Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KamishiniNoJari
Bellona
Level 100
God Stats
5W - 10L
1,964 SR
Queue Stats
73W - 67L
1,565 Elo+
Solo
Yu Huang
Yu Huang
Ragnatoskr
Yu Huang
Level 158
God Stats
1W - 5L
1,569 SR
Queue Stats
218W - 180L
1,517 Elo+
Solo
Freya
Freya
gamer1997
Freya
Level 128
God Stats
1W - 2L
1,490 SR
Queue Stats
74W - 41L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
zmijazec
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,464 Elo+
Party 1
Team Averages
Level 148
1,605 SR
1,536 Elo+

VS

Team Averages
Level 147
1,550 SR
1,521 Elo+
Ra
Ra
BRADISTO
Ra
Level 155
God Stats
2W - 0L
1,248 SR
Queue Stats
110W - 112L
1,497 Elo+
Solo
Hercules
Hercules
GLADMONDO
Hercules
Level 158
God Stats
7W - 5L
1,852 SR
Queue Stats
173W - 133L
1,571 Elo+
Solo
Danzaburou
Danzaburou
SaintElysium
Danzaburou
Level 109
God Stats
6W - 4L
1,365 SR
Queue Stats
194W - 188L
1,465 Elo+
Solo
Khepri
Khepri
SaintR1D3R
Khepri
Level 159
God Stats
4W - 2L
1,693 SR
Queue Stats
211W - 199L
1,571 Elo+
Solo
Yu Huang
Yu Huang
chiccco
Yu Huang
Level 154
God Stats
116W - 84L
1,593 SR
Queue Stats
417W - 399L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,415
483
0
0
0
6
0 / 3 / 0
3,170
634
1,527
5,722
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yu Huang
Ragnatoskr
Yu Huang
7
0 / 0 / 0
3,540
708
1,539
2,144
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
gamer1997
Freya
6
1 / 2 / 0
3,186
637
2,246
3,520
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
zmijazec
Sylvanus
6
1 / 1 / 1
3,638
728
1,606
4,564
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,483
897
2,813
3,649
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
GLADMONDO
Hercules
6
1 / 0 / 0
3,408
682
672
2,879
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SaintElysium
Danzaburou
6
2 / 1 / 1
3,891
778
4,032
2,683
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
SaintR1D3R
Khepri
5
0 / 1 / 3
3,655
731
1,745
3,582
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
chiccco
Yu Huang
7
0 / 0 / 0
3,732
746
870
2,070
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
3
0
0
3
W
Hercules
GLADMONDO
Hercules
1
0
0
1
L
0
3
0
0
L
Yu Huang
Ragnatoskr
Yu Huang
0
0
0
0
W
Danzaburou
SaintElysium
Danzaburou
2
1
1
2.5
W
Khepri
SaintR1D3R
Khepri
0
1
3
1.5
W
Yu Huang
chiccco
Yu Huang
0
0
0
0
L
Freya
gamer1997
Freya
1
2
0
0.5
L
Sylvanus
zmijazec
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,918
Damage
10,132
15,950
Taken
14,863
6,683
Mitigated
5,263
5,798
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,813
645
0
2,221
3,649
1,012
0
0
3,649
26,053
1,173
W
Hercules
GLADMONDO
Hercules
672
112
0
854
2,879
1,034
0
190
2,627
0
18,234
L
1,527
575
0
1,742
5,722
3,068
0
2,747
2,975
0
18,188
L
Yu Huang
Ragnatoskr
Yu Huang
1,539
113
0
433
2,144
538
0
965
1,179
17,321
0
W
Danzaburou
SaintElysium
Danzaburou
4,032
1,821
0
1,452
2,683
803
0
1,529
1,154
0
21,333
W
Khepri
SaintR1D3R
Khepri
1,745
381
0
1,412
3,582
2,003
0
2,275
1,307
7,844
0
W
Yu Huang
chiccco
Yu Huang
870
77
0
1,000
2,070
411
0
950
908
21,554
81
L
Freya
gamer1997
Freya
2,246
945
0
1,374
3,520
895
0
643
2,877
13,429
1,790
L
Sylvanus
zmijazec
Sylvanus
1,606
630
410
1,839
4,564
2,182
0
1,007
3,557
7,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,949
Gold Earned
19,169
123
Minions Killed
197
0
Camps Cleared
0
399,545
Distance Traveled
551,731
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,415
483
0
0
0
0
0
W
Ra
4,483
897
57
11
0
106,808
1
W
Hercules
3,408
682
44
9
0
134,789
0
L
Bellona
3,170
634
31
6
0
95,280
0
L
Yu Huang
3,540
708
42
8
0
100,682
2
W
Danzaburou
3,891
778
32
6
0
93,304
0
W
Khepri
3,655
731
14
3
0
110,036
4
W
Yu Huang
3,732
746
50
10
0
106,794
0
L
Freya
3,186
637
39
8
0
112,753
0
L
Sylvanus
3,638
728
11
2
0
90,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role