Player Matchup

Sun Wukong
Sun Wukong
BrandoLean
Sun Wukong
Level 59
God Stats
1W - 0L
1,618 SR
Queue Stats
5W - 2L
1,661 Elo+
Party 1
Ah Puch
Ah Puch
YungCreps
Ah Puch
Level 88
God Stats
1W - 0L
1,624 SR
Queue Stats
1W - 1L
1,383 Elo+
Party 1
Artemis
Artemis
solodoloangel
Artemis
Level 124
God Stats
1W - 0L
1,887 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Team Averages
Level 90
1,709 SR
1,579 Elo+

VS

Team Averages
Level 119
1,573 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AkaAzul
Cthulhu
Level 127
God Stats
15W - 6L
1,723 SR
Queue Stats
89W - 101L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Rebel61
Sun Wukong
Level 106
God Stats
3W - 2L
1,497 SR
Queue Stats
18W - 26L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrandoLean
Sun Wukong
14
1 / 0 / 5
8,179
744
4,979
7,950
6,943
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
YungCreps
Ah Puch
16
3 / 1 / 3
9,027
821
9,167
6,710
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
15
3 / 1 / 4
9,138
831
7,699
10,211
3,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 0
7,960
724
9,419
8,400
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
AkaAzul
Cthulhu
14
0 / 1 / 2
7,901
718
6,974
7,589
4,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Rebel61
Sun Wukong
13
1 / 2 / 1
8,251
750
2,984
9,747
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
L
Cthulhu
AkaAzul
Cthulhu
0
1
2
1
W
Sun Wukong
BrandoLean
Sun Wukong
1
0
5
3.5
L
Sun Wukong
Rebel61
Sun Wukong
1
2
1
0.75
W
Ah Puch
YungCreps
Ah Puch
3
1
3
4.5
W
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
19,377
24,871
Taken
25,736
12,455
Mitigated
15,537
10,531
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,419
521
0
656
8,400
2,670
0
1,961
6,191
26,730
0
L
Cthulhu
AkaAzul
Cthulhu
6,974
49
72
663
7,589
4,839
0
2,735
4,388
18,612
603
W
Sun Wukong
BrandoLean
Sun Wukong
4,979
519
535
2,298
7,950
6,943
0
4,675
2,879
0
19,086
L
Sun Wukong
Rebel61
Sun Wukong
2,984
209
0
817
9,747
8,028
0
3,310
5,933
0
25,472
W
Ah Puch
YungCreps
Ah Puch
9,167
178
0
3,399
6,710
2,401
100
3,596
2,928
28,056
0
W
Artemis
7,699
3,195
0
4,299
10,211
3,111
126
7,619
2,252
0
41,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
24,112
131
Minions Killed
115
0
Camps Cleared
0
595,982
Distance Traveled
600,041
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,960
724
46
4
0
184,482
0
L
Cthulhu
7,901
718
24
2
0
204,949
0
W
Sun Wukong
8,179
744
25
2
0
215,669
1
L
Sun Wukong
8,251
750
45
4
0
210,610
1
W
Ah Puch
9,027
821
53
5
0
213,446
2
W
Artemis
9,138
831
53
5
0
166,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role