Player Matchup

Thanatos
Thanatos
ElderBatka
Thanatos
Level 69
God Stats
19W - 13L
1,618 SR
Queue Stats
169W - 155L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
SafeTrain895250
Baron Samedi
Level 143
God Stats
7W - 5L
1,716 SR
Queue Stats
226W - 205L
1,524 Elo+
Solo
Yemoja
Yemoja
YANDRACK15
Yemoja
Level 157
God Stats
3W - 1L
1,602 SR
Queue Stats
99W - 92L
1,538 Elo+
Solo
Eset
Eset
gimlidadwarf
Eset
Level 145
God Stats
1W - 0L
1,808 SR
Queue Stats
12W - 7L
1,770 Elo+
Solo
Xbalanque
Xbalanque
pabletehrt
Xbalanque
Level 89
God Stats
4W - 3L
1,622 SR
Queue Stats
47W - 35L
1,592 Elo+
Solo
Team Averages
Level 121
1,673 SR
1,575 Elo+

VS

Team Averages
Level 104
1,499 SR
1,466 Elo+
Fafnir
Fafnir
Dr4che
Fafnir
Level 137
God Stats
6W - 4L
1,677 SR
Queue Stats
479W - 441L
1,487 Elo+
Solo
Ullr
Ullr
Waiiikiki
Ullr
Level 147
God Stats
31W - 44L
1,499 SR
Queue Stats
675W - 637L
1,489 Elo+
Solo
Thor
Thor
artemius1402
Thor
Level 89
God Stats
7W - 11L
1,366 SR
Queue Stats
302W - 290L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
k_komochik_k
Aphrodite
Level 86
God Stats
7W - 2L
1,580 SR
Queue Stats
345W - 347L
1,422 Elo+
Party 1
Osiris
Osiris
yowell112
Osiris
Level 61
God Stats
1W - 4L
1,371 SR
Queue Stats
28W - 38L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElderBatka
Thanatos
14
8 / 6 / 2
9,603
505
10,848
16,074
5,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SafeTrain895250
Baron Samedi
17
4 / 0 / 4
10,966
577
16,152
13,882
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
YANDRACK15
Yemoja
14
0 / 1 / 10
9,424
496
7,357
11,675
8,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 5
10,381
546
12,029
12,019
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
pabletehrt
Xbalanque
16
1 / 2 / 3
9,383
494
6,514
11,981
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dr4che
Fafnir
12
0 / 5 / 6
8,691
457
9,242
21,216
23,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ullr
16
5 / 1 / 3
9,375
493
11,035
12,090
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 3
8,638
455
8,450
18,773
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
k_komochik_k
Aphrodite
15
3 / 2 / 5
9,028
475
9,314
12,083
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
yowell112
Osiris
16
0 / 2 / 1
9,626
507
4,458
16,217
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
12
12
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Dr4che
Fafnir
0
5
6
0.6
W
Thanatos
ElderBatka
Thanatos
8
6
2
1.5
W
Baron Samedi
SafeTrain895250
Baron Samedi
4
0
4
6
L
Ullr
5
1
3
6.5
W
Yemoja
YANDRACK15
Yemoja
0
1
10
5
L
4
7
3
0.79
W
4
3
5
2.17
L
Aphrodite
k_komochik_k
Aphrodite
3
2
5
2.75
W
Xbalanque
pabletehrt
Xbalanque
1
2
3
1.25
L
Osiris
yowell112
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,900
Damage
42,499
65,631
Taken
80,379
39,133
Mitigated
47,766
33,759
Healing
31,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Dr4che
Fafnir
9,242
3,749
0
3,349
21,216
23,208
604
8,483
12,574
29,060
2,322
W
Thanatos
ElderBatka
Thanatos
10,848
3,248
0
8,825
16,074
5,344
266
4,584
11,490
0
52,834
W
Baron Samedi
SafeTrain895250
Baron Samedi
16,152
1,087
701
6,912
13,882
16,857
0
1,996
11,886
80,837
4,121
L
Ullr
11,035
2,032
0
3,039
12,090
3,597
112
4,425
7,567
0
74,550
W
Yemoja
YANDRACK15
Yemoja
7,357
1,606
6,306
4,108
11,675
8,554
150
3,427
8,248
34,650
1,669
L
8,450
1,487
0
7,076
18,773
5,714
0
5,814
12,873
0
68,520
W
12,029
1,472
168
2,463
12,019
4,272
0
4,932
7,087
92,667
0
L
Aphrodite
k_komochik_k
Aphrodite
9,314
816
3,012
7,560
12,083
3,913
152
5,069
6,914
49,020
0
W
Xbalanque
pabletehrt
Xbalanque
6,514
3,650
0
4,276
11,981
4,106
719
4,024
7,957
0
66,384
L
Osiris
yowell112
Osiris
4,458
1,693
0
7,358
16,217
11,334
0
8,295
6,916
0
70,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
45,358
512
Minions Killed
471
0
Camps Cleared
0
1,676,206
Distance Traveled
1,712,869
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,691
457
34
2
0
325,177
1
W
Thanatos
9,603
505
67
4
0
346,809
0
W
Baron Samedi
10,966
577
132
7
0
294,348
2
L
Ullr
9,375
493
132
7
0
362,734
3
W
Yemoja
9,424
496
35
2
0
328,911
5
L
Thor
8,638
455
95
5
0
340,873
0
W
Eset
10,381
546
146
8
0
337,668
5
L
Aphrodite
9,028
475
76
4
0
368,092
0
W
Xbalanque
9,383
494
132
7
0
368,470
0
L
Osiris
9,626
507
134
7
0
315,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role