Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BurgerZz_SENPAI
Baron Samedi
Level 69
God Stats
8W - 3L
1,602 SR
Queue Stats
41W - 41L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
Daood0161
Jormungandr
Level 67
God Stats
12W - 9L
1,729 SR
Queue Stats
130W - 122L
1,397 Elo+
Party 2
Mulan
Mulan
MustafG52
Mulan
Level 64
God Stats
14W - 14L
1,506 SR
Queue Stats
110W - 99L
1,456 Elo+
Party 2
Scylla
Scylla
Saboot39
Scylla
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 27L
1,462 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,454 Elo+

VS

Team Averages
Level 110
1,623 SR
1,460 Elo+
Bacchus
Bacchus
Adrirubio89
Bacchus
Level 88
God Stats
3W - 2L
1,688 SR
Queue Stats
29W - 18L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Benlord-
Nu Wa
Level 87
God Stats
4W - 5L
1,704 SR
Queue Stats
193W - 178L
1,481 Elo+
Solo
Xbalanque
Xbalanque
FARGODOME
Xbalanque
Level 162
God Stats
21W - 15L
1,588 SR
Queue Stats
1,382W - 1,373L
1,502 Elo+
Solo
Lancelot
Lancelot
Ilkian
Lancelot
Level 109
God Stats
1W - 3L
1,511 SR
Queue Stats
150W - 155L
1,425 Elo+
Solo
Mulan
Mulan
Tryhard-UVP
Mulan
Level 103
God Stats
3W - 3L
1,622 SR
Queue Stats
185W - 183L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 3 / 1
8,004
572
3,658
11,826
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
BurgerZz_SENPAI
Baron Samedi
11
1 / 3 / 4
6,852
489
4,178
9,268
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Daood0161
Jormungandr
13
4 / 2 / 5
7,575
541
7,303
11,801
5,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
MustafG52
Mulan
13
4 / 0 / 1
7,947
568
12,695
12,450
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Saboot39
Scylla
12
2 / 1 / 4
7,391
528
3,494
6,026
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adrirubio89
Bacchus
11
1 / 4 / 4
7,076
505
4,723
10,718
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Benlord-
Nu Wa
12
1 / 3 / 2
7,030
502
9,272
6,535
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FARGODOME
Xbalanque
11
3 / 6 / 0
7,045
503
6,140
9,853
3,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Ilkian
Lancelot
13
4 / 1 / 1
7,324
523
6,018
9,999
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 0
5,431
388
4,057
10,106
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
9
9
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
1
2.5
L
Bacchus
Adrirubio89
Bacchus
1
4
4
0.75
L
Nu Wa
Benlord-
Nu Wa
1
3
2
0.67
W
Baron Samedi
BurgerZz_SENPAI
Baron Samedi
1
3
4
1
W
Jormungandr
Daood0161
Jormungandr
4
2
5
3.25
L
Xbalanque
FARGODOME
Xbalanque
3
6
0
0.5
L
Lancelot
Ilkian
Lancelot
4
1
1
4.5
W
Mulan
MustafG52
Mulan
4
0
1
4.5
W
Scylla
Saboot39
Scylla
2
1
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
30,210
51,371
Taken
47,211
26,912
Mitigated
26,148
19,611
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,658
2,141
0
2,699
11,826
5,529
0
1,468
10,138
0
50,653
L
Bacchus
Adrirubio89
Bacchus
4,723
398
0
2,223
10,718
9,555
0
4,357
6,171
16,163
0
L
Nu Wa
Benlord-
Nu Wa
9,272
1,485
0
521
6,535
2,091
0
2,891
3,601
39,697
1,079
W
Baron Samedi
BurgerZz_SENPAI
Baron Samedi
4,178
420
570
2,312
9,268
6,905
0
2,226
6,775
27,586
0
W
Jormungandr
Daood0161
Jormungandr
7,303
1,499
0
4,871
11,801
5,140
544
3,019
8,674
51,144
872
L
Xbalanque
FARGODOME
Xbalanque
6,140
4,088
0
875
9,853
3,388
1,235
5,679
4,174
0
41,210
L
Lancelot
Ilkian
Lancelot
6,018
1,047
0
3,847
9,999
3,661
0
1,976
7,901
0
47,608
W
Mulan
MustafG52
Mulan
12,695
1,940
0
6,956
12,450
7,866
0
2,537
9,312
0
63,869
W
Scylla
Saboot39
Scylla
3,494
96
0
2,203
6,026
1,472
0
3,534
2,081
46,638
0
L
4,057
250
0
3,584
10,106
7,453
0
0
9,554
0
21,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
33,906
391
Minions Killed
283
0
Camps Cleared
0
1,317,779
Distance Traveled
1,251,110
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,004
572
84
6
0
249,623
0
L
Bacchus
7,076
505
20
1
0
287,292
2
L
Nu Wa
7,030
502
71
5
0
217,579
0
W
Baron Samedi
6,852
489
32
2
0
241,295
0
W
Jormungandr
7,575
541
87
6
0
271,479
0
L
Xbalanque
7,045
503
71
5
0
247,618
0
L
Lancelot
7,324
523
91
7
0
329,584
3
W
Mulan
7,947
568
98
7
0
281,560
2
W
Scylla
7,391
528
90
6
0
273,822
0
L
Mulan
5,431
388
30
2
0
169,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role