Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BePlan
Nemesis
Level 127
God Stats
10W - 12L
1,478 SR
Queue Stats
136W - 124L
1,464 Elo+
Solo
Nu Wa
Nu Wa
NarutoJinchurik1
Nu Wa
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 57L
1,505 Elo+
Solo
Rama
Rama
Sypher81
Rama
Level 107
God Stats
9W - 9L
1,461 SR
Queue Stats
80W - 76L
1,388 Elo+
Party 1
Camazotz
Camazotz
nymphls
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,445 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,460 Elo+

VS

Team Averages
Level 120
1,466 SR
1,457 Elo+
King Arthur
King Arthur
Amex Thunderr
King Arthur
Level 154
God Stats
1W - 2L
1,549 SR
Queue Stats
46W - 48L
1,460 Elo+
Solo
Maui
Maui
MITease
Maui
Level 115
God Stats
10W - 22L
1,393 SR
Queue Stats
103W - 113L
1,475 Elo+
Solo
Shiva
Shiva
irucatus kishi
Shiva
Level 99
God Stats
2W - 8L
1,388 SR
Queue Stats
146W - 158L
1,452 Elo+
Solo
Thoth
Thoth
jujukurby
Thoth
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 381L
1,454 Elo+
Solo
Cernunnos
Cernunnos
llTAURUSl
Cernunnos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 213L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 3
7,813
558
3,805
13,634
7,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
BePlan
Nemesis
15
5 / 0 / 3
9,126
652
11,496
13,526
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 5
9,289
664
10,930
6,340
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
2 / 4 / 4
7,227
516
4,206
10,196
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
nymphls
Camazotz
15
5 / 2 / 3
8,408
601
7,817
13,790
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amex Thunderr
King Arthur
12
2 / 5 / 2
7,328
523
7,236
12,302
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
MITease
Maui
10
1 / 2 / 5
7,118
508
4,317
10,265
8,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 6 / 0
6,592
471
8,567
14,027
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
jujukurby
Thoth
13
1 / 3 / 0
7,365
526
2,646
7,482
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
llTAURUSl
Cernunnos
13
6 / 4 / 1
8,380
599
11,709
10,111
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
10
10
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
3
1.5
L
King Arthur
Amex Thunderr
King Arthur
2
5
2
0.6
W
Nemesis
BePlan
Nemesis
5
0
3
6.5
L
Maui
MITease
Maui
1
2
5
1.75
W
5
1
5
7.5
W
Rama
2
4
4
1
L
0
6
0
0
L
Thoth
jujukurby
Thoth
1
3
0
0.33
L
Cernunnos
llTAURUSl
Cernunnos
6
4
1
1.63
W
Camazotz
nymphls
Camazotz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
34,475
57,486
Taken
54,187
22,830
Mitigated
23,844
21,323
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,805
646
0
4,371
13,634
7,112
0
974
12,660
29,371
0
L
King Arthur
Amex Thunderr
King Arthur
7,236
767
0
460
12,302
4,396
0
4,306
7,711
0
46,428
W
Nemesis
BePlan
Nemesis
11,496
3,815
0
8,544
13,526
5,948
0
1,234
12,292
0
62,540
L
Maui
MITease
Maui
4,317
867
0
2,548
10,265
8,329
0
1,828
8,083
14,904
0
W
10,930
2,104
0
1,675
6,340
1,806
55
2,241
4,099
65,115
742
W
Rama
4,206
3,094
0
2,587
10,196
2,461
358
1,029
9,167
0
24,847
L
8,567
1,362
0
2,898
14,027
5,843
0
507
12,729
0
45,829
L
Thoth
jujukurby
Thoth
2,646
42
0
730
7,482
1,656
0
4,749
2,363
56,427
1,282
L
Cernunnos
llTAURUSl
Cernunnos
11,709
6,141
0
2,579
10,111
3,620
2,118
2,312
7,679
0
66,913
W
Camazotz
nymphls
Camazotz
7,817
3,386
0
4,146
13,790
5,503
0
1,300
12,490
0
68,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
36,783
402
Minions Killed
392
0
Camps Cleared
0
1,443,807
Distance Traveled
1,330,390
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,813
558
31
2
0
243,846
2
L
King Arthur
7,328
523
80
6
0
270,554
0
W
Nemesis
9,126
652
111
8
0
304,757
8
L
Maui
7,118
508
15
1
0
286,249
9
W
Nu Wa
9,289
664
114
8
0
305,446
7
W
Rama
7,227
516
47
3
0
246,619
0
L
Shiva
6,592
471
76
5
0
267,677
0
L
Thoth
7,365
526
118
8
0
261,415
0
L
Cernunnos
8,380
599
103
7
0
244,495
0
W
Camazotz
8,408
601
99
7
0
343,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role