ImJustBetter45
Chernobog
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 40L
1,274 Elo+
Party 2
Anubis
Anubis
idanpasiva
Anubis
Level 89
God Stats
10W - 5L
1,728 SR
Queue Stats
48W - 54L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elliclipse
Osiris
11
0 / 5 / 2
6,380
709
2,994
8,619
5,473
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
F7 x Synergy
Charybdis
12
2 / 5 / 0
7,517
835
3,672
6,384
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
6,377
709
4,108
5,927
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 11
7,921
880
2,942
6,458
4,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chernobog
ImJustBetter45
Chernobog
13
1 / 0 / 10
7,908
879
2,954
4,782
1,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
idanpasiva
Anubis
15
12 / 1 / 3
9,446
1,050
11,106
7,572
4,040
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
11
7.5
L
Osiris
Elliclipse
Osiris
0
5
2
0.2
L
Charybdis
F7 x Synergy
Charybdis
2
5
0
0.4
W
Chernobog
ImJustBetter45
Chernobog
1
0
10
6
L
0
5
1
0.1
W
Anubis
idanpasiva
Anubis
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
17,002
20,930
Taken
18,812
8,456
Mitigated
10,709
1,356
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,942
656
0
230
6,458
4,950
374
1,797
4,661
10,311
0
L
Osiris
Elliclipse
Osiris
2,994
976
0
170
8,619
5,473
145
5,504
3,115
0
12,093
L
Charybdis
F7 x Synergy
Charybdis
3,672
1,864
0
538
6,384
1,559
389
4,027
2,357
0
15,286
W
Chernobog
ImJustBetter45
Chernobog
2,954
1,820
0
219
4,782
1,719
1,501
899
3,883
0
26,525
L
4,108
416
0
648
5,927
1,424
0
4,218
1,707
14,508
0
W
Anubis
idanpasiva
Anubis
11,106
464
0
3,641
7,572
4,040
1,056
1,412
6,160
37,107
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
25,275
62
Minions Killed
112
0
Camps Cleared
0
438,748
Distance Traveled
456,762
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,921
880
12
1
0
174,889
0
L
Osiris
6,380
709
21
2
0
156,634
0
L
Charybdis
7,517
835
22
2
0
142,511
1
W
Chernobog
7,908
879
52
6
0
145,855
0
L
Agni
6,377
709
19
2
0
139,603
2
W
Anubis
9,446
1,050
48
5
0
136,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role