Player Matchup

Sol
Sol
Gold I
EloSisyphus
Sol
Gold I
Level 172
God Stats
15W - 5L
1,703 SR
Queue Stats
49W - 45L
1,690 MMR
Solo
Ravana
Ravana
Platinum I
JOSUEDOBLEA
Ravana
Platinum I
Level 99
God Stats
29W - 28L
1,595 SR
Queue Stats
439W - 439L
1,931 MMR
Solo
Thanatos
Thanatos
Gold V
Orcid
Thanatos
Gold V
Level 129
God Stats
7W - 0L
1,893 SR
Queue Stats
13W - 4L
1,612 MMR
Solo
Artio
Artio
Gold II
astuto240lince
Artio
Gold II
Level 156
God Stats
83W - 66L
1,522 SR
Queue Stats
613W - 627L
1,628 MMR
Solo
Anubis
Anubis
Platinum III
xHunch
Anubis
Platinum III
Level 167
God Stats
1W - 0L
1,969 SR
Queue Stats
235W - 226L
1,866 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,736 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,532 SR
1,690 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Abyssal_Drakion
Amaterasu
Gold IV
Level 121
God Stats
0W - 1L
1,656 SR
Queue Stats
17W - 25L
1,568 MMR
Solo
Lancelot
Lancelot
Platinum II
WonkiestSlayer
Lancelot
Platinum II
Level 69
God Stats
5W - 4L
1,440 SR
Queue Stats
38W - 26L
1,925 MMR
Party 1
Sobek
Sobek
Gold II
ovoq
Sobek
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,655 MMR
Solo
Hachiman
Hachiman
Platinum IV
sdalilam
Hachiman
Platinum IV
Level 149
God Stats
0W - 1L
1,565 SR
Queue Stats
29W - 20L
1,801 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,579
583
4,664
4,487
1,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
14
8 / 2 / 1
9,501
731
8,902
6,066
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
Orcid
Thanatos
13
3 / 3 / 6
7,282
560
5,053
9,965
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 4
7,160
551
4,215
9,176
6,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
xHunch
Anubis
15
6 / 1 / 5
8,880
683
10,509
10,177
4,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eSusanoKumbhakarnaCu ChulainnMedusa

VS

Bans
Zhong KuiThorCthulhuErlang ShenNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 5 / 1
6,553
504
4,904
8,850
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Abyssal_Drakion
Amaterasu
12
1 / 6 / 1
7,197
554
2,575
11,858
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
12
4 / 3 / 2
7,145
550
6,388
9,346
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
ovoq
Sobek
11
1 / 3 / 2
6,528
502
3,743
11,609
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
sdalilam
Hachiman
10
0 / 3 / 0
5,956
458
2,176
6,088
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
7
7
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
L
Amaterasu
Abyssal_Drakion
Amaterasu
1
6
1
0.25
W
1
1
1
1.5
W
Ravana
8
2
1
4.25
W
Thanatos
Orcid
Thanatos
3
3
6
2
L
Lancelot
4
3
2
1.67
W
2
0
4
4
L
Sobek
ovoq
Sobek
1
3
2
0.67
L
Hachiman
sdalilam
Hachiman
0
3
0
0
W
Anubis
xHunch
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
19,786
39,871
Taken
47,751
18,727
Mitigated
18,830
22,031
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,904
413
0
1,578
8,850
1,533
0
5,230
3,620
40,827
0
L
Amaterasu
Abyssal_Drakion
Amaterasu
2,575
1,216
0
2,477
11,858
5,837
0
2,238
9,620
0
43,004
W
4,664
1,473
0
1,782
4,487
1,443
602
731
3,756
56,309
3,425
W
Ravana
8,902
1,868
0
1,211
6,066
2,753
0
0
5,955
918
68,217
W
Thanatos
Orcid
Thanatos
5,053
1,891
0
5,873
9,965
3,625
0
2,317
7,534
0
49,383
L
Lancelot
6,388
1,730
0
3,730
9,346
3,059
0
2,916
6,430
0
45,752
W
4,215
456
1,521
5,572
9,176
6,273
186
900
8,151
18,599
2,003
L
Sobek
ovoq
Sobek
3,743
502
0
3,147
11,609
6,993
0
5,979
5,630
20,783
968
L
Hachiman
sdalilam
Hachiman
2,176
1,286
0
1,442
6,088
1,408
0
3,480
2,608
0
35,291
W
Anubis
xHunch
Anubis
10,509
327
0
6,072
10,177
4,633
320
4,335
5,444
69,267
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
33,379
445
Minions Killed
359
0
Camps Cleared
0
1,332,594
Distance Traveled
1,198,032
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,553
504
87
7
0
212,983
0
L
Amaterasu
7,197
554
83
6
0
212,356
0
W
Sol
7,579
583
115
9
0
246,253
2
W
Ravana
9,501
731
113
9
0
284,787
0
W
Thanatos
7,282
560
72
6
0
304,836
1
L
Lancelot
7,145
550
92
7
0
295,435
0
W
Artio
7,160
551
25
2
0
269,306
4
L
Sobek
6,528
502
14
1
0
274,495
7
L
Hachiman
5,956
458
83
6
0
202,763
0
W
Anubis
8,880
683
120
9
0
227,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role