Player Matchup

Hercules
Hercules
AllBeast-19
Hercules
Level 123
God Stats
1W - 3L
1,425 SR
Queue Stats
146W - 140L
1,507 Elo+
Solo
Mercury
Mercury
BigMannyD
Mercury
Level 35
God Stats
4W - 1L
1,820 SR
Queue Stats
53W - 59L
1,550 Elo+
Solo
Mulan
Mulan
FelicityFortune
Mulan
Level 124
God Stats
10W - 7L
1,510 SR
Queue Stats
119W - 108L
1,425 Elo+
Solo
Nu Wa
Nu Wa
lImiseryIl
Nu Wa
Level 128
God Stats
32W - 24L
1,575 SR
Queue Stats
81W - 72L
1,420 Elo+
Solo
Sol
Sol
x0Wanda0x
Sol
Level 101
God Stats
12W - 12L
1,491 SR
Queue Stats
467W - 433L
1,522 Elo+
Solo
Team Averages
Level 102
1,564 SR
1,485 Elo+

VS

Team Averages
Level 150
1,544 SR
1,515 Elo+
Mulan
Mulan
FastCash12
Mulan
Level 129
God Stats
39W - 26L
1,625 SR
Queue Stats
208W - 185L
1,571 Elo+
Solo
Surtr
Surtr
PhiBroMiaja
Surtr
Level 121
God Stats
3W - 1L
1,533 SR
Queue Stats
35W - 44L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Runenash1
Cthulhu
Level 157
God Stats
3W - 2L
1,329 SR
Queue Stats
46W - 36L
1,561 Elo+
Solo
Medusa
Medusa
StickyNoteJay
Medusa
Level 127
God Stats
30W - 16L
1,711 SR
Queue Stats
188W - 177L
1,479 Elo+
Solo
Janus
Janus
tybaltc
Janus
Level 216
God Stats
3W - 2L
1,522 SR
Queue Stats
298W - 299L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllBeast-19
Hercules
11
1 / 5 / 0
6,711
447
4,623
15,551
10,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
BigMannyD
Mercury
14
3 / 0 / 1
7,656
510
4,875
6,889
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 7 / 0
8,418
561
15,080
21,743
14,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
1 / 3 / 4
7,282
485
10,347
7,530
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
4,709
314
1,278
1,364
281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 3 / 3
8,196
546
8,741
13,070
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 6 / 4
8,394
560
9,281
16,791
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
Runenash1
Cthulhu
12
4 / 0 / 5
8,628
575
8,128
10,858
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 6
8,349
557
6,011
7,558
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
tybaltc
Janus
13
3 / 2 / 2
7,921
528
5,475
6,653
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
11
Kills
16
16
Deaths
11
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
AllBeast-19
Hercules
1
5
0
0.2
L
Mercury
BigMannyD
Mercury
3
0
1
3.5
W
Mulan
4
3
3
1.83
L
6
7
0
0.86
W
3
6
4
0.83
W
Cthulhu
Runenash1
Cthulhu
4
0
5
6.5
W
2
0
6
5
L
Nu Wa
1
3
4
1
W
Janus
tybaltc
Janus
3
2
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
37,636
53,077
Taken
54,930
29,478
Mitigated
32,412
14,355
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AllBeast-19
Hercules
4,623
889
0
4,516
15,551
10,831
152
4,826
10,643
0
36,389
L
Mercury
BigMannyD
Mercury
4,875
1,405
0
1,493
6,889
2,657
0
709
6,137
0
55,620
W
Mulan
8,741
2,369
0
3,939
13,070
6,228
0
3,100
9,625
0
64,262
L
15,080
2,047
0
7,215
21,743
14,040
0
5,296
15,588
99
57,783
W
9,281
2,802
0
2,950
16,791
11,897
79
1,464
15,094
1,981
46,947
W
Cthulhu
Runenash1
Cthulhu
8,128
773
3,560
3,775
10,858
9,445
120
2,252
8,335
29,782
94
W
6,011
2,958
0
2,659
7,558
2,870
2,557
1,156
6,200
0
72,032
L
Nu Wa
10,347
2,296
0
480
7,530
1,669
140
3,286
4,244
47,004
0
W
Janus
tybaltc
Janus
5,475
53
0
750
6,653
1,972
632
2,299
3,999
57,700
451
L
1,278
760
0
651
1,364
281
0
259
1,105
4,417
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
41,488
356
Minions Killed
477
0
Camps Cleared
0
1,216,622
Distance Traveled
1,463,085
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,711
447
77
5
0
273,954
0
L
Mercury
7,656
510
94
6
0
380,927
0
W
Mulan
8,196
546
99
7
0
275,627
2
L
Mulan
8,418
561
94
6
0
248,840
2
W
Surtr
8,394
560
95
6
0
275,938
0
W
Cthulhu
8,628
575
42
3
0
325,029
0
W
Medusa
8,349
557
130
9
0
307,474
4
L
Nu Wa
7,282
485
86
6
0
266,494
0
W
Janus
7,921
528
111
7
0
279,017
0
L
Sol
4,709
314
5
0
0
46,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role