Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DestroyingDennis
Ymir
Level 89
God Stats
5W - 4L
1,441 SR
Queue Stats
105W - 99L
1,501 Elo+
Party 2
Agni
Agni
HarryPjotr
Agni
Level 146
God Stats
7W - 1L
1,846 SR
Queue Stats
490W - 480L
1,511 Elo+
Solo
Ra
Ra
JAK0BEN
Ra
Level 157
God Stats
28W - 13L
1,619 SR
Queue Stats
169W - 128L
1,654 Elo+
Solo
Serqet
Serqet
SwagScavver
Serqet
Level 157
God Stats
15W - 16L
1,680 SR
Queue Stats
133W - 149L
1,511 Elo+
Solo
Team Averages
Level 134
1,617 SR
1,535 Elo+

VS

Team Averages
Level 125
1,511 SR
1,533 Elo+
Baron Samedi
Baron Samedi
AdrianDuck
Baron Samedi
Level 129
God Stats
4W - 5L
1,498 SR
Queue Stats
90W - 67L
1,577 Elo+
Party 1
Bellona
Bellona
KamishiniNoJari
Bellona
Level 100
God Stats
5W - 10L
1,664 SR
Queue Stats
73W - 67L
1,543 Elo+
Solo
Susano
Susano
TheGreenP
Susano
Level 111
God Stats
4W - 5L
1,410 SR
Queue Stats
108W - 98L
1,481 Elo+
Solo
Nut
Nut
ofcisme
Nut
Level 159
God Stats
2W - 1L
1,465 SR
Queue Stats
5W - 9L
1,489 Elo+
Party 1
Anubis
Anubis
xTechnicalStyle
Anubis
Level 125
God Stats
12W - 15L
1,517 SR
Queue Stats
426W - 436L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
3 / 0 / 2
4,888
698
5,809
5,372
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
4,735
676
1,541
6,751
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 0 / 0
4,534
648
2,789
2,442
402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
4,566
652
1,253
3,915
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
10
1 / 1 / 5
4,839
691
3,046
5,284
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdrianDuck
Baron Samedi
8
0 / 2 / 3
4,372
625
3,911
5,987
3,491
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,924
703
2,662
4,844
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
TheGreenP
Susano
3
0 / 1 / 0
3,152
450
188
1,738
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nut
9
3 / 2 / 0
4,591
656
5,389
6,204
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,659
666
2,549
5,531
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
2
4
L
Baron Samedi
AdrianDuck
Baron Samedi
0
2
3
0.75
W
2
2
0
1
W
1
0
0
1
W
1
1
0
1
L
1
1
0
1
W
Serqet
1
1
5
3.5
L
Susano
TheGreenP
Susano
0
1
0
0
L
Nut
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
14,699
23,764
Taken
24,304
8,165
Mitigated
10,473
10,744
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,809
3,235
0
3,291
5,372
1,622
0
1,461
3,911
0
39,690
L
Baron Samedi
AdrianDuck
Baron Samedi
3,911
799
214
3,078
5,987
3,491
0
763
5,199
14,194
0
W
1,541
130
0
1,523
6,751
3,482
0
2,317
4,434
9,482
0
W
2,789
125
0
1,512
2,442
402
0
1,277
1,165
24,610
839
W
1,253
372
48
2,757
3,915
1,114
0
0
3,915
20,824
0
L
2,662
1,228
0
2,230
4,844
2,641
0
1,253
3,417
0
28,336
W
Serqet
3,046
724
0
1,613
5,284
1,545
0
1,405
3,879
0
31,738
L
Susano
TheGreenP
Susano
188
55
0
843
1,738
380
0
437
1,301
0
5,178
L
Nut
5,389
3,493
0
3,396
6,204
1,524
0
778
5,426
0
29,903
L
2,549
157
0
1,588
5,531
2,437
0
2,345
3,186
38,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
21,698
231
Minions Killed
212
0
Camps Cleared
0
759,998
Distance Traveled
578,958
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,888
698
68
10
0
144,310
0
L
Baron Samedi
4,372
625
17
2
0
124,105
2
W
Ymir
4,735
676
17
2
0
141,837
2
W
Agni
4,534
648
44
6
0
143,934
0
W
Ra
4,566
652
41
6
0
158,483
3
L
Bellona
4,924
703
53
8
0
134,509
1
W
Serqet
4,839
691
61
9
0
171,434
1
L
Susano
3,152
450
11
2
0
60,022
0
L
Nut
4,591
656
54
8
0
123,689
1
L
Anubis
4,659
666
77
11
0
136,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role