Player Matchup

Heimdallr
Heimdallr
BiggyDs091
Heimdallr
Level 95
God Stats
51W - 43L
1,549 SR
Queue Stats
256W - 229L
1,493 Elo+
Solo
Zeus
Zeus
Imngodmode
Zeus
Level 163
God Stats
3W - 2L
1,221 SR
Queue Stats
112W - 114L
1,411 Elo+
Solo
Hera
Hera
MATTKILLAH
Hera
Level 217
God Stats
0W - 2L
1,429 SR
Queue Stats
222W - 225L
1,486 Elo+
Solo
Pele
Pele
Random-Pandom
Pele
Level 84
God Stats
40W - 39L
1,594 SR
Queue Stats
182W - 182L
1,486 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 367
God Stats
640W - 554L
1,614 SR
Queue Stats
1,312W - 1,280L
1,483 Elo+
Solo
Team Averages
Level 185
1,481 SR
1,472 Elo+

VS

Team Averages
Level 128
1,462 SR
1,479 Elo+
Sylvanus
Sylvanus
AtomicQUOMO
Sylvanus
Level 184
God Stats
6W - 1L
1,563 SR
Queue Stats
299W - 299L
1,476 Elo+
Solo
Tiamat
Tiamat
Gothicrush28
Tiamat
Level 109
God Stats
1W - 0L
1,367 SR
Queue Stats
35W - 25L
1,515 Elo+
Solo
Loki
Loki
Gunslinger445607
Loki
Level 149
God Stats
3W - 2L
1,562 SR
Queue Stats
113W - 98L
1,479 Elo+
Solo
Neith
Neith
MrBojillion1221
Neith
Level 78
God Stats
5W - 5L
1,296 SR
Queue Stats
157W - 147L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
brita7869
Cu Chulainn
Level 119
God Stats
9W - 7L
1,521 SR
Queue Stats
339W - 346L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggyDs091
Heimdallr
9
0 / 1 / 1
4,736
431
2,361
4,461
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
5,872
534
3,267
6,888
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 0
4,785
435
1,924
3,213
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
5,522
502
4,425
10,630
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
pfeiff17
Sylvanus
10
2 / 2 / 1
6,093
554
3,478
11,722
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtomicQUOMO
Sylvanus
10
0 / 0 / 3
6,141
558
4,278
8,188
6,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
11
1 / 1 / 4
6,523
593
4,327
6,300
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
10 / 2 / 1
7,257
660
6,586
8,707
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
5,839
531
5,488
5,822
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
brita7869
Cu Chulainn
12
1 / 1 / 0
7,300
664
3,476
6,695
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AtomicQUOMO
Sylvanus
0
0
3
1.5
L
Heimdallr
BiggyDs091
Heimdallr
0
1
1
0.5
W
Tiamat
1
1
4
3
W
10
2
1
5.25
L
1
2
0
0.5
L
1
4
0
0.25
W
0
1
2
1
L
1
3
2
0.67
W
Cu Chulainn
brita7869
Cu Chulainn
1
1
0
1
L
Sylvanus
pfeiff17
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,455
Damage
24,155
36,914
Taken
35,712
14,363
Mitigated
18,360
15,490
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AtomicQUOMO
Sylvanus
4,278
1,681
2,143
4,343
8,188
6,168
513
1,743
6,445
29,707
0
L
Heimdallr
BiggyDs091
Heimdallr
2,361
759
0
1,119
4,461
1,518
0
773
3,688
0
23,133
W
Tiamat
4,327
487
0
1,983
6,300
4,059
0
1,580
4,644
33,485
1,100
W
6,586
1,548
0
3,927
8,707
2,630
0
1,589
7,031
0
40,053
L
3,267
369
0
3,710
6,888
1,575
0
0
6,512
34,297
1,195
L
1,924
450
0
90
3,213
671
0
920
2,137
15,029
508
W
5,488
1,883
0
2,429
5,822
1,648
855
586
5,236
0
40,775
L
4,425
1,396
63
3,387
10,630
3,069
0
2,946
7,338
0
38,577
W
Cu Chulainn
brita7869
Cu Chulainn
3,476
468
0
1,794
6,695
3,855
820
2,840
3,855
0
47,036
L
Sylvanus
pfeiff17
Sylvanus
3,478
799
1,860
5,261
11,722
7,530
0
3,324
8,258
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
33,060
265
Minions Killed
335
0
Camps Cleared
0
876,821
Distance Traveled
993,341
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,141
558
34
3
0
172,965
0
L
Heimdallr
4,736
431
48
4
0
162,599
0
W
Tiamat
6,523
593
65
6
0
206,352
0
W
Loki
7,257
660
68
6
0
229,303
0
L
Zeus
5,872
534
84
8
0
186,869
0
L
Hera
4,785
435
41
4
0
114,618
0
W
Neith
5,839
531
83
8
0
185,256
2
L
Pele
5,522
502
64
6
0
222,927
4
W
Cu Chulainn
7,300
664
85
8
0
199,465
0
L
Sylvanus
6,093
554
28
3
0
189,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role