Player Matchup

Nu Wa
Nu Wa
IFuzzReloaded
Nu Wa
Level 118
God Stats
3W - 1L
1,617 SR
Queue Stats
85W - 90L
1,478 Elo+
Solo
Zeus
Zeus
RaDz1o
Zeus
Level 140
God Stats
15W - 11L
1,481 SR
Queue Stats
436W - 484L
1,444 Elo+
Solo
Jormungandr
Jormungandr
RocksteadyStudio
Jormungandr
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 117L
1,487 Elo+
Solo
Hera
Hera
Worsey7645
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,490 Elo+
Solo
Hun Batz
Hun Batz
崔崔萌萌
Hun Batz
Level 157
God Stats
6W - 2L
1,666 SR
Queue Stats
582W - 167L
1,774 Elo+
Solo
Team Averages
Level 139
1,553 SR
1,535 Elo+

VS

Team Averages
Level 112
1,437 SR
1,489 Elo+
Vamana
Vamana
ChiluaRnes
Vamana
Level 123
God Stats
0W - 1L
1,207 SR
Queue Stats
5W - 5L
1,591 Elo+
Solo
Chronos
Chronos
EcstasyFairy
Chronos
Level 68
God Stats
1W - 1L
1,540 SR
Queue Stats
81W - 80L
1,486 Elo+
Solo
Apollo
Apollo
Rasben
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
jorgejnl
Kumbhakarna
Level 123
God Stats
1W - 1L
1,739 SR
Queue Stats
38W - 45L
1,500 Elo+
Solo
Izanami
Izanami
kuklaVudu
Izanami
Level 142
God Stats
0W - 3L
1,199 SR
Queue Stats
90W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 18
11,094
853
19,726
11,194
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
RaDz1o
Zeus
19
10 / 1 / 16
12,199
938
17,226
11,069
4,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
RocksteadyStudio
Jormungandr
17
6 / 2 / 16
11,206
862
8,693
12,079
11,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

18
6 / 4 / 16
10,905
839
10,683
8,235
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
崔崔萌萌
Hun Batz
15
2 / 3 / 11
9,498
731
9,727
12,344
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChiluaRnes
Vamana
16
1 / 5 / 2
9,698
746
7,872
17,258
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
EcstasyFairy
Chronos
16
2 / 5 / 5
9,795
753
10,306
13,626
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Rasben
Apollo
15
1 / 6 / 4
9,240
711
6,617
11,078
3,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
jorgejnl
Kumbhakarna
16
3 / 6 / 5
10,446
804
5,776
17,056
20,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
kuklaVudu
Izanami
17
3 / 7 / 3
10,746
827
7,827
15,805
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
29
Kills
10
11
Deaths
29
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
ChiluaRnes
Vamana
1
5
2
0.4
L
Chronos
EcstasyFairy
Chronos
2
5
5
0.9
W
5
1
18
14
W
Zeus
RaDz1o
Zeus
10
1
16
18
L
Apollo
Rasben
Apollo
1
6
4
0.5
W
Jormungandr
RocksteadyStudio
Jormungandr
6
2
16
7
W
6
4
16
3.5
L
Kumbhakarna
jorgejnl
Kumbhakarna
3
6
5
0.92
L
Izanami
kuklaVudu
Izanami
3
7
3
0.64
W
Hun Batz
崔崔萌萌
Hun Batz
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,055
Damage
38,398
54,921
Taken
74,823
31,369
Mitigated
49,542
13,028
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ChiluaRnes
Vamana
7,872
2,792
2,006
4,756
17,258
15,641
761
12,640
4,618
0
25,391
L
Chronos
EcstasyFairy
Chronos
10,306
1,715
352
1,999
13,626
4,511
476
10,728
2,898
30,171
0
W
19,726
5,244
405
1,745
11,194
4,473
2,270
3,083
7,616
31,831
408
W
Zeus
RaDz1o
Zeus
17,226
2,223
1,062
1,936
11,069
4,193
2,423
5,162
5,563
45,102
390
L
Apollo
Rasben
Apollo
6,617
4,822
249
293
11,078
3,786
1,565
8,381
2,697
0
23,379
W
Jormungandr
RocksteadyStudio
Jormungandr
8,693
729
684
1,599
12,079
11,350
252
3,122
8,548
19,309
0
W
10,683
2,147
1,245
1,422
8,235
3,155
1,726
1,492
6,615
27,117
0
L
Kumbhakarna
jorgejnl
Kumbhakarna
5,776
458
2,712
2,310
17,056
20,646
0
11,427
5,629
15,823
0
L
Izanami
kuklaVudu
Izanami
7,827
4,649
2,056
3,721
15,805
4,958
1,178
12,649
3,156
0
26,108
W
Hun Batz
崔崔萌萌
Hun Batz
9,727
77
248
2,682
12,344
8,198
0
2,371
9,650
0
21,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
49,925
156
Minions Killed
168
0
Camps Cleared
0
1,133,157
Distance Traveled
1,125,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,698
746
41
3
0
231,479
0
L
Chronos
9,795
753
44
3
0
251,049
0
W
Nu Wa
11,094
853
27
2
0
246,055
0
W
Zeus
12,199
938
56
4
0
210,852
0
L
Apollo
9,240
711
35
3
0
243,142
0
W
Jormungandr
11,206
862
17
1
0
209,055
0
W
Hera
10,905
839
35
3
0
223,417
0
L
Kumbhakarna
10,446
804
13
1
0
226,538
0
L
Izanami
10,746
827
35
3
0
173,053
0
W
Hun Batz
9,498
731
21
2
0
243,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role