Player Matchup

Hachiman
Hachiman
Blazetrixx
Hachiman
Level 102
God Stats
7W - 4L
1,496 SR
Queue Stats
24W - 21L
1,450 Elo+
Party 1
Surtr
Surtr
Dattjacobs
Surtr
Level 159
God Stats
1W - 0L
1,322 SR
Queue Stats
59W - 60L
1,506 Elo+
Party 1
Hades
Hades
Halethorn
Hades
Level 155
God Stats
3W - 2L
1,594 SR
Queue Stats
253W - 291L
1,467 Elo+
Party 1
Team Averages
Level 139
1,471 SR
1,474 Elo+

VS

Team Averages
Level 114
1,637 SR
1,523 Elo+
Ra
Ra
Chosaan
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 249L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
KuroKazu8
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,500 Elo+
Solo
Ymir
Ymir
deephate
Ymir
Level 153
God Stats
1W - 2L
1,910 SR
Queue Stats
36W - 41L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blazetrixx
Hachiman
16
5 / 0 / 6
9,351
935
5,846
5,898
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
16
5 / 0 / 5
9,767
977
13,394
11,084
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Halethorn
Hades
15
2 / 2 / 6
8,821
882
6,487
8,965
4,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,385
739
4,562
6,655
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
KuroKazu8
Sun Wukong
13
1 / 4 / 1
8,173
817
7,492
11,969
8,154
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
14
1 / 3 / 1
7,695
770
6,008
12,315
11,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Blazetrixx
Hachiman
5
0
6
8
L
0
5
1
0.1
W
Surtr
5
0
5
7.5
W
Hades
Halethorn
Hades
2
2
6
2.5
L
Sun Wukong
KuroKazu8
Sun Wukong
1
4
1
0.38
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
18,062
25,947
Taken
30,939
14,815
Mitigated
22,506
7,747
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Blazetrixx
Hachiman
5,846
3,263
0
1,356
5,898
2,193
168
2,449
3,376
0
23,091
L
4,562
419
1,033
831
6,655
2,399
128
1,576
4,776
26,067
0
W
Surtr
13,394
4,077
0
2,499
11,084
8,228
21
3,613
7,414
1,876
39,390
W
Hades
Halethorn
Hades
6,487
151
512
3,380
8,965
4,394
0
4,015
4,634
28,403
0
L
Sun Wukong
KuroKazu8
Sun Wukong
7,492
1,466
0
865
11,969
8,154
16
2,535
9,010
0
25,942
L
Ymir
6,008
285
0
250
12,315
11,953
0
3,348
8,502
25,048
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
23,253
151
Minions Killed
144
0
Camps Cleared
0
596,851
Distance Traveled
553,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,351
935
41
4
0
203,063
0
L
Ra
7,385
739
56
6
0
173,466
0
W
Surtr
9,767
977
54
5
0
206,874
0
W
Hades
8,821
882
56
6
0
186,914
0
L
Sun Wukong
8,173
817
46
5
0
193,262
0
L
Ymir
7,695
770
42
4
0
187,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role