Player Matchup

Ao Kuang
Ao Kuang
BurnHotCheeto
Ao Kuang
Level 118
God Stats
8W - 5L
1,906 SR
Queue Stats
89W - 64L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
DespairedKitten
Nu Wa
Level 163
God Stats
8W - 5L
1,642 SR
Queue Stats
32W - 33L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Kirkthesnake
Danzaburou
Level 29
God Stats
17W - 8L
1,671 SR
Queue Stats
56W - 43L
1,559 Elo+
Party 1
Ymir
Ymir
SheLovezShaun
Ymir
Level 64
God Stats
6W - 5L
1,582 SR
Queue Stats
97W - 110L
1,401 Elo+
Solo
Surtr
Surtr
bld9321
Surtr
Level 63
God Stats
39W - 42L
1,432 SR
Queue Stats
200W - 217L
1,457 Elo+
Solo
Team Averages
Level 87
1,647 SR
1,479 Elo+

VS

Team Averages
Level 53
1,731 SR
1,451 Elo+
Arachne
Arachne
EDUARD447
Arachne
Level 45
God Stats
27W - 18L
1,627 SR
Queue Stats
69W - 86L
1,432 Elo+
Solo
Skadi
Skadi
Iambread7
Skadi
Level 43
God Stats
9W - 6L
1,780 SR
Queue Stats
75W - 69L
1,458 Elo+
Party 2
Sol
Sol
PhantomTaco1025
Sol
Level 96
God Stats
3W - 1L
1,826 SR
Queue Stats
299W - 290L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
PookieSmookieUwU
Cthulhu
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 68L
1,406 Elo+
Party 2
Anubis
Anubis
Vehlixerus
Anubis
Level 64
God Stats
5W - 2L
1,924 SR
Queue Stats
135W - 132L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BurnHotCheeto
Ao Kuang
15
12 / 0 / 1
8,842
632
8,575
9,279
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 7
9,009
644
8,638
3,406
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Kirkthesnake
Danzaburou
12
0 / 3 / 3
6,677
477
6,104
9,444
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 4
7,547
539
3,895
12,639
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
bld9321
Surtr
16
7 / 6 / 0
9,619
687
11,309
18,189
9,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EDUARD447
Arachne
11
2 / 5 / 2
6,470
462
4,133
10,421
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Iambread7
Skadi
13
3 / 4 / 2
7,359
526
7,421
8,596
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 1
9,855
704
11,909
14,606
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 3 / 4
6,600
471
8,255
14,211
8,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
Vehlixerus
Anubis
13
0 / 4 / 1
7,561
540
2,188
10,161
3,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
21
Kills
12
12
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BurnHotCheeto
Ao Kuang
12
0
1
12.5
W
1
0
7
4.5
L
Arachne
EDUARD447
Arachne
2
5
2
0.6
L
Skadi
Iambread7
Skadi
3
4
2
1
W
Danzaburou
Kirkthesnake
Danzaburou
0
3
3
0.5
L
5
5
1
1.1
L
2
3
4
1.33
W
1
3
4
1
L
Anubis
Vehlixerus
Anubis
0
4
1
0.13
W
Surtr
bld9321
Surtr
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
33,906
52,957
Taken
57,995
26,608
Mitigated
21,360
20,142
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BurnHotCheeto
Ao Kuang
8,575
3,044
0
5,452
9,279
3,020
0
1,837
7,442
41,273
10,529
W
8,638
1,918
0
795
3,406
1,089
311
1,451
1,955
68,874
1,215
L
Arachne
EDUARD447
Arachne
4,133
3,191
0
3,118
10,421
3,148
174
3,453
6,968
0
30,006
L
Skadi
Iambread7
Skadi
7,421
3,703
0
2,145
8,596
2,723
573
4,016
4,580
0
42,131
W
Danzaburou
Kirkthesnake
Danzaburou
6,104
2,455
0
3,180
9,444
3,111
180
3,641
5,803
0
37,365
L
11,909
3,983
0
8,081
14,606
3,986
790
2,946
11,660
69,901
13,913
L
8,255
774
216
4,181
14,211
8,184
185
3,752
10,459
35,381
0
W
3,895
711
0
1,960
12,639
9,863
467
3,841
8,798
29,891
1,716
L
Anubis
Vehlixerus
Anubis
2,188
166
0
3,923
10,161
3,319
0
7,849
2,312
63,993
0
W
Surtr
bld9321
Surtr
11,309
5,028
0
8,755
18,189
9,525
0
10,807
7,382
3,861
67,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
37,845
434
Minions Killed
452
0
Camps Cleared
0
1,393,635
Distance Traveled
1,297,447
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,842
632
72
5
0
350,577
0
W
Nu Wa
9,009
644
136
10
0
261,136
6
L
Arachne
6,470
462
45
3
0
286,236
0
L
Skadi
7,359
526
70
5
0
247,923
0
W
Danzaburou
6,677
477
53
4
0
273,736
0
L
Sol
9,855
704
167
12
0
255,157
0
L
Cthulhu
6,600
471
39
3
0
270,693
0
W
Ymir
7,547
539
52
4
0
214,606
0
L
Anubis
7,561
540
131
9
0
237,438
2
W
Surtr
9,619
687
121
9
0
293,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role