Player Matchup

Freya
Freya
Gold IV
Abyssal_Drakion
Freya
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,521 MMR
Solo
Ares
Ares
Gold II
Saffyyy
Ares
Gold II
Level 119
God Stats
1W - 1L
1,801 SR
Queue Stats
49W - 54L
1,503 MMR
Solo
Cthulhu
Cthulhu
Gold IV
conemuncher
Cthulhu
Gold IV
Level 64
God Stats
0W - 1L
1,457 SR
Queue Stats
12W - 8L
1,699 MMR
Party 2
Zeus
Zeus
Gold II
ovoq
Zeus
Gold II
Level 158
God Stats
49W - 32L
1,663 SR
Queue Stats
154W - 144L
1,608 MMR
Solo
Ravana
Ravana
Silver I
pokegameboy
Ravana
Silver I
Level 59
God Stats
1W - 2L
1,564 SR
Queue Stats
11W - 14L
1,368 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,597 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,505 SR
1,540 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
DrAsAn
Ne Zha
Platinum V
Level 121
God Stats
1W - 1L
1,274 SR
Queue Stats
28W - 14L
1,692 MMR
Party 1
Artio
Artio
Gold III
OmgTenshi-_-
Artio
Gold III
Level 129
God Stats
2W - 5L
1,395 SR
Queue Stats
134W - 138L
1,456 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
RussellFume
Ah Muzen Cab
Gold I
Level 124
God Stats
4W - 2L
1,797 SR
Queue Stats
100W - 100L
1,557 MMR
Solo
Jormungandr
Jormungandr
Gold IV
ShrillMonster98
Jormungandr
Gold IV
Level 74
God Stats
45W - 41L
1,558 SR
Queue Stats
208W - 209L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,930
493
4,546
7,677
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Saffyyy
Ares
7
0 / 6 / 0
4,552
455
3,888
10,614
4,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
conemuncher
Cthulhu
10
1 / 2 / 1
5,907
591
6,853
8,480
5,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
ovoq
Zeus
10
1 / 4 / 0
5,595
560
3,914
6,255
1,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
1 / 4 / 0
5,127
513
2,459
7,529
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HerculesYmirAnhurZhong Kui

VS

Bans
SusanoThorBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
7 / 0 / 2
7,257
726
4,317
4,172
1,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
DrAsAn
Ne Zha
13
6 / 0 / 7
6,918
692
9,841
7,332
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 11
5,919
592
3,736
7,859
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
RussellFume
Ah Muzen Cab
11
6 / 0 / 1
6,553
655
8,085
7,138
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ShrillMonster98
Jormungandr
10
1 / 3 / 1
5,941
594
3,959
10,738
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
20
20
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
2
8
L
0
4
0
0
W
Ne Zha
DrAsAn
Ne Zha
6
0
7
9.5
W
0
0
11
5.5
W
Ah Muzen Cab
RussellFume
Ah Muzen Cab
6
0
1
6.5
L
Ares
Saffyyy
Ares
0
6
0
0
W
Jormungandr
ShrillMonster98
Jormungandr
1
3
1
0.5
L
Cthulhu
conemuncher
Cthulhu
1
2
1
0.75
L
Zeus
ovoq
Zeus
1
4
0
0.25
L
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
29,938
40,555
Taken
37,239
14,942
Mitigated
18,459
11,401
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,317
1,452
0
2,210
4,172
1,371
0
2,858
1,314
52,844
2,927
L
4,546
2,019
0
2,466
7,677
2,019
0
1,004
6,673
30,471
0
W
Ne Zha
DrAsAn
Ne Zha
9,841
3,511
0
1,200
7,332
3,087
0
1,738
5,594
0
58,594
W
3,736
347
300
3,978
7,859
4,994
0
3,558
4,301
15,523
1,499
W
Ah Muzen Cab
RussellFume
Ah Muzen Cab
8,085
4,858
0
798
7,138
2,504
294
4,706
2,432
0
50,770
L
Ares
Saffyyy
Ares
3,888
859
0
1,349
10,614
4,941
0
3,234
7,380
10,637
0
W
Jormungandr
ShrillMonster98
Jormungandr
3,959
1,770
0
4,483
10,738
6,503
0
6,341
4,397
37,614
2,615
L
Cthulhu
conemuncher
Cthulhu
6,853
972
0
3,385
8,480
5,047
0
3,941
4,539
40,116
0
L
Zeus
ovoq
Zeus
3,914
253
0
1,337
6,255
1,233
0
2,814
3,441
39,463
0
L
Ravana
2,459
815
0
2,864
7,529
1,702
0
760
6,769
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
32,588
298
Minions Killed
360
0
Camps Cleared
0
1,039,514
Distance Traveled
1,122,673
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,257
726
119
12
0
248,318
1
L
Freya
4,930
493
60
6
0
194,407
0
W
Ne Zha
6,918
692
76
8
0
261,197
2
W
Artio
5,919
592
20
2
0
234,196
0
W
Ah Muzen Cab
6,553
655
76
8
0
208,917
2
L
Ares
4,552
455
13
1
0
213,792
1
W
Jormungandr
5,941
594
69
7
0
170,045
1
L
Cthulhu
5,907
591
71
7
0
198,219
0
L
Zeus
5,595
560
87
9
0
201,085
3
L
Ravana
5,127
513
67
7
0
232,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role