Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EdenDemise
Cthulhu
Level 144
God Stats
18W - 13L
1,613 SR
Queue Stats
170W - 163L
1,490 Elo+
Party 3
Osiris
Osiris
FuiYoBarry
Osiris
Level 61
God Stats
3W - 4L
1,563 SR
Queue Stats
93W - 83L
1,511 Elo+
Solo
Surtr
Surtr
MoralApostel69
Surtr
Level 120
God Stats
8W - 7L
1,542 SR
Queue Stats
248W - 237L
1,489 Elo+
Solo
Pele
Pele
bxldur
Pele
Level 154
God Stats
4W - 3L
1,649 SR
Queue Stats
342W - 324L
1,460 Elo+
Party 3
Team Averages
Level 126
1,574 SR
1,490 Elo+

VS

Team Averages
Level 82
1,555 SR
1,463 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Courvo
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
EmperorRomanov
Nu Wa
Level 157
God Stats
13W - 9L
1,518 SR
Queue Stats
227W - 223L
1,464 Elo+
Solo
Bake Kujira
Bake Kujira
IsoldeBaden
Bake Kujira
Level 16
God Stats
2W - 1L
1,755 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 2
Loki
Loki
PhaZedy
Loki
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 17L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 1
3,469
694
803
2,219
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
EdenDemise
Cthulhu
6
1 / 1 / 2
3,783
757
2,607
4,172
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
FuiYoBarry
Osiris
2
0 / 1 / 0
2,726
545
503
2,098
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 2
3,493
699
1,746
4,108
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
bxldur
Pele
6
2 / 0 / 0
3,553
711
1,216
3,816
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 0
4,506
901
1,295
2,352
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Courvo
Jing Wei
6
1 / 1 / 1
3,518
704
3,300
2,828
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 0 / 0
3,602
720
2,200
1,954
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bake Kujira
IsoldeBaden
Bake Kujira
6
1 / 2 / 1
3,766
753
2,331
3,722
2,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
PhaZedy
Loki
6
0 / 1 / 0
3,390
678
400
3,544
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
W
Shiva
 
Shiva
1
0
0
1
W
Jing Wei
Courvo
Jing Wei
1
1
1
1.5
L
Cthulhu
EdenDemise
Cthulhu
1
1
2
2
W
0
0
0
0
L
Osiris
FuiYoBarry
Osiris
0
1
0
0
W
Bake Kujira
IsoldeBaden
Bake Kujira
1
2
1
0.75
L
1
1
2
2
W
Loki
PhaZedy
Loki
0
1
0
0
L
Pele
bxldur
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,875
Damage
9,526
16,413
Taken
14,400
5,785
Mitigated
4,577
6,015
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
803
210
0
1,445
2,219
442
0
996
1,223
18,167
1,698
W
Shiva
 
Shiva
1,295
621
0
858
2,352
658
0
0
2,352
0
27,746
W
Jing Wei
Courvo
Jing Wei
3,300
2,340
0
1,206
2,828
673
0
1,297
1,531
0
17,921
L
Cthulhu
EdenDemise
Cthulhu
2,607
250
804
1,042
4,172
2,019
0
1,314
2,858
11,119
0
W
2,200
829
0
720
1,954
428
0
472
1,482
19,831
485
L
Osiris
FuiYoBarry
Osiris
503
375
0
986
2,098
869
0
98
2,000
0
5,293
W
Bake Kujira
IsoldeBaden
Bake Kujira
2,331
538
0
655
3,722
2,037
0
1,359
2,363
10,589
862
L
1,746
871
0
1,118
4,108
1,388
0
1,018
3,090
356
14,831
W
Loki
PhaZedy
Loki
400
0
0
2,226
3,544
781
0
315
3,229
0
16,074
L
Pele
bxldur
Pele
1,216
223
0
620
3,816
1,067
0
873
2,943
0
17,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,024
Gold Earned
18,782
124
Minions Killed
176
0
Camps Cleared
0
508,123
Distance Traveled
579,731
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,469
694
36
7
0
104,150
2
W
Shiva
4,506
901
53
11
0
116,173
0
W
Jing Wei
3,518
704
30
6
0
111,124
0
L
Cthulhu
3,783
757
12
2
0
116,888
3
W
Nu Wa
3,602
720
33
7
0
108,010
0
L
Osiris
2,726
545
11
2
0
33,980
0
W
Bake Kujira
3,766
753
23
5
0
111,429
2
L
Surtr
3,493
699
33
7
0
116,607
0
W
Loki
3,390
678
37
7
0
132,995
0
L
Pele
3,553
711
32
6
0
136,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role