Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SKXLL KNXGHT
King Arthur
Level 101
God Stats
0W - 4L
1,258 SR
Queue Stats
78W - 71L
1,516 Elo+
Party 3
Cupid
Cupid
Teikitsu
Cupid
Level 46
God Stats
11W - 16L
1,432 SR
Queue Stats
50W - 48L
1,477 Elo+
Party 3
Janus
Janus
hdmi7
Janus
Level 98
God Stats
0W - 1L
1,014 SR
Queue Stats
0W - 4L
1,228 Elo+
Solo
Team Averages
Level 96
1,341 SR
1,444 Elo+

VS

Team Averages
Level 122
1,524 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Bandicoot0408
Mulan
Level 93
God Stats
29W - 15L
1,694 SR
Queue Stats
405W - 376L
1,458 Elo+
Party 4
Zeus
Zeus
GhoulTiger
Zeus
Level 103
God Stats
9W - 11L
1,426 SR
Queue Stats
379W - 358L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 3 / 0
5,747
575
4,048
6,893
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
 
Aphrodite
8
1 / 4 / 1
4,904
490
3,878
7,939
4,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
SKXLL KNXGHT
King Arthur
10
0 / 3 / 1
5,391
539
3,909
10,880
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Teikitsu
Cupid
9
1 / 1 / 1
5,163
516
3,720
5,995
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
hdmi7
Janus
9
0 / 4 / 0
5,191
519
2,098
6,064
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
8 / 0 / 2
7,072
707
5,553
8,547
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
 
Hachiman
10
2 / 2 / 3
5,887
589
5,503
6,953
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
0 / 0 / 6
5,725
573
3,681
5,258
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 1 / 0
7,435
744
7,943
7,469
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 1 / 2
7,141
714
3,787
4,483
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
Pele
 
Pele
8
0
2
9
W
Hachiman
 
Hachiman
2
2
3
1.75
W
Bacchus
 
Bacchus
0
0
6
3
W
3
1
0
3
W
2
1
2
3
L
King Arthur
SKXLL KNXGHT
King Arthur
0
3
1
0.17
L
Cupid
Teikitsu
Cupid
1
1
1
1.5
L
Janus
hdmi7
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
26,467
37,771
Taken
32,710
15,795
Mitigated
14,908
13,355
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,048
787
0
2,788
6,893
1,562
0
1,017
5,876
39,776
639
L
Aphrodite
 
Aphrodite
3,878
432
1,580
2,715
7,939
4,420
0
2,766
5,173
20,468
1,493
W
Pele
 
Pele
5,553
1,027
0
1,981
8,547
2,790
0
2,327
6,122
0
52,376
W
Hachiman
 
Hachiman
5,503
2,955
0
3,349
6,953
2,067
0
2,617
4,336
0
37,238
W
Bacchus
 
Bacchus
3,681
309
0
2,563
5,258
5,152
0
1,320
3,938
16,668
0
W
7,943
1,642
0
963
7,469
3,701
0
1,259
6,210
0
51,190
W
3,787
602
0
1,206
4,483
1,198
509
2,188
2,121
49,356
1,053
L
King Arthur
SKXLL KNXGHT
King Arthur
3,909
415
0
2,471
10,880
6,465
0
0
10,880
0
30,299
L
Cupid
Teikitsu
Cupid
3,720
2,163
415
2,468
5,995
1,930
0
915
5,080
0
28,401
L
Janus
hdmi7
Janus
2,098
59
0
918
6,064
1,418
0
2,633
3,431
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
33,260
294
Minions Killed
385
0
Camps Cleared
0
1,079,930
Distance Traveled
1,072,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,747
575
83
8
0
249,761
0
L
Aphrodite
4,904
490
32
3
0
198,008
0
W
Pele
7,072
707
85
9
0
259,886
0
W
Hachiman
5,887
589
70
7
0
187,904
0
W
Bacchus
5,725
573
19
2
0
226,875
2
W
Mulan
7,435
744
99
10
0
192,905
0
W
Zeus
7,141
714
112
11
0
205,312
0
L
King Arthur
5,391
539
53
5
0
212,973
0
L
Cupid
5,163
516
53
5
0
209,134
3
L
Janus
5,191
519
73
7
0
210,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role